chiark / gitweb /
fairphone-case: turn "bumpers" into "bumper" and fix off-by- x2 bugs
authorIan Jackson <ijackson@chiark.greenend.org.uk>
Sun, 21 Jan 2018 13:13:21 +0000 (13:13 +0000)
committerIan Jackson <ijackson@chiark.greenend.org.uk>
Sun, 21 Jan 2018 13:13:21 +0000 (13:13 +0000)
Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
fairphone-case.scad

index 301243875ce7fffa05f14a487e5f3bb0e7eebf44..b89c8f9e98a3528a5831385651f29670cdb13ab0 100644 (file)
@@ -2,8 +2,8 @@
 
 phone = [ 145.0, 75.0 ];
 
-bumpers = [ 1.5, 1.75 ];
-// ^ both sides together.
+bumper = [ 0.750, 0.875 ];
+// ^ One side.  Overall size is increased by twice this.
 // If no bumpers, is the gap around the phone.
 
 phone_cnr_rad = 6.0;
@@ -15,8 +15,8 @@ phone_total_thick = 12.0;
 phone_backside_slope_inner = 1.5; // larger means shallower
 phone_backside_slope_outer = 1.0; // larger means shallower
 
-camera_pos_tl = [  5.5,  11.25 ]; // measured from tl corner
-camera_pos_br = [ 21.35, 36.10 ]; // tl/br as seen from back
+camera_pos_tl = [  6.250, 12.125 ]; // measured from tl corner
+camera_pos_br = [ 22.10,  36.975 ]; // tl/br as seen from back
 
 case_th_bottom = 2.5;
 case_th_lid = 2.5;
@@ -54,8 +54,8 @@ strut_min_at_end = 1.5;
 
 // ---------- calculated ----------
 
-phone_height = (phone + bumpers)[0];
-phone_width =  (phone + bumpers)[1];
+phone_height = (phone + bumper*2)[0];
+phone_width =  (phone + bumper*2)[1];
 
 // ----- could be changed -----
 lid_buttoncover_gap = lid_gap_x;
@@ -327,7 +327,7 @@ module Case(){ ////toplevel
       mirror([0, 0, 1])
       linear_extrude(height = 20)
       mirror([0, 1, 0])
-      translate(bumpers)
+      translate(bumper)
       rectfromto(camera_pos_tl, camera_pos_br);
 
     // struts (invisible, because they're buried in the case)
@@ -402,7 +402,7 @@ module TestSelectCamera(){
     linear_extrude(height = 50)
     mirror([0, 1, 0])
     rectfromto([-20, -20],
-              camera_pos_br + bumpers + [ 5, 5 ]);
+              camera_pos_br + bumper + [ 5, 5 ]);
 }
 
 module TestCamera(){ ////toplevel