scalar shift @ARGV;
}
+#no warnings qw(recursion);
+
sub subdivide_triangle ($$) {
my ($t, $fn) = @_;
+
+ #print STDERR 'SUBDIV', Dumper($t, $fn);
+
my @mids;
foreach my $ix (0..2) {
my $jx = ($ix+1) % 3;
foreach my $ci (0..2) {
push @midp, 0.5 * ($t->[$ix][$ci] + $t->[$jx][$ci]);
}
- push @mids, @midp;
+ push @mids, \@midp;
}
foreach my $ix (0..2) {
+ #print STDERR 'SUBDIV IX ', $ix, "\n";
my $kx = ($ix+2) % 3;
- $fn->([ $t->[$ix], $mids[$ix], $t->[$kx] ]);
+ $fn->([ $t->[$ix], $mids[$ix], $mids[$kx] ]);
}
+ #print STDERR 'SUBDIV MID\n';
$fn->(\@mids);
}
sub project_cylinder_tri {
my ($t) = @_;
+ #print STDERR 'PROJECT', Dumper($t);
+
my $radius = $project_cylinder_radius;
my @thetas = map { $_->[0] / $radius } @$t;
}
my @ot;
- foreach my $p ($t) {
+ foreach my $p (@$t) {
my ($x,$y,$z) = @$p;
my $r = $radius - $y;
my $theta = $x / $radius;
foreach my $t (@triangles) {
print " facet normal 0 0 0\n";
print " outer loop\n";
+ die unless @$t==3;
foreach my $p (@$t) {
+ die unless @$p==3;
print " vertex";
printf " %.18g", $_ foreach @$p;
print "\n";