return 0;
}
-static const char* const unit_load_state_table[_UNIT_LOAD_STATE_MAX] = {
- [UNIT_STUB] = "stub",
- [UNIT_LOADED] = "loaded",
- [UNIT_ERROR] = "error",
- [UNIT_MERGED] = "merged",
- [UNIT_MASKED] = "masked"
-};
-
-DEFINE_STRING_TABLE_LOOKUP(unit_load_state, UnitLoadState);
-
static const char* const unit_active_state_table[_UNIT_ACTIVE_STATE_MAX] = {
[UNIT_ACTIVE] = "active",
[UNIT_RELOADING] = "reloading",
typedef struct Unit Unit;
typedef struct UnitVTable UnitVTable;
typedef enum UnitType UnitType;
-typedef enum UnitLoadState UnitLoadState;
typedef enum UnitActiveState UnitActiveState;
typedef enum UnitDependency UnitDependency;
typedef struct UnitRef UnitRef;
#include "install.h"
#include "unit-name.h"
-enum UnitLoadState {
- UNIT_STUB,
- UNIT_LOADED,
- UNIT_ERROR,
- UNIT_MERGED,
- UNIT_MASKED,
- _UNIT_LOAD_STATE_MAX,
- _UNIT_LOAD_STATE_INVALID = -1
-};
-
enum UnitActiveState {
UNIT_ACTIVE,
UNIT_RELOADING,
int unit_add_one_mount_link(Unit *u, Mount *m);
int unit_add_mount_links(Unit *u);
-const char *unit_load_state_to_string(UnitLoadState i);
-UnitLoadState unit_load_state_from_string(const char *s);
-
const char *unit_active_state_to_string(UnitActiveState i);
UnitActiveState unit_active_state_from_string(const char *s);
DEFINE_STRING_TABLE_LOOKUP(unit_type, UnitType);
+static const char* const unit_load_state_table[_UNIT_LOAD_STATE_MAX] = {
+ [UNIT_STUB] = "stub",
+ [UNIT_LOADED] = "loaded",
+ [UNIT_ERROR] = "error",
+ [UNIT_MERGED] = "merged",
+ [UNIT_MASKED] = "masked"
+};
+
+DEFINE_STRING_TABLE_LOOKUP(unit_load_state, UnitLoadState);
+
bool unit_name_is_valid(const char *n, bool template_ok) {
const char *e, *i, *at;
#define UNIT_NAME_MAX 256
typedef enum UnitType UnitType;
+typedef enum UnitLoadState UnitLoadState;
enum UnitType {
UNIT_SERVICE = 0,
_UNIT_TYPE_INVALID = -1
};
+enum UnitLoadState {
+ UNIT_STUB,
+ UNIT_LOADED,
+ UNIT_ERROR,
+ UNIT_MERGED,
+ UNIT_MASKED,
+ _UNIT_LOAD_STATE_MAX,
+ _UNIT_LOAD_STATE_INVALID = -1
+};
+
const char *unit_type_to_string(UnitType i);
UnitType unit_type_from_string(const char *s);
+const char *unit_load_state_to_string(UnitLoadState i);
+UnitLoadState unit_load_state_from_string(const char *s);
+
int unit_name_to_instance(const char *n, char **instance);
char* unit_name_to_prefix(const char *n);
char* unit_name_to_prefix_and_instance(const char *n);