static const UnitActiveState state_translation_table[_MOUNT_STATE_MAX] = {
[MOUNT_DEAD] = UNIT_INACTIVE,
[MOUNT_MOUNTING] = UNIT_ACTIVATING,
static const UnitActiveState state_translation_table[_MOUNT_STATE_MAX] = {
[MOUNT_DEAD] = UNIT_INACTIVE,
[MOUNT_MOUNTING] = UNIT_ACTIVATING,
- _cleanup_(mnt_free_table_p) struct libmnt_table *tb = NULL;
- _cleanup_(mnt_free_iter_p) struct libmnt_iter *itr = NULL;
+ _cleanup_(mnt_free_tablep) struct libmnt_table *tb = NULL;
+ _cleanup_(mnt_free_iterp) struct libmnt_iter *itr = NULL;