Re-apply the keymaps when "udevadm trigger" is called. Hooking into
"add" only would just remove all keymap content from the udev database
instead of applying the new config.
# do not edit this file, it will be overwritten on update
# do not edit this file, it will be overwritten on update
-ACTION!="add", GOTO="keyboard_end"
+ACTION=="remove", GOTO="keyboard_end"
KERNEL!="event*", GOTO="keyboard_end"
ENV{ID_INPUT_KEY}=="", GOTO="keyboard_end"
KERNEL!="event*", GOTO="keyboard_end"
ENV{ID_INPUT_KEY}=="", GOTO="keyboard_end"