This patch adds support for TCP TCP_NODELAY socket option. This can be
configured via NoDelay conf parameter. TCP Nagle's algorithm works by
combining a number of small outgoing messages, and sending them all at
once. This controls the TCP_NODELAY socket option.
<option>false</option>.</para></listitem>
</varlistentry>
<option>false</option>.</para></listitem>
</varlistentry>
+ <varlistentry>
+ <term><varname>NoDelay=</varname></term>
+ <listitem><para>Takes a boolean
+ argument. TCP Nagle's algorithm works by combining a number of
+ small outgoing messages, and sending them all at once.
+ This controls the TCP_NODELAY socket option (see
+ <citerefentry><refentrytitle>tcp</refentrytitle><manvolnum>7</manvolnum></citerefentry>
+ Defaults to
+ <option>false</option>.</para></listitem>
+ </varlistentry>
+
<varlistentry>
<term><varname>Priority=</varname></term>
<listitem><para>Takes an integer
<varlistentry>
<term><varname>Priority=</varname></term>
<listitem><para>Takes an integer
Socket.Accept, config_parse_bool, 0, offsetof(Socket, accept)
Socket.MaxConnections, config_parse_unsigned, 0, offsetof(Socket, max_connections)
Socket.KeepAlive, config_parse_bool, 0, offsetof(Socket, keep_alive)
Socket.Accept, config_parse_bool, 0, offsetof(Socket, accept)
Socket.MaxConnections, config_parse_unsigned, 0, offsetof(Socket, max_connections)
Socket.KeepAlive, config_parse_bool, 0, offsetof(Socket, keep_alive)
+Socket.NoDelay, config_parse_bool, 0, offsetof(Socket, no_delay)
Socket.Priority, config_parse_int, 0, offsetof(Socket, priority)
Socket.ReceiveBuffer, config_parse_iec_size, 0, offsetof(Socket, receive_buffer)
Socket.SendBuffer, config_parse_iec_size, 0, offsetof(Socket, send_buffer)
Socket.Priority, config_parse_int, 0, offsetof(Socket, priority)
Socket.ReceiveBuffer, config_parse_iec_size, 0, offsetof(Socket, receive_buffer)
Socket.SendBuffer, config_parse_iec_size, 0, offsetof(Socket, send_buffer)
"%sSocketMode: %04o\n"
"%sDirectoryMode: %04o\n"
"%sKeepAlive: %s\n"
"%sSocketMode: %04o\n"
"%sDirectoryMode: %04o\n"
"%sKeepAlive: %s\n"
"%sFreeBind: %s\n"
"%sTransparent: %s\n"
"%sBroadcast: %s\n"
"%sFreeBind: %s\n"
"%sTransparent: %s\n"
"%sBroadcast: %s\n"
prefix, s->socket_mode,
prefix, s->directory_mode,
prefix, yes_no(s->keep_alive),
prefix, s->socket_mode,
prefix, s->directory_mode,
prefix, yes_no(s->keep_alive),
+ prefix, yes_no(s->no_delay),
prefix, yes_no(s->free_bind),
prefix, yes_no(s->transparent),
prefix, yes_no(s->broadcast),
prefix, yes_no(s->free_bind),
prefix, yes_no(s->transparent),
prefix, yes_no(s->broadcast),
log_warning_unit(UNIT(s)->id, "SO_KEEPALIVE failed: %m");
}
log_warning_unit(UNIT(s)->id, "SO_KEEPALIVE failed: %m");
}
+ if (s->no_delay) {
+ int b = s->no_delay;
+ if (setsockopt(fd, SOL_TCP, TCP_NODELAY, &b, sizeof(b)) < 0)
+ log_warning_unit(UNIT(s)->id, "TCP_NODELAY failed: %m");
+ }
+
if (s->broadcast) {
int one = 1;
if (setsockopt(fd, SOL_SOCKET, SO_BROADCAST, &one, sizeof(one)) < 0)
if (s->broadcast) {
int one = 1;
if (setsockopt(fd, SOL_SOCKET, SO_BROADCAST, &one, sizeof(one)) < 0)
/* Socket options */
bool keep_alive;
/* Socket options */
bool keep_alive;
bool free_bind;
bool transparent;
bool broadcast;
bool free_bind;
bool transparent;
bool broadcast;