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unit: reduce heap usage for unit objects
[elogind.git]
/
src
/
unit.h
diff --git
a/src/unit.h
b/src/unit.h
index 19314d6fbdde5c5f36dcddbc8b238454d1f69735..626bdc43af6b1a793a99d9f0c6011c93940cffa3 100644
(file)
--- a/
src/unit.h
+++ b/
src/unit.h
@@
-286,6
+286,9
@@
union Unit {
struct UnitVTable {
const char *suffix;
struct UnitVTable {
const char *suffix;
+ /* How much memory does an object of this unit type need */
+ size_t object_size;
+
/* Config file sections this unit type understands, separated
* by NUL chars */
const char *sections;
/* Config file sections this unit type understands, separated
* by NUL chars */
const char *sections;
@@
-435,7
+438,7
@@
DEFINE_CAST(SNAPSHOT, Snapshot);
DEFINE_CAST(SWAP, Swap);
DEFINE_CAST(PATH, Path);
DEFINE_CAST(SWAP, Swap);
DEFINE_CAST(PATH, Path);
-Unit *unit_new(Manager *m);
+Unit *unit_new(Manager *m
, size_t size
);
void unit_free(Unit *u);
int unit_add_name(Unit *u, const char *name);
void unit_free(Unit *u);
int unit_add_name(Unit *u, const char *name);