return 0;
}
-static void service_notify_sockets_dead(Service *s, bool failed_permanent) {
- Iterator i;
- Unit *u;
-
- assert(s);
-
- /* Notifies all our sockets when we die */
-
- if (s->socket_fd >= 0)
- return;
-
- SET_FOREACH(u, UNIT(s)->dependencies[UNIT_TRIGGERED_BY], i)
- if (u->type == UNIT_SOCKET)
- socket_notify_service_dead(SOCKET(u), failed_permanent);
-
- return;
-}
-
static void service_set_state(Service *s, ServiceState state) {
ServiceState old_state;
const UnitActiveState *table;
s->control_command_id = _SERVICE_EXEC_COMMAND_INVALID;
}
- if (state == SERVICE_FAILED)
- service_notify_sockets_dead(s, s->result == SERVICE_FAILURE_START_LIMIT);
-
- if (state == SERVICE_DEAD ||
- state == SERVICE_STOP ||
- state == SERVICE_STOP_SIGTERM ||
- state == SERVICE_STOP_SIGKILL ||
- state == SERVICE_STOP_POST ||
- state == SERVICE_FINAL_SIGTERM ||
- state == SERVICE_FINAL_SIGKILL ||
- state == SERVICE_AUTO_RESTART)
- service_notify_sockets_dead(s, false);
-
if (state != SERVICE_START_PRE &&
state != SERVICE_START &&
state != SERVICE_START_POST &&