1 /*-*- Mode: C; c-basic-offset: 8 -*-*/
4 This file is part of systemd.
6 Copyright 2010 Lennart Poettering
8 systemd is free software; you can redistribute it and/or modify it
9 under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version.
13 systemd is distributed in the hope that it will be useful, but
14 WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with systemd; If not, see <http://www.gnu.org/licenses/>.
26 #include "unit-name.h"
27 #include "dbus-snapshot.h"
29 static const UnitActiveState state_translation_table[_SNAPSHOT_STATE_MAX] = {
30 [SNAPSHOT_DEAD] = UNIT_INACTIVE,
31 [SNAPSHOT_ACTIVE] = UNIT_ACTIVE
34 static const char* const state_string_table[_SNAPSHOT_STATE_MAX] = {
35 [SNAPSHOT_DEAD] = "dead",
36 [SNAPSHOT_ACTIVE] = "active"
39 static int snapshot_load(Unit *u) {
46 HASHMAP_FOREACH(other, u->meta.manager->units, i) {
48 if (UNIT_VTABLE(other)->no_snapshots)
51 if ((r = unit_add_dependency(u, UNIT_REQUIRES, other)) < 0)
54 if ((r = unit_add_dependency(u, UNIT_AFTER, other)) < 0)
58 u->meta.load_state = UNIT_LOADED;
63 static void snapshot_dump(Unit *u, FILE *f, const char *prefix) {
64 Snapshot *s = SNAPSHOT(u);
70 "%sSnapshot State: %s\n"
72 prefix, state_string_table[s->state],
73 prefix, yes_no(s->cleanup));
76 static void snapshot_set_state(Snapshot *s, SnapshotState state) {
77 SnapshotState old_state;
83 if (state != old_state)
84 log_debug("%s changed %s → %s", UNIT(s)->meta.id, state_string_table[old_state], state_string_table[state]);
86 unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state]);
89 static int snapshot_start(Unit *u) {
90 Snapshot *s = SNAPSHOT(u);
93 assert(s->state == SNAPSHOT_DEAD);
95 snapshot_set_state(s, SNAPSHOT_ACTIVE);
98 unit_add_to_cleanup_queue(u);
103 static int snapshot_stop(Unit *u) {
104 Snapshot *s = SNAPSHOT(u);
107 assert(s->state == SNAPSHOT_ACTIVE);
109 snapshot_set_state(s, SNAPSHOT_DEAD);
113 static UnitActiveState snapshot_active_state(Unit *u) {
116 return state_translation_table[SNAPSHOT(u)->state];
119 static const char *snapshot_sub_state_to_string(Unit *u) {
122 return state_string_table[SNAPSHOT(u)->state];
125 int snapshot_create(Manager *m, const char *name, bool cleanup, Snapshot **_s) {
134 if (!unit_name_is_valid(name))
137 if (unit_name_to_type(name) != UNIT_SNAPSHOT)
140 if (manager_get_unit(m, name))
146 if (asprintf(&n, "snapshot-%u.snapshot", ++ m->n_snapshots) < 0)
149 if (!manager_get_unit(m, n))
158 r = manager_load_unit(m, name, NULL, &u);
164 SNAPSHOT(u)->cleanup = cleanup;
170 void snapshot_remove(Snapshot *s) {
173 unit_add_to_cleanup_queue(UNIT(s));
176 const UnitVTable snapshot_vtable = {
177 .suffix = ".snapshot",
180 .no_instances = true,
181 .no_snapshots = true,
183 .load = snapshot_load,
185 .dump = snapshot_dump,
187 .start = snapshot_start,
188 .stop = snapshot_stop,
190 .active_state = snapshot_active_state,
191 .sub_state_to_string = snapshot_sub_state_to_string,
193 .bus_message_handler = bus_snapshot_message_handler