setting('bottom_thickness', 0.3, float, 'advanced', _('Quality')).setRange(0).setLabel(_("Initial layer thickness (mm)"), _("Layer thickness of the bottom layer. A thicker bottom layer makes sticking to the bed easier. Set to 0.0 to have the bottom layer thickness the same as the other layers."))
setting('object_sink', 0.0, float, 'advanced', _('Quality')).setLabel(_("Cut off object bottom (mm)"), _("Sinks the object into the platform, this can be used for objects that do not have a flat bottom and thus create a too small first layer."))
#setting('enable_skin', False, bool, 'advanced', _('Quality')).setLabel(_("Duplicate outlines"), _("Skin prints the outer lines of the prints twice, each time with half the thickness. This gives the illusion of a higher print quality."))
setting('bottom_thickness', 0.3, float, 'advanced', _('Quality')).setRange(0).setLabel(_("Initial layer thickness (mm)"), _("Layer thickness of the bottom layer. A thicker bottom layer makes sticking to the bed easier. Set to 0.0 to have the bottom layer thickness the same as the other layers."))
setting('object_sink', 0.0, float, 'advanced', _('Quality')).setLabel(_("Cut off object bottom (mm)"), _("Sinks the object into the platform, this can be used for objects that do not have a flat bottom and thus create a too small first layer."))
#setting('enable_skin', False, bool, 'advanced', _('Quality')).setLabel(_("Duplicate outlines"), _("Skin prints the outer lines of the prints twice, each time with half the thickness. This gives the illusion of a higher print quality."))