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Possible fix for the view rotation issue.
author
daid
<daid303@gmail.com>
Fri, 28 Jun 2013 16:25:51 +0000
(18:25 +0200)
committer
daid
<daid303@gmail.com>
Fri, 28 Jun 2013 16:25:51 +0000
(18:25 +0200)
Cura/gui/sceneView.py
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diff --git
a/Cura/gui/sceneView.py
b/Cura/gui/sceneView.py
index fa7c1ffaee5470de289751bf4a354a5fc9bb1bc3..b1f9cc0677ec56af09b65be99faa775db82c856d 100644
(file)
--- a/
Cura/gui/sceneView.py
+++ b/
Cura/gui/sceneView.py
@@
-691,7
+691,8
@@
class SceneView(openglGui.glGuiPanel):
self.Refresh()
def OnMouseLeave(self, e):
- self._mouseX = -1
+ #self._mouseX = -1
+ pass
def getMouseRay(self, x, y):
if self._viewport is None: