1 from __future__ import absolute_import
2 from __future__ import division
9 from wx import glcanvas
11 OpenGL.ERROR_CHECKING = False
12 from OpenGL.GL import *
14 from Cura.gui.util import opengl
16 class glGuiControl(object):
17 def __init__(self, parent, pos):
19 self._base = parent._base
21 self._size = (0,0, 1, 1)
22 self._parent.add(self)
24 def setSize(self, x, y, w, h):
25 self._size = (x, y, w, h)
33 def updateLayout(self):
37 for n in xrange(self._parent._glGuiControlList.index(self) + 1, len(self._parent._glGuiControlList)):
38 if self._parent._glGuiControlList[n].setFocus():
40 for n in xrange(0, self._parent._glGuiControlList.index(self)):
41 if self._parent._glGuiControlList[n].setFocus():
44 def focusPrevious(self):
45 for n in xrange(self._parent._glGuiControlList.index(self) -1, -1, -1):
46 if self._parent._glGuiControlList[n].setFocus():
48 for n in xrange(len(self._parent._glGuiControlList) - 1, self._parent._glGuiControlList.index(self), -1):
49 if self._parent._glGuiControlList[n].setFocus():
56 return self._base._focus == self
58 def OnMouseUp(self, x, y):
61 def OnKeyChar(self, key):
64 class glGuiContainer(glGuiControl):
65 def __init__(self, parent, pos):
66 self._glGuiControlList = []
67 glGuiLayoutButtons(self)
68 super(glGuiContainer, self).__init__(parent, pos)
71 self._glGuiControlList.append(ctrl)
74 def OnMouseDown(self, x, y):
75 for ctrl in self._glGuiControlList:
76 if ctrl.OnMouseDown(x, y):
80 def OnMouseUp(self, x, y):
81 for ctrl in self._glGuiControlList:
82 if ctrl.OnMouseUp(x, y):
86 def OnMouseMotion(self, x, y):
88 for ctrl in self._glGuiControlList:
89 if ctrl.OnMouseMotion(x, y):
94 for ctrl in self._glGuiControlList:
97 def updateLayout(self):
99 for ctrl in self._glGuiControlList:
102 class glGuiPanel(glcanvas.GLCanvas):
103 def __init__(self, parent):
104 attribList = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24, glcanvas.WX_GL_STENCIL_SIZE, 8)
105 glcanvas.GLCanvas.__init__(self, parent, style=wx.WANTS_CHARS, attribList = attribList)
108 self._container = None
109 self._container = glGuiContainer(self, (0,0))
110 self._shownError = False
112 self._context = glcanvas.GLContext(self)
113 self._glButtonsTexture = None
114 self._glRobotTexture = None
115 self._buttonSize = 64
117 wx.EVT_PAINT(self, self._OnGuiPaint)
118 wx.EVT_SIZE(self, self._OnSize)
119 wx.EVT_ERASE_BACKGROUND(self, self._OnEraseBackground)
120 wx.EVT_LEFT_DOWN(self, self._OnGuiMouseLeftDown)
121 wx.EVT_LEFT_UP(self, self._OnGuiMouseLeftUp)
122 wx.EVT_MOTION(self, self._OnGuiMouseMotion)
123 wx.EVT_CHAR(self, self.OnKeyChar)
124 wx.EVT_KILL_FOCUS(self, self.OnFocusLost)
126 def OnKeyChar(self, e):
127 if self._focus is not None:
128 self._focus.OnKeyChar(e.GetKeyCode())
131 def OnFocusLost(self, e):
135 def _OnGuiMouseLeftDown(self,e):
137 if self._container.OnMouseDown(e.GetX(), e.GetY()):
140 self.OnMouseLeftDown(e)
141 def _OnGuiMouseLeftUp(self, e):
142 if self._container.OnMouseUp(e.GetX(), e.GetY()):
145 self.OnMouseLeftUp(e)
147 def _OnGuiMouseMotion(self,e):
149 if not self._container.OnMouseMotion(e.GetX(), e.GetY()):
150 self.OnMouseMotion(e)
152 def _OnGuiPaint(self, e):
153 h = self.GetSize().GetHeight()
154 w = self.GetSize().GetWidth()
155 oldButtonSize = self._buttonSize
159 self._buttonSize = 32
161 self._buttonSize = 48
163 self._buttonSize = 64
165 self._buttonSize = 80
167 self._buttonSize = 96
168 if self._buttonSize != oldButtonSize:
169 self._container.updateLayout()
171 dc = wx.PaintDC(self)
173 self.SetCurrent(self._context)
179 errStr = 'An error has occurred during the 3D view drawing.'
180 tb = traceback.extract_tb(sys.exc_info()[2])
181 errStr += "\n%s: '%s'" % (str(sys.exc_info()[0].__name__), str(sys.exc_info()[1]))
182 for n in xrange(len(tb)-1, -1, -1):
184 errStr += "\n @ %s:%s:%d" % (os.path.basename(locationInfo[0]), locationInfo[2], locationInfo[1])
185 if not self._shownError:
186 wx.CallAfter(wx.MessageBox, errStr, '3D window error', wx.OK | wx.ICON_EXCLAMATION)
187 self._shownError = True
190 if self._glButtonsTexture is None:
191 self._glButtonsTexture = opengl.loadGLTexture('glButtons.png')
192 self._glRobotTexture = opengl.loadGLTexture('UltimakerRobot.png')
194 glDisable(GL_DEPTH_TEST)
196 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
197 glDisable(GL_LIGHTING)
198 glColor4ub(255,255,255,255)
200 glMatrixMode(GL_PROJECTION)
202 size = self.GetSize()
203 glOrtho(0, size.GetWidth()-1, size.GetHeight()-1, 0, -1000.0, 1000.0)
204 glMatrixMode(GL_MODELVIEW)
207 self._container.draw()
208 glBindTexture(GL_TEXTURE_2D, self._glRobotTexture)
209 glEnable(GL_TEXTURE_2D)
212 glTranslate(size.GetWidth() - 8,size.GetHeight() - 16,0)
213 s = self._buttonSize * 1.4
225 glDisable(GL_TEXTURE_2D)
228 def _OnEraseBackground(self,event):
229 #Workaround for windows background redraw flicker.
233 self._container.setSize(0, 0, self.GetSize().GetWidth(), self.GetSize().GetHeight())
234 self._container.updateLayout()
237 def OnMouseLeftDown(self,e):
239 def OnMouseLeftUp(self,e):
241 def OnMouseMotion(self, e):
243 def OnPaint(self, e):
247 if self._container is not None:
248 self._container.add(ctrl)
250 class glGuiLayoutButtons(object):
251 def __init__(self, parent):
252 self._parent = parent
253 self._parent._layout = self
256 bs = self._parent._base._buttonSize
257 x0, y0, w, h = self._parent.getSize()
259 for ctrl in self._parent._glGuiControlList:
262 x = w + pos[0] * gridSize - bs * 0.2
264 x = pos[0] * gridSize + bs * 0.2
266 y = h + pos[1] * gridSize * 1.2 - bs * 0.2
268 y = pos[1] * gridSize * 1.2 + bs * 0.2
269 ctrl.setSize(x, y, gridSize, gridSize)
271 def getLayoutSize(self):
272 _, _, w, h = self._parent.getSize()
275 class glGuiLayoutGrid(object):
276 def __init__(self, parent):
277 self._parent = parent
278 self._parent._layout = self
280 self._alignBottom = True
283 borderSize = self._parent._base._buttonSize * 0.2
284 x0, y0, w, h = self._parent.getSize()
289 for ctrl in self._parent._glGuiControlList:
291 w, h = ctrl.getMinSize()
295 widths[x] = max(widths[x], w)
299 heights[y] = max(heights[y], h)
300 self._size = sum(widths.values()) + borderSize * 2, sum(heights.values()) + borderSize * 2
301 if self._alignBottom:
302 y0 -= self._size[1] - self._parent.getSize()[3]
303 self._parent.setSize(x0 - borderSize, y0 - borderSize, self._size[0], self._size[1])
304 for ctrl in self._parent._glGuiControlList:
308 for n in xrange(0, x):
312 for n in xrange(0, y):
316 ctrl.setSize(x1, y1, widths[x], heights[y])
318 def getLayoutSize(self):
321 class glButton(glGuiControl):
322 def __init__(self, parent, imageID, tooltip, pos, callback):
323 super(glButton, self).__init__(parent, pos)
324 self._tooltip = tooltip
325 self._parent = parent
326 self._imageID = imageID
327 self._callback = callback
328 self._selected = False
331 self._disabled = False
332 self._showExpandArrow = False
334 def setSelected(self, value):
335 self._selected = value
337 def setExpandArrow(self, value):
338 self._showExpandArrow = value
340 def setHidden(self, value):
343 def setDisabled(self, value):
344 self._disabled = value
346 def getSelected(self):
347 return self._selected
349 def getMinSize(self):
350 return self._base._buttonSize, self._base._buttonSize
352 def _getPixelPos(self):
353 x0, y0, w, h = self.getSize()
354 return x0 + w / 2, y0 + h / 2
360 cx = (self._imageID % 4) / 4
361 cy = int(self._imageID / 4) / 4
362 bs = self._base._buttonSize
363 pos = self._getPixelPos()
365 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
372 glColor4ub(128,128,128,128)
374 glColor4ub(255,255,255,255)
375 opengl.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, 0)
376 opengl.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, self._imageID)
377 if self._showExpandArrow:
379 opengl.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1)
381 opengl.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1, 2)
383 glTranslatef(pos[0], pos[1], 0)
384 glDisable(GL_TEXTURE_2D)
386 glTranslatef(0, -0.55*bs*scale, 0)
389 glColor4ub(60,60,60,255)
390 glTranslatef(-1, -1, 0)
391 opengl.glDrawStringCenter(self._tooltip)
392 glTranslatef(0, 2, 0)
393 opengl.glDrawStringCenter(self._tooltip)
394 glTranslatef(2, 0, 0)
395 opengl.glDrawStringCenter(self._tooltip)
396 glTranslatef(0, -2, 0)
397 opengl.glDrawStringCenter(self._tooltip)
400 glColor4ub(255,255,255,255)
401 opengl.glDrawStringCenter(self._tooltip)
404 def _checkHit(self, x, y):
405 if self._hidden or self._disabled:
407 bs = self.getMinSize()[0]
408 pos = self._getPixelPos()
409 return -bs * 0.5 <= x - pos[0] <= bs * 0.5 and -bs * 0.5 <= y - pos[1] <= bs * 0.5
411 def OnMouseMotion(self, x, y):
412 if self._checkHit(x, y):
418 def OnMouseDown(self, x, y):
419 if self._checkHit(x, y):
424 class glRadioButton(glButton):
425 def __init__(self, parent, imageID, tooltip, pos, group, callback):
426 super(glRadioButton, self).__init__(parent, imageID, tooltip, pos, self._onRadioSelect)
428 self._radioCallback = callback
429 self._group.append(self)
431 def setSelected(self, value):
432 self._selected = value
434 def _onRadioSelect(self):
435 self._base._focus = None
436 for ctrl in self._group:
438 ctrl.setSelected(False)
439 if self.getSelected():
440 self.setSelected(False)
442 self.setSelected(True)
443 self._radioCallback()
445 class glComboButton(glButton):
446 def __init__(self, parent, tooltip, imageIDs, tooltips, pos, callback):
447 super(glComboButton, self).__init__(parent, imageIDs[0], tooltip, pos, self._onComboOpenSelect)
448 self._imageIDs = imageIDs
449 self._tooltips = tooltips
450 self._comboCallback = callback
453 def _onComboOpenSelect(self):
455 self._base._focus = None
457 self._base._focus = self
462 self._selected = self.hasFocus()
463 super(glComboButton, self).draw()
465 bs = self._base._buttonSize / 2
466 pos = self._getPixelPos()
468 if not self._selected:
472 glTranslatef(pos[0]+bs*0.5, pos[1] + bs*0.5, 0)
473 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
474 for n in xrange(0, len(self._imageIDs)):
475 glTranslatef(0, bs, 0)
476 glColor4ub(255,255,255,255)
477 opengl.glDrawTexturedQuad(-0.5*bs,-0.5*bs,bs,bs, 0)
478 opengl.glDrawTexturedQuad(-0.5*bs,-0.5*bs,bs,bs, self._imageIDs[n])
479 glDisable(GL_TEXTURE_2D)
482 glTranslatef(-0.55*bs, 0.1*bs, 0)
485 glColor4ub(60,60,60,255)
486 glTranslatef(-1, -1, 0)
487 opengl.glDrawStringRight(self._tooltips[n])
488 glTranslatef(0, 2, 0)
489 opengl.glDrawStringRight(self._tooltips[n])
490 glTranslatef(2, 0, 0)
491 opengl.glDrawStringRight(self._tooltips[n])
492 glTranslatef(0, -2, 0)
493 opengl.glDrawStringRight(self._tooltips[n])
496 glColor4ub(255,255,255,255)
497 opengl.glDrawStringRight(self._tooltips[n])
502 return self._selection
504 def setValue(self, value):
505 self._selection = value
506 self._imageID = self._imageIDs[self._selection]
507 self._comboCallback()
509 def OnMouseDown(self, x, y):
510 if self._hidden or self._disabled:
513 bs = self._base._buttonSize / 2
514 pos = self._getPixelPos()
515 if 0 <= x - pos[0] <= bs and 0 <= y - pos[1] - bs <= bs * len(self._imageIDs):
516 self._selection = int((y - pos[1] - bs) / bs)
517 self._imageID = self._imageIDs[self._selection]
518 self._base._focus = None
519 self._comboCallback()
521 return super(glComboButton, self).OnMouseDown(x, y)
523 class glFrame(glGuiContainer):
524 def __init__(self, parent, pos):
525 super(glFrame, self).__init__(parent, pos)
526 self._selected = False
530 def setSelected(self, value):
531 self._selected = value
533 def setHidden(self, value):
536 def getSelected(self):
537 return self._selected
539 def getMinSize(self):
540 return self._base._buttonSize, self._base._buttonSize
542 def _getPixelPos(self):
543 x0, y0, w, h = self.getSize()
550 bs = self._parent._buttonSize
551 pos = self._getPixelPos()
554 glTranslatef(pos[0], pos[1], 0)
555 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
556 glEnable(GL_TEXTURE_2D)
558 size = self._layout.getLayoutSize()
559 glColor4ub(255,255,255,255)
565 # glVertex2f( size[0], 0)
569 # glVertex2f( 0, size[1])
571 # glVertex2f( size[0], size[1])
577 glTexCoord2f(0, tc/2)
579 glTexCoord2f(tc, tc/2)
582 glTexCoord2f(tc+tc, 0)
583 glVertex2f( size[0], 0)
585 glVertex2f( size[0] - bs, 0)
586 glTexCoord2f(tc, tc/2)
587 glVertex2f( size[0] - bs, bs)
588 glTexCoord2f(tc+tc, tc/2)
589 glVertex2f( size[0], bs)
591 glTexCoord2f(tc, tc/2)
592 glVertex2f( bs, size[1] - bs)
593 glTexCoord2f(0, tc/2)
594 glVertex2f( 0, size[1] - bs)
595 glTexCoord2f(0, tc/2+tc/2)
596 glVertex2f( 0, size[1])
597 glTexCoord2f(tc, tc/2+tc/2)
598 glVertex2f( bs, size[1])
600 glTexCoord2f(tc+tc, tc/2)
601 glVertex2f( size[0], size[1] - bs)
602 glTexCoord2f(tc, tc/2)
603 glVertex2f( size[0] - bs, size[1] - bs)
604 glTexCoord2f(tc, tc/2+tc/2)
605 glVertex2f( size[0] - bs, size[1])
606 glTexCoord2f(tc+tc, tc/2+tc/2)
607 glVertex2f( size[0], size[1])
610 glTexCoord2f(tc, tc/2)
611 glVertex2f( size[0]-bs, bs)
612 glTexCoord2f(tc, tc/2)
614 glTexCoord2f(tc, tc/2)
615 glVertex2f( bs, size[1]-bs)
616 glTexCoord2f(tc, tc/2)
617 glVertex2f( size[0]-bs, size[1]-bs)
620 glTexCoord2f(tc+tc, tc/2)
621 glVertex2f( size[0], bs)
622 glTexCoord2f(tc, tc/2)
623 glVertex2f( size[0]-bs, bs)
624 glTexCoord2f(tc, tc/2)
625 glVertex2f( size[0]-bs, size[1]-bs)
626 glTexCoord2f(tc+tc, tc/2)
627 glVertex2f( size[0], size[1]-bs)
630 glTexCoord2f(tc, tc/2)
632 glTexCoord2f(0, tc/2)
634 glTexCoord2f(0, tc/2)
635 glVertex2f( 0, size[1]-bs)
636 glTexCoord2f(tc, tc/2)
637 glVertex2f( bs, size[1]-bs)
641 glVertex2f( size[0]-bs, 0)
644 glTexCoord2f(tc, tc/2)
646 glTexCoord2f(tc, tc/2)
647 glVertex2f( size[0]-bs, bs)
650 glTexCoord2f(tc, tc/2)
651 glVertex2f( size[0]-bs, size[1]-bs)
652 glTexCoord2f(tc, tc/2)
653 glVertex2f( bs, size[1]-bs)
654 glTexCoord2f(tc, tc/2+tc/2)
655 glVertex2f( bs, size[1])
656 glTexCoord2f(tc, tc/2+tc/2)
657 glVertex2f( size[0]-bs, size[1])
660 glDisable(GL_TEXTURE_2D)
662 #Draw the controls on the frame
663 super(glFrame, self).draw()
665 def _checkHit(self, x, y):
668 pos = self._getPixelPos()
669 w, h = self._layout.getLayoutSize()
670 return 0 <= x - pos[0] <= w and 0 <= y - pos[1] <= h
672 def OnMouseMotion(self, x, y):
673 super(glFrame, self).OnMouseMotion(x, y)
674 if self._checkHit(x, y):
680 def OnMouseDown(self, x, y):
681 if self._checkHit(x, y):
682 super(glFrame, self).OnMouseDown(x, y)
686 class glLabel(glGuiControl):
687 def __init__(self, parent, label, pos):
689 super(glLabel, self).__init__(parent, pos)
691 def getMinSize(self):
692 w, h = opengl.glGetStringSize(self._label)
695 def _getPixelPos(self):
696 x0, y0, w, h = self.getSize()
700 x, y, w, h = self.getSize()
703 glTranslatef(x, y, 0)
705 # glColor4ub(255,255,255,128)
717 glTranslate(5, h - 5, 0)
718 glColor4ub(255,255,255,255)
719 opengl.glDrawStringLeft(self._label)
722 def _checkHit(self, x, y):
725 def OnMouseMotion(self, x, y):
728 def OnMouseDown(self, x, y):
731 class glNumberCtrl(glGuiControl):
732 def __init__(self, parent, value, pos, callback):
733 self._callback = callback
734 self._value = str(value)
737 self._inCallback = False
738 super(glNumberCtrl, self).__init__(parent, pos)
740 def setValue(self, value):
743 self._value = str(value)
745 def getMinSize(self):
746 w, h = opengl.glGetStringSize("VALUES")
749 def _getPixelPos(self):
750 x0, y0, w, h = self.getSize()
754 x, y, w, h = self.getSize()
757 glTranslatef(x, y, 0)
760 glColor4ub(255,255,255,255)
762 glColor4ub(255,255,255,192)
774 glTranslate(5, h - 5, 0)
775 glColor4ub(0,0,0,255)
776 opengl.glDrawStringLeft(self._value)
778 glTranslate(opengl.glGetStringSize(self._value[0:self._selectPos])[0] - 2, -1, 0)
779 opengl.glDrawStringLeft('|')
782 def _checkHit(self, x, y):
783 x1, y1, w, h = self.getSize()
784 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
786 def OnMouseMotion(self, x, y):
789 def OnMouseDown(self, x, y):
790 if self._checkHit(x, y):
795 def OnKeyChar(self, c):
796 self._inCallback = True
799 self._selectPos = max(0, self._selectPos)
800 if c == wx.WXK_RIGHT:
802 self._selectPos = min(self._selectPos, len(self._value))
805 value = float(self._value)
810 self._value = str(value)
811 self._callback(self._value)
814 value = float(self._value)
820 self._value = str(value)
821 self._callback(self._value)
822 if c == wx.WXK_BACK and self._selectPos > 0:
823 self._value = self._value[0:self._selectPos - 1] + self._value[self._selectPos:]
825 self._callback(self._value)
826 if c == wx.WXK_DELETE:
827 self._value = self._value[0:self._selectPos] + self._value[self._selectPos + 1:]
828 self._callback(self._value)
829 if c == wx.WXK_TAB or c == wx.WXK_NUMPAD_ENTER or c == wx.WXK_RETURN:
830 if wx.GetKeyState(wx.WXK_SHIFT):
834 if (ord('0') <= c <= ord('9') or c == ord('.')) and len(self._value) < self._maxLen:
835 self._value = self._value[0:self._selectPos] + chr(c) + self._value[self._selectPos:]
837 self._callback(self._value)
838 self._inCallback = False
841 self._base._focus = self
842 self._selectPos = len(self._value)
845 class glCheckbox(glGuiControl):
846 def __init__(self, parent, value, pos, callback):
847 self._callback = callback
851 self._inCallback = False
852 super(glCheckbox, self).__init__(parent, pos)
854 def setValue(self, value):
857 self._value = str(value)
862 def getMinSize(self):
865 def _getPixelPos(self):
866 x0, y0, w, h = self.getSize()
870 x, y, w, h = self.getSize()
873 glTranslatef(x, y, 0)
875 glColor3ub(255,255,255)
877 opengl.glDrawTexturedQuad(w/2-h/2,0, h, h, 28)
879 opengl.glDrawTexturedQuad(w/2-h/2,0, h, h, 29)
883 def _checkHit(self, x, y):
884 x1, y1, w, h = self.getSize()
885 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
887 def OnMouseMotion(self, x, y):
890 def OnMouseDown(self, x, y):
891 if self._checkHit(x, y):
892 self._value = not self._value
896 class glSlider(glGuiControl):
897 def __init__(self, parent, value, minValue, maxValue, pos, callback):
898 super(glSlider, self).__init__(parent, pos)
899 self._callback = callback
903 self._minValue = minValue
904 self._maxValue = maxValue
906 def setValue(self, value):
908 self._value = max(self._minValue, self._value)
909 self._value = min(self._maxValue, self._value)
914 def setRange(self, minValue, maxValue):
915 if maxValue < minValue:
917 self._minValue = minValue
918 self._maxValue = maxValue
919 self._value = max(minValue, self._value)
920 self._value = min(maxValue, self._value)
922 def getMinValue(self):
923 return self._minValue
925 def getMaxValue(self):
926 return self._maxValue
928 def setHidden(self, value):
931 def getMinSize(self):
932 return self._base._buttonSize * 0.2, self._base._buttonSize * 4
934 def _getPixelPos(self):
935 x0, y0, w, h = self.getSize()
936 minSize = self.getMinSize()
937 return x0 + w / 2 - minSize[0] / 2, y0 + h / 2 - minSize[1] / 2
943 w, h = self.getMinSize()
944 pos = self._getPixelPos()
947 glTranslatef(pos[0], pos[1], 0)
948 glDisable(GL_TEXTURE_2D)
950 glColor4ub(60,60,60,255)
952 glColor4ub(60,60,60,192)
954 glVertex2f( w/2,-h/2)
955 glVertex2f(-w/2,-h/2)
956 glVertex2f(-w/2, h/2)
957 glVertex2f( w/2, h/2)
960 glTranslate(0.0,scrollLength/2,0)
962 glColor4ub(0,0,0,255)
964 glTranslate(-w/2,opengl.glGetStringSize(str(self._minValue))[1]/2,0)
965 opengl.glDrawStringRight(str(self._minValue))
966 glTranslate(0,-scrollLength,0)
967 opengl.glDrawStringRight(str(self._maxValue))
968 if self._maxValue-self._minValue > 0:
969 glTranslate(w,scrollLength-scrollLength*((self._value-self._minValue)/(self._maxValue-self._minValue)),0)
970 opengl.glDrawStringLeft(str(self._value))
972 glColor4ub(255,255,255,240)
973 if self._maxValue - self._minValue != 0:
974 glTranslate(0.0,-scrollLength*((self._value-self._minValue)/(self._maxValue-self._minValue)),0)
976 glVertex2f( w/2,-w/2)
977 glVertex2f(-w/2,-w/2)
978 glVertex2f(-w/2, w/2)
979 glVertex2f( w/2, w/2)
983 def _checkHit(self, x, y):
986 pos = self._getPixelPos()
987 w, h = self.getMinSize()
988 return -w/2 <= x - pos[0] <= w/2 and -h/2 <= y - pos[1] <= h/2
991 self._base._focus = self
994 def OnMouseMotion(self, x, y):
996 w, h = self.getMinSize()
998 pos = self._getPixelPos()
999 self.setValue(int(self._minValue + (self._maxValue - self._minValue) * -(y - pos[1] - scrollLength/2) / scrollLength))
1002 if self._checkHit(x, y):
1008 def OnMouseDown(self, x, y):
1009 if self._checkHit(x, y):
1011 self.OnMouseMotion(x, y)
1015 def OnMouseUp(self, x, y):
1017 self._base._focus = None