1 from __future__ import absolute_import
2 from __future__ import division
10 from wx import glcanvas
12 OpenGL.ERROR_CHECKING = False
13 from OpenGL.GL import *
15 from Cura.gui.util import opengl
17 class animation(object):
18 def __init__(self, gui, start, end, runTime):
21 self._startTime = time.time()
22 self._runTime = runTime
23 gui._animationList.append(self)
26 return time.time() > self._startTime + self._runTime
28 def getPosition(self):
31 f = (time.time() - self._startTime) / self._runTime
34 #f = 6*tc*ts + -15*ts*ts + 10*tc
36 return self._start + (self._end - self._start) * f
38 class glGuiControl(object):
39 def __init__(self, parent, pos):
41 self._base = parent._base
43 self._size = (0,0, 1, 1)
44 self._parent.add(self)
46 def setSize(self, x, y, w, h):
47 self._size = (x, y, w, h)
55 def updateLayout(self):
59 for n in xrange(self._parent._glGuiControlList.index(self) + 1, len(self._parent._glGuiControlList)):
60 if self._parent._glGuiControlList[n].setFocus():
62 for n in xrange(0, self._parent._glGuiControlList.index(self)):
63 if self._parent._glGuiControlList[n].setFocus():
66 def focusPrevious(self):
67 for n in xrange(self._parent._glGuiControlList.index(self) -1, -1, -1):
68 if self._parent._glGuiControlList[n].setFocus():
70 for n in xrange(len(self._parent._glGuiControlList) - 1, self._parent._glGuiControlList.index(self), -1):
71 if self._parent._glGuiControlList[n].setFocus():
78 return self._base._focus == self
80 def OnMouseUp(self, x, y):
83 def OnKeyChar(self, key):
86 class glGuiContainer(glGuiControl):
87 def __init__(self, parent, pos):
88 self._glGuiControlList = []
89 glGuiLayoutButtons(self)
90 super(glGuiContainer, self).__init__(parent, pos)
93 self._glGuiControlList.append(ctrl)
96 def OnMouseDown(self, x, y, button):
97 for ctrl in self._glGuiControlList:
98 if ctrl.OnMouseDown(x, y, button):
102 def OnMouseUp(self, x, y):
103 for ctrl in self._glGuiControlList:
104 if ctrl.OnMouseUp(x, y):
108 def OnMouseMotion(self, x, y):
110 for ctrl in self._glGuiControlList:
111 if ctrl.OnMouseMotion(x, y):
116 for ctrl in self._glGuiControlList:
119 def updateLayout(self):
120 self._layout.update()
121 for ctrl in self._glGuiControlList:
124 class glGuiPanel(glcanvas.GLCanvas):
125 def __init__(self, parent):
126 attribList = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 32, glcanvas.WX_GL_STENCIL_SIZE, 8)
127 glcanvas.GLCanvas.__init__(self, parent, style=wx.WANTS_CHARS, attribList = attribList)
130 self._container = None
131 self._container = glGuiContainer(self, (0,0))
132 self._shownError = False
134 self._context = glcanvas.GLContext(self)
135 self._glButtonsTexture = None
136 self._glRobotTexture = None
137 self._buttonSize = 64
139 self._animationList = []
140 self.glReleaseList = []
141 self._refreshQueued = False
143 wx.EVT_PAINT(self, self._OnGuiPaint)
144 wx.EVT_SIZE(self, self._OnSize)
145 wx.EVT_ERASE_BACKGROUND(self, self._OnEraseBackground)
146 wx.EVT_LEFT_DOWN(self, self._OnGuiMouseDown)
147 wx.EVT_LEFT_DCLICK(self, self._OnGuiMouseDown)
148 wx.EVT_LEFT_UP(self, self._OnGuiMouseUp)
149 wx.EVT_RIGHT_DOWN(self, self._OnGuiMouseDown)
150 wx.EVT_RIGHT_DCLICK(self, self._OnGuiMouseDown)
151 wx.EVT_RIGHT_UP(self, self._OnGuiMouseUp)
152 wx.EVT_MIDDLE_DOWN(self, self._OnGuiMouseDown)
153 wx.EVT_MIDDLE_DCLICK(self, self._OnGuiMouseDown)
154 wx.EVT_MIDDLE_UP(self, self._OnGuiMouseUp)
155 wx.EVT_MOTION(self, self._OnGuiMouseMotion)
156 wx.EVT_CHAR(self, self._OnGuiKeyChar)
157 wx.EVT_KILL_FOCUS(self, self.OnFocusLost)
158 wx.EVT_IDLE(self, self._OnIdle)
160 def _OnIdle(self, e):
161 if len(self._animationList) > 0 or self._refreshQueued:
162 self._refreshQueued = False
163 for anim in self._animationList:
165 self._animationList.remove(anim)
168 def _OnGuiKeyChar(self, e):
169 if self._focus is not None:
170 self._focus.OnKeyChar(e.GetKeyCode())
173 self.OnKeyChar(e.GetKeyCode())
175 def OnFocusLost(self, e):
179 def _OnGuiMouseDown(self,e):
181 if self._container.OnMouseDown(e.GetX(), e.GetY(), e.GetButton()):
186 def _OnGuiMouseUp(self, e):
187 if self._container.OnMouseUp(e.GetX(), e.GetY()):
192 def _OnGuiMouseMotion(self,e):
194 if not self._container.OnMouseMotion(e.GetX(), e.GetY()):
195 self.OnMouseMotion(e)
197 def _OnGuiPaint(self, e):
198 h = self.GetSize().GetHeight()
199 w = self.GetSize().GetWidth()
200 oldButtonSize = self._buttonSize
204 self._buttonSize = 32
206 self._buttonSize = 48
208 self._buttonSize = 64
210 self._buttonSize = 80
212 self._buttonSize = 96
213 if self._buttonSize != oldButtonSize:
214 self._container.updateLayout()
216 dc = wx.PaintDC(self)
218 self.SetCurrent(self._context)
219 for obj in self.glReleaseList:
221 del self.glReleaseList[:]
227 errStr = 'An error has occurred during the 3D view drawing.'
228 tb = traceback.extract_tb(sys.exc_info()[2])
229 errStr += "\n%s: '%s'" % (str(sys.exc_info()[0].__name__), str(sys.exc_info()[1]))
230 for n in xrange(len(tb)-1, -1, -1):
232 errStr += "\n @ %s:%s:%d" % (os.path.basename(locationInfo[0]), locationInfo[2], locationInfo[1])
233 if not self._shownError:
234 wx.CallAfter(wx.MessageBox, errStr, '3D window error', wx.OK | wx.ICON_EXCLAMATION)
235 self._shownError = True
238 if self._glButtonsTexture is None:
239 self._glButtonsTexture = opengl.loadGLTexture('glButtons.png')
240 self._glRobotTexture = opengl.loadGLTexture('UltimakerRobot.png')
242 glDisable(GL_DEPTH_TEST)
244 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
245 glDisable(GL_LIGHTING)
246 glColor4ub(255,255,255,255)
248 glMatrixMode(GL_PROJECTION)
250 size = self.GetSize()
251 glOrtho(0, size.GetWidth()-1, size.GetHeight()-1, 0, -1000.0, 1000.0)
252 glMatrixMode(GL_MODELVIEW)
255 self._container.draw()
257 glBindTexture(GL_TEXTURE_2D, self._glRobotTexture)
258 glEnable(GL_TEXTURE_2D)
261 glTranslate(size.GetWidth() - 8,size.GetHeight() - 16,0)
262 s = self._buttonSize * 1.4
274 glDisable(GL_TEXTURE_2D)
277 def _OnEraseBackground(self,event):
278 #Workaround for windows background redraw flicker.
282 self._container.setSize(0, 0, self.GetSize().GetWidth(), self.GetSize().GetHeight())
283 self._container.updateLayout()
286 def OnMouseDown(self,e):
288 def OnMouseUp(self,e):
290 def OnMouseMotion(self, e):
292 def OnKeyChar(self, keyCode):
294 def OnPaint(self, e):
296 def OnKeyChar(self, keycode):
299 def QueueRefresh(self):
300 wx.CallAfter(self._queueRefresh)
302 def _queueRefresh(self):
303 self._refreshQueued = True
306 if self._container is not None:
307 self._container.add(ctrl)
309 class glGuiLayoutButtons(object):
310 def __init__(self, parent):
311 self._parent = parent
312 self._parent._layout = self
315 bs = self._parent._base._buttonSize
316 x0, y0, w, h = self._parent.getSize()
318 for ctrl in self._parent._glGuiControlList:
321 x = w + pos[0] * gridSize - bs * 0.2
323 x = pos[0] * gridSize + bs * 0.2
325 y = h + pos[1] * gridSize * 1.2 - bs * 0.2
327 y = pos[1] * gridSize * 1.2 + bs * 0.2
328 ctrl.setSize(x, y, gridSize, gridSize)
330 def getLayoutSize(self):
331 _, _, w, h = self._parent.getSize()
334 class glGuiLayoutGrid(object):
335 def __init__(self, parent):
336 self._parent = parent
337 self._parent._layout = self
339 self._alignBottom = True
342 borderSize = self._parent._base._buttonSize * 0.2
343 x0, y0, w, h = self._parent.getSize()
348 for ctrl in self._parent._glGuiControlList:
350 w, h = ctrl.getMinSize()
354 widths[x] = max(widths[x], w)
358 heights[y] = max(heights[y], h)
359 self._size = sum(widths.values()) + borderSize * 2, sum(heights.values()) + borderSize * 2
360 if self._alignBottom:
361 y0 -= self._size[1] - self._parent.getSize()[3]
362 self._parent.setSize(x0 - borderSize, y0 - borderSize, self._size[0], self._size[1])
363 for ctrl in self._parent._glGuiControlList:
367 for n in xrange(0, x):
371 for n in xrange(0, y):
375 ctrl.setSize(x1, y1, widths[x], heights[y])
377 def getLayoutSize(self):
380 class glButton(glGuiControl):
381 def __init__(self, parent, imageID, tooltip, pos, callback, size = None):
382 self._buttonSize = size
383 super(glButton, self).__init__(parent, pos)
384 self._tooltip = tooltip
385 self._parent = parent
386 self._imageID = imageID
387 self._callback = callback
388 self._selected = False
391 self._disabled = False
392 self._showExpandArrow = False
393 self._progressBar = 0.0
395 def setSelected(self, value):
396 self._selected = value
398 def setExpandArrow(self, value):
399 self._showExpandArrow = value
401 def setHidden(self, value):
404 def setDisabled(self, value):
405 self._disabled = value
407 def setProgressBar(self, value):
408 self._progressBar = value
410 def getSelected(self):
411 return self._selected
413 def getMinSize(self):
414 if self._buttonSize is not None:
415 return self._buttonSize, self._buttonSize
416 return self._base._buttonSize, self._base._buttonSize
418 def _getPixelPos(self):
419 x0, y0, w, h = self.getSize()
420 return x0 + w / 2, y0 + h / 2
426 cx = (self._imageID % 4) / 4
427 cy = int(self._imageID / 4) / 4
428 bs = self.getMinSize()[0]
429 pos = self._getPixelPos()
431 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
438 glColor4ub(128,128,128,128)
440 glColor4ub(255,255,255,255)
441 opengl.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, 0)
442 opengl.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, self._imageID)
443 if self._showExpandArrow:
445 opengl.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1)
447 opengl.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1, 2)
449 glTranslatef(pos[0], pos[1], 0)
450 glDisable(GL_TEXTURE_2D)
452 glTranslatef(0, -0.55*bs*scale, 0)
455 glColor4ub(60,60,60,255)
456 glTranslatef(-1, -1, 0)
457 opengl.glDrawStringCenter(self._tooltip)
458 glTranslatef(0, 2, 0)
459 opengl.glDrawStringCenter(self._tooltip)
460 glTranslatef(2, 0, 0)
461 opengl.glDrawStringCenter(self._tooltip)
462 glTranslatef(0, -2, 0)
463 opengl.glDrawStringCenter(self._tooltip)
466 glColor4ub(255,255,255,255)
467 opengl.glDrawStringCenter(self._tooltip)
469 if 0.0 < self._progressBar < 1.0:
470 glColor4ub(255,255,255,192)
472 opengl.glDrawTexturedQuad(pos[0]-bs/2, pos[1]+bs/2, bs, bs / 4, 0)
473 opengl.glDrawTexturedQuad(pos[0]-bs/2, pos[1]+bs/2, bs * self._progressBar, bs / 4, 0)
476 def _checkHit(self, x, y):
477 if self._hidden or self._disabled:
479 bs = self.getMinSize()[0]
480 pos = self._getPixelPos()
481 return -bs * 0.5 <= x - pos[0] <= bs * 0.5 and -bs * 0.5 <= y - pos[1] <= bs * 0.5
483 def OnMouseMotion(self, x, y):
484 if self._checkHit(x, y):
490 def OnMouseDown(self, x, y, button):
491 if self._checkHit(x, y):
492 self._callback(button)
496 class glRadioButton(glButton):
497 def __init__(self, parent, imageID, tooltip, pos, group, callback):
498 super(glRadioButton, self).__init__(parent, imageID, tooltip, pos, self._onRadioSelect)
500 self._radioCallback = callback
501 self._group.append(self)
503 def setSelected(self, value):
504 self._selected = value
506 def _onRadioSelect(self, button):
507 self._base._focus = None
508 for ctrl in self._group:
510 ctrl.setSelected(False)
511 if self.getSelected():
512 self.setSelected(False)
514 self.setSelected(True)
515 self._radioCallback(button)
517 class glComboButton(glButton):
518 def __init__(self, parent, tooltip, imageIDs, tooltips, pos, callback):
519 super(glComboButton, self).__init__(parent, imageIDs[0], tooltip, pos, self._onComboOpenSelect)
520 self._imageIDs = imageIDs
521 self._tooltips = tooltips
522 self._comboCallback = callback
525 def _onComboOpenSelect(self, button):
527 self._base._focus = None
529 self._base._focus = self
534 self._selected = self.hasFocus()
535 super(glComboButton, self).draw()
537 bs = self._base._buttonSize / 2
538 pos = self._getPixelPos()
540 if not self._selected:
544 glTranslatef(pos[0]+bs*0.5, pos[1] + bs*0.5, 0)
545 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
546 for n in xrange(0, len(self._imageIDs)):
547 glTranslatef(0, bs, 0)
548 glColor4ub(255,255,255,255)
549 opengl.glDrawTexturedQuad(-0.5*bs,-0.5*bs,bs,bs, 0)
550 opengl.glDrawTexturedQuad(-0.5*bs,-0.5*bs,bs,bs, self._imageIDs[n])
551 glDisable(GL_TEXTURE_2D)
554 glTranslatef(-0.55*bs, 0.1*bs, 0)
557 glColor4ub(60,60,60,255)
558 glTranslatef(-1, -1, 0)
559 opengl.glDrawStringRight(self._tooltips[n])
560 glTranslatef(0, 2, 0)
561 opengl.glDrawStringRight(self._tooltips[n])
562 glTranslatef(2, 0, 0)
563 opengl.glDrawStringRight(self._tooltips[n])
564 glTranslatef(0, -2, 0)
565 opengl.glDrawStringRight(self._tooltips[n])
568 glColor4ub(255,255,255,255)
569 opengl.glDrawStringRight(self._tooltips[n])
574 return self._selection
576 def setValue(self, value):
577 self._selection = value
578 self._imageID = self._imageIDs[self._selection]
579 self._comboCallback()
581 def OnMouseDown(self, x, y, button):
582 if self._hidden or self._disabled:
585 bs = self._base._buttonSize / 2
586 pos = self._getPixelPos()
587 if 0 <= x - pos[0] <= bs and 0 <= y - pos[1] - bs <= bs * len(self._imageIDs):
588 self._selection = int((y - pos[1] - bs) / bs)
589 self._imageID = self._imageIDs[self._selection]
590 self._base._focus = None
591 self._comboCallback()
593 return super(glComboButton, self).OnMouseDown(x, y, button)
595 class glFrame(glGuiContainer):
596 def __init__(self, parent, pos):
597 super(glFrame, self).__init__(parent, pos)
598 self._selected = False
602 def setSelected(self, value):
603 self._selected = value
605 def setHidden(self, value):
607 for child in self._glGuiControlList:
608 if self._base._focus == child:
609 self._base._focus = None
611 def getSelected(self):
612 return self._selected
614 def getMinSize(self):
615 return self._base._buttonSize, self._base._buttonSize
617 def _getPixelPos(self):
618 x0, y0, w, h = self.getSize()
625 bs = self._parent._buttonSize
626 pos = self._getPixelPos()
628 size = self._layout.getLayoutSize()
629 glColor4ub(255,255,255,255)
630 opengl.glDrawStretchedQuad(pos[0], pos[1], size[0], size[1], bs*0.75, 0)
631 #Draw the controls on the frame
632 super(glFrame, self).draw()
634 def _checkHit(self, x, y):
637 pos = self._getPixelPos()
638 w, h = self._layout.getLayoutSize()
639 return 0 <= x - pos[0] <= w and 0 <= y - pos[1] <= h
641 def OnMouseMotion(self, x, y):
642 super(glFrame, self).OnMouseMotion(x, y)
643 if self._checkHit(x, y):
649 def OnMouseDown(self, x, y, button):
650 if self._checkHit(x, y):
651 super(glFrame, self).OnMouseDown(x, y, button)
655 class glNotification(glFrame):
656 def __init__(self, parent, pos):
658 super(glNotification, self).__init__(parent, pos)
659 glGuiLayoutGrid(self)._alignBottom = False
660 self._label = glLabel(self, "Notification", (0, 0))
661 self._button = glButton(self, 30, "", (1, 0), self.onClose, 25)
662 self._padding = glLabel(self, "", (0, 1))
665 def setSize(self, x, y, w, h):
666 w, h = self._layout.getLayoutSize()
667 baseSize = self._base.GetSizeTuple()
668 if self._anim is not None:
669 super(glNotification, self).setSize(baseSize[0] / 2 - w / 2, baseSize[1] - self._anim.getPosition() - self._base._buttonSize * 0.2, 1, 1)
671 super(glNotification, self).setSize(baseSize[0] / 2 - w / 2, baseSize[1] - self._base._buttonSize * 0.2, 1, 1)
674 self.setSize(0,0,0,0)
676 super(glNotification, self).draw()
678 def message(self, text):
679 if self._anim is not None:
680 self._anim = animation(self._base, self._anim.getPosition(), 25, 1)
682 self._anim = animation(self._base, -20, 25, 1)
683 self.setHidden(False)
684 self._label.setLabel(text)
687 def onClose(self, button):
688 if self._anim is not None:
689 self._anim = animation(self._base, self._anim.getPosition(), -20, 1)
691 self._anim = animation(self._base, 25, -20, 1)
693 class glLabel(glGuiControl):
694 def __init__(self, parent, label, pos):
696 super(glLabel, self).__init__(parent, pos)
698 def setLabel(self, label):
701 def getMinSize(self):
702 w, h = opengl.glGetStringSize(self._label)
705 def _getPixelPos(self):
706 x0, y0, w, h = self.getSize()
710 x, y, w, h = self.getSize()
713 glTranslatef(x, y, 0)
715 # glColor4ub(255,255,255,128)
727 glTranslate(5, h - 5, 0)
728 glColor4ub(255,255,255,255)
729 opengl.glDrawStringLeft(self._label)
732 def _checkHit(self, x, y):
735 def OnMouseMotion(self, x, y):
738 def OnMouseDown(self, x, y, button):
741 class glNumberCtrl(glGuiControl):
742 def __init__(self, parent, value, pos, callback):
743 self._callback = callback
744 self._value = str(value)
747 self._inCallback = False
748 super(glNumberCtrl, self).__init__(parent, pos)
750 def setValue(self, value):
753 self._value = str(value)
755 def getMinSize(self):
756 w, h = opengl.glGetStringSize("VALUES")
759 def _getPixelPos(self):
760 x0, y0, w, h = self.getSize()
764 x, y, w, h = self.getSize()
767 glTranslatef(x, y, 0)
770 glColor4ub(255,255,255,255)
772 glColor4ub(255,255,255,192)
784 glTranslate(5, h - 5, 0)
785 glColor4ub(0,0,0,255)
786 opengl.glDrawStringLeft(self._value)
788 glTranslate(opengl.glGetStringSize(self._value[0:self._selectPos])[0] - 2, -1, 0)
789 opengl.glDrawStringLeft('|')
792 def _checkHit(self, x, y):
793 x1, y1, w, h = self.getSize()
794 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
796 def OnMouseMotion(self, x, y):
799 def OnMouseDown(self, x, y, button):
800 if self._checkHit(x, y):
805 def OnKeyChar(self, c):
806 self._inCallback = True
809 self._selectPos = max(0, self._selectPos)
810 if c == wx.WXK_RIGHT:
812 self._selectPos = min(self._selectPos, len(self._value))
815 value = float(self._value)
820 self._value = str(value)
821 self._callback(self._value)
824 value = float(self._value)
830 self._value = str(value)
831 self._callback(self._value)
832 if c == wx.WXK_BACK and self._selectPos > 0:
833 self._value = self._value[0:self._selectPos - 1] + self._value[self._selectPos:]
835 self._callback(self._value)
836 if c == wx.WXK_DELETE:
837 self._value = self._value[0:self._selectPos] + self._value[self._selectPos + 1:]
838 self._callback(self._value)
839 if c == wx.WXK_TAB or c == wx.WXK_NUMPAD_ENTER or c == wx.WXK_RETURN:
840 if wx.GetKeyState(wx.WXK_SHIFT):
844 if (ord('0') <= c <= ord('9') or c == ord('.')) and len(self._value) < self._maxLen:
845 self._value = self._value[0:self._selectPos] + chr(c) + self._value[self._selectPos:]
847 self._callback(self._value)
848 self._inCallback = False
851 self._base._focus = self
852 self._selectPos = len(self._value)
855 class glCheckbox(glGuiControl):
856 def __init__(self, parent, value, pos, callback):
857 self._callback = callback
861 self._inCallback = False
862 super(glCheckbox, self).__init__(parent, pos)
864 def setValue(self, value):
867 self._value = str(value)
872 def getMinSize(self):
875 def _getPixelPos(self):
876 x0, y0, w, h = self.getSize()
880 x, y, w, h = self.getSize()
883 glTranslatef(x, y, 0)
885 glColor3ub(255,255,255)
887 opengl.glDrawTexturedQuad(w/2-h/2,0, h, h, 28)
889 opengl.glDrawTexturedQuad(w/2-h/2,0, h, h, 29)
893 def _checkHit(self, x, y):
894 x1, y1, w, h = self.getSize()
895 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
897 def OnMouseMotion(self, x, y):
900 def OnMouseDown(self, x, y, button):
901 if self._checkHit(x, y):
902 self._value = not self._value
906 class glSlider(glGuiControl):
907 def __init__(self, parent, value, minValue, maxValue, pos, callback):
908 super(glSlider, self).__init__(parent, pos)
909 self._callback = callback
913 self._minValue = minValue
914 self._maxValue = maxValue
916 def setValue(self, value):
918 self._value = max(self._minValue, self._value)
919 self._value = min(self._maxValue, self._value)
924 def setRange(self, minValue, maxValue):
925 if maxValue < minValue:
927 self._minValue = minValue
928 self._maxValue = maxValue
929 self._value = max(minValue, self._value)
930 self._value = min(maxValue, self._value)
932 def getMinValue(self):
933 return self._minValue
935 def getMaxValue(self):
936 return self._maxValue
938 def setHidden(self, value):
941 def getMinSize(self):
942 return self._base._buttonSize * 0.2, self._base._buttonSize * 4
944 def _getPixelPos(self):
945 x0, y0, w, h = self.getSize()
946 minSize = self.getMinSize()
947 return x0 + w / 2 - minSize[0] / 2, y0 + h / 2 - minSize[1] / 2
953 w, h = self.getMinSize()
954 pos = self._getPixelPos()
957 glTranslatef(pos[0], pos[1], 0)
958 glDisable(GL_TEXTURE_2D)
960 glColor4ub(60,60,60,255)
962 glColor4ub(60,60,60,192)
964 glVertex2f( w/2,-h/2)
965 glVertex2f(-w/2,-h/2)
966 glVertex2f(-w/2, h/2)
967 glVertex2f( w/2, h/2)
970 glTranslate(0.0,scrollLength/2,0)
972 glColor4ub(0,0,0,255)
974 glTranslate(-w/2,opengl.glGetStringSize(str(self._minValue))[1]/2,0)
975 opengl.glDrawStringRight(str(self._minValue))
976 glTranslate(0,-scrollLength,0)
977 opengl.glDrawStringRight(str(self._maxValue))
978 if self._maxValue-self._minValue > 0:
979 glTranslate(w,scrollLength-scrollLength*((self._value-self._minValue)/(self._maxValue-self._minValue)),0)
980 opengl.glDrawStringLeft(str(self._value))
982 glColor4ub(255,255,255,240)
983 if self._maxValue - self._minValue != 0:
984 glTranslate(0.0,-scrollLength*((self._value-self._minValue)/(self._maxValue-self._minValue)),0)
986 glVertex2f( w/2,-w/2)
987 glVertex2f(-w/2,-w/2)
988 glVertex2f(-w/2, w/2)
989 glVertex2f( w/2, w/2)
993 def _checkHit(self, x, y):
996 pos = self._getPixelPos()
997 w, h = self.getMinSize()
998 return -w/2 <= x - pos[0] <= w/2 and -h/2 <= y - pos[1] <= h/2
1001 self._base._focus = self
1004 def OnMouseMotion(self, x, y):
1006 w, h = self.getMinSize()
1007 scrollLength = h - w
1008 pos = self._getPixelPos()
1009 self.setValue(int(self._minValue + (self._maxValue - self._minValue) * -(y - pos[1] - scrollLength/2) / scrollLength))
1012 if self._checkHit(x, y):
1018 def OnMouseDown(self, x, y, button):
1019 if self._checkHit(x, y):
1021 self.OnMouseMotion(x, y)
1025 def OnMouseUp(self, x, y):
1027 self._base._focus = None