1 from __future__ import absolute_import
2 from __future__ import division
10 from wx import glcanvas
12 OpenGL.ERROR_CHECKING = False
13 from OpenGL.GL import *
15 from Cura.gui.util import opengl
17 class animation(object):
18 def __init__(self, gui, start, end, runTime):
21 self._startTime = time.time()
22 self._runTime = runTime
23 gui._animationList.append(self)
26 return time.time() > self._startTime + self._runTime
28 def getPosition(self):
31 f = (time.time() - self._startTime) / self._runTime
34 #f = 6*tc*ts + -15*ts*ts + 10*tc
36 return self._start + (self._end - self._start) * f
38 class glGuiControl(object):
39 def __init__(self, parent, pos):
41 self._base = parent._base
43 self._size = (0,0, 1, 1)
44 self._parent.add(self)
46 def setSize(self, x, y, w, h):
47 self._size = (x, y, w, h)
55 def updateLayout(self):
59 for n in xrange(self._parent._glGuiControlList.index(self) + 1, len(self._parent._glGuiControlList)):
60 if self._parent._glGuiControlList[n].setFocus():
62 for n in xrange(0, self._parent._glGuiControlList.index(self)):
63 if self._parent._glGuiControlList[n].setFocus():
66 def focusPrevious(self):
67 for n in xrange(self._parent._glGuiControlList.index(self) -1, -1, -1):
68 if self._parent._glGuiControlList[n].setFocus():
70 for n in xrange(len(self._parent._glGuiControlList) - 1, self._parent._glGuiControlList.index(self), -1):
71 if self._parent._glGuiControlList[n].setFocus():
78 return self._base._focus == self
80 def OnMouseUp(self, x, y):
83 def OnKeyChar(self, key):
86 class glGuiContainer(glGuiControl):
87 def __init__(self, parent, pos):
88 self._glGuiControlList = []
89 glGuiLayoutButtons(self)
90 super(glGuiContainer, self).__init__(parent, pos)
93 self._glGuiControlList.append(ctrl)
96 def OnMouseDown(self, x, y, button):
97 for ctrl in self._glGuiControlList:
98 if ctrl.OnMouseDown(x, y, button):
102 def OnMouseUp(self, x, y):
103 for ctrl in self._glGuiControlList:
104 if ctrl.OnMouseUp(x, y):
108 def OnMouseMotion(self, x, y):
110 for ctrl in self._glGuiControlList:
111 if ctrl.OnMouseMotion(x, y):
116 for ctrl in self._glGuiControlList:
119 def updateLayout(self):
120 self._layout.update()
121 for ctrl in self._glGuiControlList:
124 class glGuiPanel(glcanvas.GLCanvas):
125 def __init__(self, parent):
126 attribList = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 32, glcanvas.WX_GL_STENCIL_SIZE, 8)
127 glcanvas.GLCanvas.__init__(self, parent, style=wx.WANTS_CHARS, attribList = attribList)
130 self._container = None
131 self._container = glGuiContainer(self, (0,0))
132 self._shownError = False
134 self._context = glcanvas.GLContext(self)
135 self._glButtonsTexture = None
136 self._glRobotTexture = None
137 self._buttonSize = 64
139 self._animationList = []
140 self.glReleaseList = []
141 self._refreshQueued = False
143 wx.EVT_PAINT(self, self._OnGuiPaint)
144 wx.EVT_SIZE(self, self._OnSize)
145 wx.EVT_ERASE_BACKGROUND(self, self._OnEraseBackground)
146 wx.EVT_LEFT_DOWN(self, self._OnGuiMouseDown)
147 wx.EVT_LEFT_DCLICK(self, self._OnGuiMouseDown)
148 wx.EVT_LEFT_UP(self, self._OnGuiMouseUp)
149 wx.EVT_RIGHT_DOWN(self, self._OnGuiMouseDown)
150 wx.EVT_RIGHT_DCLICK(self, self._OnGuiMouseDown)
151 wx.EVT_RIGHT_UP(self, self._OnGuiMouseUp)
152 wx.EVT_MIDDLE_DOWN(self, self._OnGuiMouseDown)
153 wx.EVT_MIDDLE_DCLICK(self, self._OnGuiMouseDown)
154 wx.EVT_MIDDLE_UP(self, self._OnGuiMouseUp)
155 wx.EVT_MOTION(self, self._OnGuiMouseMotion)
156 wx.EVT_CHAR(self, self._OnGuiKeyChar)
157 wx.EVT_KILL_FOCUS(self, self.OnFocusLost)
158 wx.EVT_IDLE(self, self._OnIdle)
160 def _OnIdle(self, e):
161 if len(self._animationList) > 0 or self._refreshQueued:
162 self._refreshQueued = False
163 for anim in self._animationList:
165 self._animationList.remove(anim)
168 def _OnGuiKeyChar(self, e):
169 if self._focus is not None:
170 self._focus.OnKeyChar(e.GetKeyCode())
173 self.OnKeyChar(e.GetKeyCode())
175 def OnFocusLost(self, e):
179 def _OnGuiMouseDown(self,e):
181 if self._container.OnMouseDown(e.GetX(), e.GetY(), e.GetButton()):
186 def _OnGuiMouseUp(self, e):
187 if self._container.OnMouseUp(e.GetX(), e.GetY()):
192 def _OnGuiMouseMotion(self,e):
194 if not self._container.OnMouseMotion(e.GetX(), e.GetY()):
195 self.OnMouseMotion(e)
197 def _OnGuiPaint(self, e):
198 h = self.GetSize().GetHeight()
199 w = self.GetSize().GetWidth()
200 oldButtonSize = self._buttonSize
204 self._buttonSize = 32
206 self._buttonSize = 48
208 self._buttonSize = 64
210 self._buttonSize = 80
212 self._buttonSize = 96
213 if self._buttonSize != oldButtonSize:
214 self._container.updateLayout()
216 dc = wx.PaintDC(self)
218 self.SetCurrent(self._context)
219 for obj in self.glReleaseList:
221 del self.glReleaseList[:]
227 errStr = 'An error has occurred during the 3D view drawing.'
228 tb = traceback.extract_tb(sys.exc_info()[2])
229 errStr += "\n%s: '%s'" % (str(sys.exc_info()[0].__name__), str(sys.exc_info()[1]))
230 for n in xrange(len(tb)-1, -1, -1):
232 errStr += "\n @ %s:%s:%d" % (os.path.basename(locationInfo[0]), locationInfo[2], locationInfo[1])
233 if not self._shownError:
234 wx.CallAfter(wx.MessageBox, errStr, '3D window error', wx.OK | wx.ICON_EXCLAMATION)
235 self._shownError = True
238 if self._glButtonsTexture is None:
239 self._glButtonsTexture = opengl.loadGLTexture('glButtons.png')
240 self._glRobotTexture = opengl.loadGLTexture('UltimakerRobot.png')
242 glDisable(GL_DEPTH_TEST)
244 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
245 glDisable(GL_LIGHTING)
246 glColor4ub(255,255,255,255)
248 glMatrixMode(GL_PROJECTION)
250 size = self.GetSize()
251 glOrtho(0, size.GetWidth()-1, size.GetHeight()-1, 0, -1000.0, 1000.0)
252 glMatrixMode(GL_MODELVIEW)
255 self._container.draw()
257 glBindTexture(GL_TEXTURE_2D, self._glRobotTexture)
258 glEnable(GL_TEXTURE_2D)
261 glTranslate(size.GetWidth() - 8,size.GetHeight() - 16,0)
262 s = self._buttonSize * 1.4
274 glDisable(GL_TEXTURE_2D)
277 def _OnEraseBackground(self,event):
278 #Workaround for windows background redraw flicker.
282 self._container.setSize(0, 0, self.GetSize().GetWidth(), self.GetSize().GetHeight())
283 self._container.updateLayout()
286 def OnMouseDown(self,e):
288 def OnMouseUp(self,e):
290 def OnMouseMotion(self, e):
292 def OnKeyChar(self, keyCode):
294 def OnPaint(self, e):
296 def OnKeyChar(self, keycode):
299 def QueueRefresh(self):
300 wx.CallAfter(self._queueRefresh)
302 def _queueRefresh(self):
303 self._refreshQueued = True
306 if self._container is not None:
307 self._container.add(ctrl)
309 class glGuiLayoutButtons(object):
310 def __init__(self, parent):
311 self._parent = parent
312 self._parent._layout = self
315 bs = self._parent._base._buttonSize
316 x0, y0, w, h = self._parent.getSize()
318 for ctrl in self._parent._glGuiControlList:
321 x = w + pos[0] * gridSize - bs * 0.2
323 x = pos[0] * gridSize + bs * 0.2
325 y = h + pos[1] * gridSize * 1.2 - bs * 0.2
327 y = pos[1] * gridSize * 1.2 + bs * 0.2
328 ctrl.setSize(x, y, gridSize, gridSize)
330 def getLayoutSize(self):
331 _, _, w, h = self._parent.getSize()
334 class glGuiLayoutGrid(object):
335 def __init__(self, parent):
336 self._parent = parent
337 self._parent._layout = self
339 self._alignBottom = True
342 borderSize = self._parent._base._buttonSize * 0.2
343 x0, y0, w, h = self._parent.getSize()
348 for ctrl in self._parent._glGuiControlList:
350 w, h = ctrl.getMinSize()
354 widths[x] = max(widths[x], w)
358 heights[y] = max(heights[y], h)
359 self._size = sum(widths.values()) + borderSize * 2, sum(heights.values()) + borderSize * 2
360 if self._alignBottom:
361 y0 -= self._size[1] - self._parent.getSize()[3]
362 self._parent.setSize(x0 - borderSize, y0 - borderSize, self._size[0], self._size[1])
363 for ctrl in self._parent._glGuiControlList:
367 for n in xrange(0, x):
371 for n in xrange(0, y):
375 ctrl.setSize(x1, y1, widths[x], heights[y])
377 def getLayoutSize(self):
380 class glButton(glGuiControl):
381 def __init__(self, parent, imageID, tooltip, pos, callback, size = None):
382 self._buttonSize = size
384 super(glButton, self).__init__(parent, pos)
385 self._tooltip = tooltip
386 self._parent = parent
387 self._imageID = imageID
388 self._callback = callback
389 self._selected = False
391 self._disabled = False
392 self._showExpandArrow = False
393 self._progressBar = None
394 self._altTooltip = ''
396 def setSelected(self, value):
397 self._selected = value
399 def setExpandArrow(self, value):
400 self._showExpandArrow = value
402 def setHidden(self, value):
405 def setDisabled(self, value):
406 self._disabled = value
408 def setProgressBar(self, value):
409 self._progressBar = value
411 def setBottomText(self, value):
412 self._altTooltip = value
414 def getSelected(self):
415 return self._selected
417 def getMinSize(self):
420 if self._buttonSize is not None:
421 return self._buttonSize, self._buttonSize
422 return self._base._buttonSize, self._base._buttonSize
424 def _getPixelPos(self):
425 x0, y0, w, h = self.getSize()
426 return x0 + w / 2, y0 + h / 2
432 cx = (self._imageID % 4) / 4
433 cy = int(self._imageID / 4) / 4
434 bs = self.getMinSize()[0]
435 pos = self._getPixelPos()
437 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
444 glColor4ub(128,128,128,128)
446 glColor4ub(255,255,255,255)
447 opengl.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, 0)
448 opengl.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, self._imageID)
449 if self._showExpandArrow:
451 opengl.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1)
453 opengl.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1, 2)
455 glTranslatef(pos[0], pos[1], 0)
456 glDisable(GL_TEXTURE_2D)
458 glTranslatef(0, -0.55*bs*scale, 0)
461 glColor4ub(60,60,60,255)
462 glTranslatef(-1, -1, 0)
463 opengl.glDrawStringCenter(self._tooltip)
464 glTranslatef(0, 2, 0)
465 opengl.glDrawStringCenter(self._tooltip)
466 glTranslatef(2, 0, 0)
467 opengl.glDrawStringCenter(self._tooltip)
468 glTranslatef(0, -2, 0)
469 opengl.glDrawStringCenter(self._tooltip)
472 glColor4ub(255,255,255,255)
473 opengl.glDrawStringCenter(self._tooltip)
475 progress = self._progressBar
476 if progress is not None:
477 glColor4ub(255,255,255,192)
478 opengl.glDrawTexturedQuad(pos[0]-bs/2, pos[1]+bs/2, bs, bs / 4, 0)
479 glColor4ub(255,255,255,255)
480 opengl.glDrawTexturedQuad(pos[0]-bs/2, pos[1]+bs/2, bs * progress, bs / 4, 0)
481 elif len(self._altTooltip) > 0:
483 glTranslatef(pos[0], pos[1], 0)
484 glTranslatef(0.6*bs*scale, 0, 0)
487 glColor4ub(60,60,60,255)
488 glTranslatef(-1, -1, 0)
489 opengl.glDrawStringLeft(self._altTooltip)
490 glTranslatef(0, 2, 0)
491 opengl.glDrawStringLeft(self._altTooltip)
492 glTranslatef(2, 0, 0)
493 opengl.glDrawStringLeft(self._altTooltip)
494 glTranslatef(0, -2, 0)
495 opengl.glDrawStringLeft(self._altTooltip)
498 glColor4ub(255,255,255,255)
499 opengl.glDrawStringLeft(self._altTooltip)
502 def _checkHit(self, x, y):
503 if self._hidden or self._disabled:
505 bs = self.getMinSize()[0]
506 pos = self._getPixelPos()
507 return -bs * 0.5 <= x - pos[0] <= bs * 0.5 and -bs * 0.5 <= y - pos[1] <= bs * 0.5
509 def OnMouseMotion(self, x, y):
510 if self._checkHit(x, y):
516 def OnMouseDown(self, x, y, button):
517 if self._checkHit(x, y):
518 self._callback(button)
522 class glRadioButton(glButton):
523 def __init__(self, parent, imageID, tooltip, pos, group, callback):
524 super(glRadioButton, self).__init__(parent, imageID, tooltip, pos, self._onRadioSelect)
526 self._radioCallback = callback
527 self._group.append(self)
529 def setSelected(self, value):
530 self._selected = value
532 def _onRadioSelect(self, button):
533 self._base._focus = None
534 for ctrl in self._group:
536 ctrl.setSelected(False)
537 if self.getSelected():
538 self.setSelected(False)
540 self.setSelected(True)
541 self._radioCallback(button)
543 class glComboButton(glButton):
544 def __init__(self, parent, tooltip, imageIDs, tooltips, pos, callback):
545 super(glComboButton, self).__init__(parent, imageIDs[0], tooltip, pos, self._onComboOpenSelect)
546 self._imageIDs = imageIDs
547 self._tooltips = tooltips
548 self._comboCallback = callback
551 def _onComboOpenSelect(self, button):
553 self._base._focus = None
555 self._base._focus = self
560 self._selected = self.hasFocus()
561 super(glComboButton, self).draw()
563 bs = self._base._buttonSize / 2
564 pos = self._getPixelPos()
566 if not self._selected:
570 glTranslatef(pos[0]+bs*0.5, pos[1] + bs*0.5, 0)
571 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
572 for n in xrange(0, len(self._imageIDs)):
573 glTranslatef(0, bs, 0)
574 glColor4ub(255,255,255,255)
575 opengl.glDrawTexturedQuad(-0.5*bs,-0.5*bs,bs,bs, 0)
576 opengl.glDrawTexturedQuad(-0.5*bs,-0.5*bs,bs,bs, self._imageIDs[n])
577 glDisable(GL_TEXTURE_2D)
580 glTranslatef(-0.55*bs, 0.1*bs, 0)
583 glColor4ub(60,60,60,255)
584 glTranslatef(-1, -1, 0)
585 opengl.glDrawStringRight(self._tooltips[n])
586 glTranslatef(0, 2, 0)
587 opengl.glDrawStringRight(self._tooltips[n])
588 glTranslatef(2, 0, 0)
589 opengl.glDrawStringRight(self._tooltips[n])
590 glTranslatef(0, -2, 0)
591 opengl.glDrawStringRight(self._tooltips[n])
594 glColor4ub(255,255,255,255)
595 opengl.glDrawStringRight(self._tooltips[n])
600 return self._selection
602 def setValue(self, value):
603 self._selection = value
604 self._imageID = self._imageIDs[self._selection]
605 self._comboCallback()
607 def OnMouseDown(self, x, y, button):
608 if self._hidden or self._disabled:
611 bs = self._base._buttonSize / 2
612 pos = self._getPixelPos()
613 if 0 <= x - pos[0] <= bs and 0 <= y - pos[1] - bs <= bs * len(self._imageIDs):
614 self._selection = int((y - pos[1] - bs) / bs)
615 self._imageID = self._imageIDs[self._selection]
616 self._base._focus = None
617 self._comboCallback()
619 return super(glComboButton, self).OnMouseDown(x, y, button)
621 class glFrame(glGuiContainer):
622 def __init__(self, parent, pos):
623 super(glFrame, self).__init__(parent, pos)
624 self._selected = False
628 def setSelected(self, value):
629 self._selected = value
631 def setHidden(self, value):
633 for child in self._glGuiControlList:
634 if self._base._focus == child:
635 self._base._focus = None
637 def getSelected(self):
638 return self._selected
640 def getMinSize(self):
641 return self._base._buttonSize, self._base._buttonSize
643 def _getPixelPos(self):
644 x0, y0, w, h = self.getSize()
651 bs = self._parent._buttonSize
652 pos = self._getPixelPos()
654 size = self._layout.getLayoutSize()
655 glColor4ub(255,255,255,255)
656 opengl.glDrawStretchedQuad(pos[0], pos[1], size[0], size[1], bs*0.75, 0)
657 #Draw the controls on the frame
658 super(glFrame, self).draw()
660 def _checkHit(self, x, y):
663 pos = self._getPixelPos()
664 w, h = self._layout.getLayoutSize()
665 return 0 <= x - pos[0] <= w and 0 <= y - pos[1] <= h
667 def OnMouseMotion(self, x, y):
668 super(glFrame, self).OnMouseMotion(x, y)
669 if self._checkHit(x, y):
675 def OnMouseDown(self, x, y, button):
676 if self._checkHit(x, y):
677 super(glFrame, self).OnMouseDown(x, y, button)
681 class glNotification(glFrame):
682 def __init__(self, parent, pos):
684 super(glNotification, self).__init__(parent, pos)
685 glGuiLayoutGrid(self)._alignBottom = False
686 self._label = glLabel(self, "Notification", (0, 0))
687 self._buttonEject = glButton(self, 31, "Eject", (1, 0), self.onEject, 25)
688 self._button = glButton(self, 30, "", (2, 0), self.onClose, 25)
689 self._padding = glLabel(self, "", (0, 1))
692 def setSize(self, x, y, w, h):
693 w, h = self._layout.getLayoutSize()
694 baseSize = self._base.GetSizeTuple()
695 if self._anim is not None:
696 super(glNotification, self).setSize(baseSize[0] / 2 - w / 2, baseSize[1] - self._anim.getPosition() - self._base._buttonSize * 0.2, 1, 1)
698 super(glNotification, self).setSize(baseSize[0] / 2 - w / 2, baseSize[1] - self._base._buttonSize * 0.2, 1, 1)
701 self.setSize(0,0,0,0)
703 super(glNotification, self).draw()
705 def message(self, text, ejectCallback = None):
706 if self._anim is not None:
707 self._anim = animation(self._base, self._anim.getPosition(), 25, 1)
709 self._anim = animation(self._base, -20, 25, 1)
710 self.setHidden(False)
711 self._label.setLabel(text)
712 self._buttonEject.setHidden(ejectCallback is None)
713 self._ejectCallback = ejectCallback
714 self._base._queueRefresh()
717 def onEject(self, button):
719 self._ejectCallback()
721 def onClose(self, button):
722 if self._anim is not None:
723 self._anim = animation(self._base, self._anim.getPosition(), -20, 1)
725 self._anim = animation(self._base, 25, -20, 1)
727 class glLabel(glGuiControl):
728 def __init__(self, parent, label, pos):
730 super(glLabel, self).__init__(parent, pos)
732 def setLabel(self, label):
735 def getMinSize(self):
736 w, h = opengl.glGetStringSize(self._label)
739 def _getPixelPos(self):
740 x0, y0, w, h = self.getSize()
744 x, y, w, h = self.getSize()
747 glTranslatef(x, y, 0)
749 # glColor4ub(255,255,255,128)
761 glTranslate(5, h - 5, 0)
762 glColor4ub(255,255,255,255)
763 opengl.glDrawStringLeft(self._label)
766 def _checkHit(self, x, y):
769 def OnMouseMotion(self, x, y):
772 def OnMouseDown(self, x, y, button):
775 class glNumberCtrl(glGuiControl):
776 def __init__(self, parent, value, pos, callback):
777 self._callback = callback
778 self._value = str(value)
781 self._inCallback = False
782 super(glNumberCtrl, self).__init__(parent, pos)
784 def setValue(self, value):
787 self._value = str(value)
789 def getMinSize(self):
790 w, h = opengl.glGetStringSize("VALUES")
793 def _getPixelPos(self):
794 x0, y0, w, h = self.getSize()
798 x, y, w, h = self.getSize()
801 glTranslatef(x, y, 0)
804 glColor4ub(255,255,255,255)
806 glColor4ub(255,255,255,192)
818 glTranslate(5, h - 5, 0)
819 glColor4ub(0,0,0,255)
820 opengl.glDrawStringLeft(self._value)
822 glTranslate(opengl.glGetStringSize(self._value[0:self._selectPos])[0] - 2, -1, 0)
823 opengl.glDrawStringLeft('|')
826 def _checkHit(self, x, y):
827 x1, y1, w, h = self.getSize()
828 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
830 def OnMouseMotion(self, x, y):
833 def OnMouseDown(self, x, y, button):
834 if self._checkHit(x, y):
839 def OnKeyChar(self, c):
840 self._inCallback = True
843 self._selectPos = max(0, self._selectPos)
844 if c == wx.WXK_RIGHT:
846 self._selectPos = min(self._selectPos, len(self._value))
849 value = float(self._value)
854 self._value = str(value)
855 self._callback(self._value)
858 value = float(self._value)
864 self._value = str(value)
865 self._callback(self._value)
866 if c == wx.WXK_BACK and self._selectPos > 0:
867 self._value = self._value[0:self._selectPos - 1] + self._value[self._selectPos:]
869 self._callback(self._value)
870 if c == wx.WXK_DELETE:
871 self._value = self._value[0:self._selectPos] + self._value[self._selectPos + 1:]
872 self._callback(self._value)
873 if c == wx.WXK_TAB or c == wx.WXK_NUMPAD_ENTER or c == wx.WXK_RETURN:
874 if wx.GetKeyState(wx.WXK_SHIFT):
878 if (ord('0') <= c <= ord('9') or c == ord('.')) and len(self._value) < self._maxLen:
879 self._value = self._value[0:self._selectPos] + chr(c) + self._value[self._selectPos:]
881 self._callback(self._value)
882 self._inCallback = False
885 self._base._focus = self
886 self._selectPos = len(self._value)
889 class glCheckbox(glGuiControl):
890 def __init__(self, parent, value, pos, callback):
891 self._callback = callback
895 self._inCallback = False
896 super(glCheckbox, self).__init__(parent, pos)
898 def setValue(self, value):
901 self._value = str(value)
906 def getMinSize(self):
909 def _getPixelPos(self):
910 x0, y0, w, h = self.getSize()
914 x, y, w, h = self.getSize()
917 glTranslatef(x, y, 0)
919 glColor3ub(255,255,255)
921 opengl.glDrawTexturedQuad(w/2-h/2,0, h, h, 28)
923 opengl.glDrawTexturedQuad(w/2-h/2,0, h, h, 29)
927 def _checkHit(self, x, y):
928 x1, y1, w, h = self.getSize()
929 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
931 def OnMouseMotion(self, x, y):
934 def OnMouseDown(self, x, y, button):
935 if self._checkHit(x, y):
936 self._value = not self._value
940 class glSlider(glGuiControl):
941 def __init__(self, parent, value, minValue, maxValue, pos, callback):
942 super(glSlider, self).__init__(parent, pos)
943 self._callback = callback
947 self._minValue = minValue
948 self._maxValue = maxValue
950 def setValue(self, value):
952 self._value = max(self._minValue, self._value)
953 self._value = min(self._maxValue, self._value)
958 def setRange(self, minValue, maxValue):
959 if maxValue < minValue:
961 self._minValue = minValue
962 self._maxValue = maxValue
963 self._value = max(minValue, self._value)
964 self._value = min(maxValue, self._value)
966 def getMinValue(self):
967 return self._minValue
969 def getMaxValue(self):
970 return self._maxValue
972 def setHidden(self, value):
975 def getMinSize(self):
976 return self._base._buttonSize * 0.2, self._base._buttonSize * 4
978 def _getPixelPos(self):
979 x0, y0, w, h = self.getSize()
980 minSize = self.getMinSize()
981 return x0 + w / 2 - minSize[0] / 2, y0 + h / 2 - minSize[1] / 2
987 w, h = self.getMinSize()
988 pos = self._getPixelPos()
991 glTranslatef(pos[0], pos[1], 0)
992 glDisable(GL_TEXTURE_2D)
994 glColor4ub(60,60,60,255)
996 glColor4ub(60,60,60,192)
998 glVertex2f( w/2,-h/2)
999 glVertex2f(-w/2,-h/2)
1000 glVertex2f(-w/2, h/2)
1001 glVertex2f( w/2, h/2)
1003 scrollLength = h - w
1004 glTranslate(0.0,scrollLength/2,0)
1006 glColor4ub(0,0,0,255)
1008 glTranslate(-w/2,opengl.glGetStringSize(str(self._minValue))[1]/2,0)
1009 opengl.glDrawStringRight(str(self._minValue))
1010 glTranslate(0,-scrollLength,0)
1011 opengl.glDrawStringRight(str(self._maxValue))
1012 if self._maxValue-self._minValue > 0:
1013 glTranslate(w,scrollLength-scrollLength*((self._value-self._minValue)/(self._maxValue-self._minValue)),0)
1014 opengl.glDrawStringLeft(str(self._value))
1016 glColor4ub(255,255,255,240)
1017 if self._maxValue - self._minValue != 0:
1018 glTranslate(0.0,-scrollLength*((self._value-self._minValue)/(self._maxValue-self._minValue)),0)
1020 glVertex2f( w/2,-w/2)
1021 glVertex2f(-w/2,-w/2)
1022 glVertex2f(-w/2, w/2)
1023 glVertex2f( w/2, w/2)
1027 def _checkHit(self, x, y):
1030 pos = self._getPixelPos()
1031 w, h = self.getMinSize()
1032 return -w/2 <= x - pos[0] <= w/2 and -h/2 <= y - pos[1] <= h/2
1035 self._base._focus = self
1038 def OnMouseMotion(self, x, y):
1040 w, h = self.getMinSize()
1041 scrollLength = h - w
1042 pos = self._getPixelPos()
1043 self.setValue(int(self._minValue + (self._maxValue - self._minValue) * -(y - pos[1] - scrollLength/2) / scrollLength))
1046 if self._checkHit(x, y):
1052 def OnMouseDown(self, x, y, button):
1053 if self._checkHit(x, y):
1055 self.OnMouseMotion(x, y)
1059 def OnMouseUp(self, x, y):
1061 self._base._focus = None