1 from __future__ import absolute_import
2 from __future__ import division
3 __copyright__ = "Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License"
11 from wx import glcanvas
13 #OpenGL.ERROR_CHECKING = False
14 from OpenGL.GL import *
16 from Cura.util import version
17 from Cura.gui.util import opengl
19 class animation(object):
20 def __init__(self, gui, start, end, runTime):
23 self._startTime = time.time()
24 self._runTime = runTime
25 gui._animationList.append(self)
28 return time.time() > self._startTime + self._runTime
30 def getPosition(self):
33 f = (time.time() - self._startTime) / self._runTime
36 #f = 6*tc*ts + -15*ts*ts + 10*tc
38 return self._start + (self._end - self._start) * f
40 class glGuiControl(object):
41 def __init__(self, parent, pos):
43 self._base = parent._base
45 self._size = (0,0, 1, 1)
46 self._parent.add(self)
48 def setSize(self, x, y, w, h):
49 self._size = (x, y, w, h)
57 def updateLayout(self):
61 for n in xrange(self._parent._glGuiControlList.index(self) + 1, len(self._parent._glGuiControlList)):
62 if self._parent._glGuiControlList[n].setFocus():
64 for n in xrange(0, self._parent._glGuiControlList.index(self)):
65 if self._parent._glGuiControlList[n].setFocus():
68 def focusPrevious(self):
69 for n in xrange(self._parent._glGuiControlList.index(self) -1, -1, -1):
70 if self._parent._glGuiControlList[n].setFocus():
72 for n in xrange(len(self._parent._glGuiControlList) - 1, self._parent._glGuiControlList.index(self), -1):
73 if self._parent._glGuiControlList[n].setFocus():
80 return self._base._focus == self
82 def OnMouseUp(self, x, y):
85 def OnKeyChar(self, key):
88 class glGuiContainer(glGuiControl):
89 def __init__(self, parent, pos):
90 self._glGuiControlList = []
91 glGuiLayoutButtons(self)
92 super(glGuiContainer, self).__init__(parent, pos)
95 self._glGuiControlList.append(ctrl)
98 def OnMouseDown(self, x, y, button):
99 for ctrl in self._glGuiControlList:
100 if ctrl.OnMouseDown(x, y, button):
104 def OnMouseUp(self, x, y):
105 for ctrl in self._glGuiControlList:
106 if ctrl.OnMouseUp(x, y):
110 def OnMouseMotion(self, x, y):
112 for ctrl in self._glGuiControlList:
113 if ctrl.OnMouseMotion(x, y):
118 for ctrl in self._glGuiControlList:
121 def updateLayout(self):
122 self._layout.update()
123 for ctrl in self._glGuiControlList:
126 class glGuiPanel(glcanvas.GLCanvas):
127 def __init__(self, parent):
128 attribList = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24, glcanvas.WX_GL_STENCIL_SIZE, 8, 0)
129 glcanvas.GLCanvas.__init__(self, parent, style=wx.WANTS_CHARS, attribList = attribList)
132 self._container = None
133 self._container = glGuiContainer(self, (0,0))
134 self._shownError = False
136 self._context = glcanvas.GLContext(self)
137 self._glButtonsTexture = None
138 self._glRobotTexture = None
139 self._buttonSize = 64
141 self._animationList = []
142 self.glReleaseList = []
143 self._refreshQueued = False
144 self._idleCalled = False
146 wx.EVT_PAINT(self, self._OnGuiPaint)
147 wx.EVT_SIZE(self, self._OnSize)
148 wx.EVT_ERASE_BACKGROUND(self, self._OnEraseBackground)
149 wx.EVT_LEFT_DOWN(self, self._OnGuiMouseDown)
150 wx.EVT_LEFT_DCLICK(self, self._OnGuiMouseDown)
151 wx.EVT_LEFT_UP(self, self._OnGuiMouseUp)
152 wx.EVT_RIGHT_DOWN(self, self._OnGuiMouseDown)
153 wx.EVT_RIGHT_DCLICK(self, self._OnGuiMouseDown)
154 wx.EVT_RIGHT_UP(self, self._OnGuiMouseUp)
155 wx.EVT_MIDDLE_DOWN(self, self._OnGuiMouseDown)
156 wx.EVT_MIDDLE_DCLICK(self, self._OnGuiMouseDown)
157 wx.EVT_MIDDLE_UP(self, self._OnGuiMouseUp)
158 wx.EVT_MOTION(self, self._OnGuiMouseMotion)
159 wx.EVT_CHAR(self, self._OnGuiKeyChar)
160 wx.EVT_KILL_FOCUS(self, self.OnFocusLost)
161 wx.EVT_IDLE(self, self._OnIdle)
163 def _OnIdle(self, e):
164 self._idleCalled = True
165 if len(self._animationList) > 0 or self._refreshQueued:
166 self._refreshQueued = False
167 for anim in self._animationList:
169 self._animationList.remove(anim)
172 def _OnGuiKeyChar(self, e):
173 if self._focus is not None:
174 self._focus.OnKeyChar(e.GetKeyCode())
177 self.OnKeyChar(e.GetKeyCode())
179 def OnFocusLost(self, e):
183 def _OnGuiMouseDown(self,e):
185 if self._container.OnMouseDown(e.GetX(), e.GetY(), e.GetButton()):
190 def _OnGuiMouseUp(self, e):
191 if self._container.OnMouseUp(e.GetX(), e.GetY()):
196 def _OnGuiMouseMotion(self,e):
198 if not self._container.OnMouseMotion(e.GetX(), e.GetY()):
199 self.OnMouseMotion(e)
201 def _OnGuiPaint(self, e):
202 self._idleCalled = False
203 h = self.GetSize().GetHeight()
204 w = self.GetSize().GetWidth()
205 oldButtonSize = self._buttonSize
209 self._buttonSize = 32
211 self._buttonSize = 48
213 self._buttonSize = 64
215 self._buttonSize = 80
217 self._buttonSize = 96
218 if self._buttonSize != oldButtonSize:
219 self._container.updateLayout()
221 dc = wx.PaintDC(self)
223 self.SetCurrent(self._context)
224 for obj in self.glReleaseList:
226 del self.glReleaseList[:]
227 renderStartTime = time.time()
231 if version.isDevVersion():
232 renderTime = time.time() - renderStartTime
236 glTranslate(10, self.GetSize().GetHeight() - 30, -1)
237 glColor4f(0.2,0.2,0.2,0.5)
238 opengl.glDrawStringLeft("fps:%d" % (1 / renderTime))
241 errStr = _("An error has occurred during the 3D view drawing.")
242 tb = traceback.extract_tb(sys.exc_info()[2])
243 errStr += "\n%s: '%s'" % (str(sys.exc_info()[0].__name__), str(sys.exc_info()[1]))
244 for n in xrange(len(tb)-1, -1, -1):
246 errStr += "\n @ %s:%s:%d" % (os.path.basename(locationInfo[0]), locationInfo[2], locationInfo[1])
247 if not self._shownError:
248 traceback.print_exc()
249 wx.CallAfter(wx.MessageBox, errStr, _("3D window error"), wx.OK | wx.ICON_EXCLAMATION)
250 self._shownError = True
253 if self._glButtonsTexture is None:
254 self._glButtonsTexture = opengl.loadGLTexture('glButtons.png')
255 self._glRobotTexture = opengl.loadGLTexture('UltimakerRobot.png')
257 glDisable(GL_DEPTH_TEST)
259 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
260 glDisable(GL_LIGHTING)
261 glColor4ub(255,255,255,255)
263 glMatrixMode(GL_PROJECTION)
265 size = self.GetSize()
266 glOrtho(0, size.GetWidth()-1, size.GetHeight()-1, 0, -1000.0, 1000.0)
267 glMatrixMode(GL_MODELVIEW)
270 self._container.draw()
272 # glBindTexture(GL_TEXTURE_2D, self._glRobotTexture)
273 # glEnable(GL_TEXTURE_2D)
276 # glTranslate(size.GetWidth(),size.GetHeight(),0)
277 # s = self._buttonSize * 1
279 # glTranslate(-1.2,-0.2,0)
290 # glDisable(GL_TEXTURE_2D)
293 def _OnEraseBackground(self,event):
294 #Workaround for windows background redraw flicker.
298 self._container.setSize(0, 0, self.GetSize().GetWidth(), self.GetSize().GetHeight())
299 self._container.updateLayout()
302 def OnMouseDown(self,e):
304 def OnMouseUp(self,e):
306 def OnMouseMotion(self, e):
308 def OnKeyChar(self, keyCode):
310 def OnPaint(self, e):
312 def OnKeyChar(self, keycode):
315 def QueueRefresh(self):
316 wx.CallAfter(self._queueRefresh)
318 def _queueRefresh(self):
320 wx.CallAfter(self.Refresh)
322 self._refreshQueued = True
325 if self._container is not None:
326 self._container.add(ctrl)
328 class glGuiLayoutButtons(object):
329 def __init__(self, parent):
330 self._parent = parent
331 self._parent._layout = self
334 bs = self._parent._base._buttonSize
335 x0, y0, w, h = self._parent.getSize()
337 for ctrl in self._parent._glGuiControlList:
340 x = w + pos[0] * gridSize - bs * 0.2
342 x = pos[0] * gridSize + bs * 0.2
344 y = h + pos[1] * gridSize * 1.2 - bs * 0.0
346 y = pos[1] * gridSize * 1.2 + bs * 0.2
347 ctrl.setSize(x, y, gridSize, gridSize)
349 def getLayoutSize(self):
350 _, _, w, h = self._parent.getSize()
353 class glGuiLayoutGrid(object):
354 def __init__(self, parent):
355 self._parent = parent
356 self._parent._layout = self
358 self._alignBottom = True
361 borderSize = self._parent._base._buttonSize * 0.2
362 x0, y0, w, h = self._parent.getSize()
367 for ctrl in self._parent._glGuiControlList:
369 w, h = ctrl.getMinSize()
373 widths[x] = max(widths[x], w)
377 heights[y] = max(heights[y], h)
378 self._size = sum(widths.values()) + borderSize * 2, sum(heights.values()) + borderSize * 2
379 if self._alignBottom:
380 y0 -= self._size[1] - self._parent.getSize()[3]
381 self._parent.setSize(x0 - borderSize, y0 - borderSize, self._size[0], self._size[1])
382 for ctrl in self._parent._glGuiControlList:
386 for n in xrange(0, x):
390 for n in xrange(0, y):
394 ctrl.setSize(x1, y1, widths[x], heights[y])
396 def getLayoutSize(self):
399 class glButton(glGuiControl):
400 def __init__(self, parent, imageID, tooltip, pos, callback, size = None):
401 self._buttonSize = size
403 super(glButton, self).__init__(parent, pos)
404 self._tooltip = tooltip
405 self._parent = parent
406 self._imageID = imageID
407 self._callback = callback
408 self._selected = False
410 self._disabled = False
411 self._showExpandArrow = False
412 self._progressBar = None
413 self._altTooltip = ''
415 def setSelected(self, value):
416 self._selected = value
418 def setExpandArrow(self, value):
419 self._showExpandArrow = value
421 def setHidden(self, value):
424 def setDisabled(self, value):
425 self._disabled = value
427 def setProgressBar(self, value):
428 self._progressBar = value
430 def getProgressBar(self):
431 return self._progressBar
433 def setBottomText(self, value):
434 self._altTooltip = value
436 def getSelected(self):
437 return self._selected
439 def getMinSize(self):
442 if self._buttonSize is not None:
443 return self._buttonSize, self._buttonSize
444 return self._base._buttonSize, self._base._buttonSize
446 def _getPixelPos(self):
447 x0, y0, w, h = self.getSize()
448 return x0 + w / 2, y0 + h / 2
454 cx = (self._imageID % 4) / 4
455 cy = int(self._imageID / 4) / 4
456 bs = self.getMinSize()[0]
457 pos = self._getPixelPos()
459 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
466 glColor4ub(128,128,128,128)
468 glColor4ub(255,255,255,255)
469 opengl.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, 0)
470 opengl.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, self._imageID)
471 if self._showExpandArrow:
473 opengl.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1)
475 opengl.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1, 2)
477 glTranslatef(pos[0], pos[1], 0)
478 glDisable(GL_TEXTURE_2D)
480 glTranslatef(0, -0.55*bs*scale, 0)
483 glColor4ub(60,60,60,255)
484 glTranslatef(-1, -1, 0)
485 opengl.glDrawStringCenter(self._tooltip)
486 glTranslatef(0, 2, 0)
487 opengl.glDrawStringCenter(self._tooltip)
488 glTranslatef(2, 0, 0)
489 opengl.glDrawStringCenter(self._tooltip)
490 glTranslatef(0, -2, 0)
491 opengl.glDrawStringCenter(self._tooltip)
494 glColor4ub(255,255,255,255)
495 opengl.glDrawStringCenter(self._tooltip)
497 progress = self._progressBar
498 if progress is not None:
499 glColor4ub(60,60,60,255)
500 opengl.glDrawQuad(pos[0]-bs/2, pos[1]+bs/2, bs, bs / 4)
501 glColor4ub(255,255,255,255)
502 opengl.glDrawQuad(pos[0]-bs/2+2, pos[1]+bs/2+2, (bs - 5) * progress + 1, bs / 4 - 4)
503 elif len(self._altTooltip) > 0:
505 glTranslatef(pos[0], pos[1], 0)
506 glTranslatef(0, 0.6*bs, 0)
507 glTranslatef(0, 6, 0)
508 #glTranslatef(0.6*bs*scale, 0, 0)
510 for line in self._altTooltip.split('\n'):
512 glColor4ub(60,60,60,255)
513 glTranslatef(-1, -1, 0)
514 opengl.glDrawStringCenter(line)
515 glTranslatef(0, 2, 0)
516 opengl.glDrawStringCenter(line)
517 glTranslatef(2, 0, 0)
518 opengl.glDrawStringCenter(line)
519 glTranslatef(0, -2, 0)
520 opengl.glDrawStringCenter(line)
523 glColor4ub(255,255,255,255)
524 opengl.glDrawStringCenter(line)
525 glTranslatef(0, 18, 0)
528 def _checkHit(self, x, y):
529 if self._hidden or self._disabled:
531 bs = self.getMinSize()[0]
532 pos = self._getPixelPos()
533 return -bs * 0.5 <= x - pos[0] <= bs * 0.5 and -bs * 0.5 <= y - pos[1] <= bs * 0.5
535 def OnMouseMotion(self, x, y):
536 if self._checkHit(x, y):
542 def OnMouseDown(self, x, y, button):
543 if self._checkHit(x, y):
544 self._callback(button)
548 class glRadioButton(glButton):
549 def __init__(self, parent, imageID, tooltip, pos, group, callback):
550 super(glRadioButton, self).__init__(parent, imageID, tooltip, pos, self._onRadioSelect)
552 self._radioCallback = callback
553 self._group.append(self)
555 def setSelected(self, value):
556 self._selected = value
558 def _onRadioSelect(self, button):
559 self._base._focus = None
560 for ctrl in self._group:
562 ctrl.setSelected(False)
563 if self.getSelected():
564 self.setSelected(False)
566 self.setSelected(True)
567 self._radioCallback(button)
569 class glComboButton(glButton):
570 def __init__(self, parent, tooltip, imageIDs, tooltips, pos, callback):
571 super(glComboButton, self).__init__(parent, imageIDs[0], tooltip, pos, self._onComboOpenSelect)
572 self._imageIDs = imageIDs
573 self._tooltips = tooltips
574 self._comboCallback = callback
577 def _onComboOpenSelect(self, button):
579 self._base._focus = None
581 self._base._focus = self
586 self._selected = self.hasFocus()
587 super(glComboButton, self).draw()
589 bs = self._base._buttonSize / 2
590 pos = self._getPixelPos()
592 if not self._selected:
596 glTranslatef(pos[0]+bs*0.5, pos[1] + bs*0.5, 0)
597 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
598 for n in xrange(0, len(self._imageIDs)):
599 glTranslatef(0, bs, 0)
600 glColor4ub(255,255,255,255)
601 opengl.glDrawTexturedQuad(-0.5*bs,-0.5*bs,bs,bs, 0)
602 opengl.glDrawTexturedQuad(-0.5*bs,-0.5*bs,bs,bs, self._imageIDs[n])
603 glDisable(GL_TEXTURE_2D)
606 glTranslatef(-0.55*bs, 0.1*bs, 0)
609 glColor4ub(60,60,60,255)
610 glTranslatef(-1, -1, 0)
611 opengl.glDrawStringRight(self._tooltips[n])
612 glTranslatef(0, 2, 0)
613 opengl.glDrawStringRight(self._tooltips[n])
614 glTranslatef(2, 0, 0)
615 opengl.glDrawStringRight(self._tooltips[n])
616 glTranslatef(0, -2, 0)
617 opengl.glDrawStringRight(self._tooltips[n])
620 glColor4ub(255,255,255,255)
621 opengl.glDrawStringRight(self._tooltips[n])
626 return self._selection
628 def setValue(self, value):
629 self._selection = value
630 self._imageID = self._imageIDs[self._selection]
631 self._comboCallback()
633 def OnMouseDown(self, x, y, button):
634 if self._hidden or self._disabled:
637 bs = self._base._buttonSize / 2
638 pos = self._getPixelPos()
639 if 0 <= x - pos[0] <= bs and 0 <= y - pos[1] - bs <= bs * len(self._imageIDs):
640 self._selection = int((y - pos[1] - bs) / bs)
641 self._imageID = self._imageIDs[self._selection]
642 self._base._focus = None
643 self._comboCallback()
645 return super(glComboButton, self).OnMouseDown(x, y, button)
647 class glFrame(glGuiContainer):
648 def __init__(self, parent, pos):
649 super(glFrame, self).__init__(parent, pos)
650 self._selected = False
654 def setSelected(self, value):
655 self._selected = value
657 def setHidden(self, value):
659 for child in self._glGuiControlList:
660 if self._base._focus == child:
661 self._base._focus = None
663 def getSelected(self):
664 return self._selected
666 def getMinSize(self):
667 return self._base._buttonSize, self._base._buttonSize
669 def _getPixelPos(self):
670 x0, y0, w, h = self.getSize()
677 bs = self._parent._buttonSize
678 pos = self._getPixelPos()
680 size = self._layout.getLayoutSize()
681 glColor4ub(255,255,255,255)
682 opengl.glDrawStretchedQuad(pos[0], pos[1], size[0], size[1], bs*0.75, 0)
683 #Draw the controls on the frame
684 super(glFrame, self).draw()
686 def _checkHit(self, x, y):
689 pos = self._getPixelPos()
690 w, h = self._layout.getLayoutSize()
691 return 0 <= x - pos[0] <= w and 0 <= y - pos[1] <= h
693 def OnMouseMotion(self, x, y):
694 super(glFrame, self).OnMouseMotion(x, y)
695 if self._checkHit(x, y):
701 def OnMouseDown(self, x, y, button):
702 if self._checkHit(x, y):
703 super(glFrame, self).OnMouseDown(x, y, button)
707 class glNotification(glFrame):
708 def __init__(self, parent, pos):
710 super(glNotification, self).__init__(parent, pos)
711 glGuiLayoutGrid(self)._alignBottom = False
712 self._label = glLabel(self, "Notification", (0, 0))
713 self._buttonExtra = glButton(self, 31, "???", (1, 0), self.onExtraButton, 25)
714 self._button = glButton(self, 30, "", (2, 0), self.onClose, 25)
715 self._padding = glLabel(self, "", (0, 1))
718 def setSize(self, x, y, w, h):
719 w, h = self._layout.getLayoutSize()
720 baseSize = self._base.GetSizeTuple()
721 if self._anim is not None:
722 super(glNotification, self).setSize(baseSize[0] / 2 - w / 2, baseSize[1] - self._anim.getPosition() - self._base._buttonSize * 0.2, 1, 1)
724 super(glNotification, self).setSize(baseSize[0] / 2 - w / 2, baseSize[1] - self._base._buttonSize * 0.2, 1, 1)
727 self.setSize(0,0,0,0)
729 super(glNotification, self).draw()
731 def message(self, text, extraButtonCallback = None, extraButtonIcon = None, extraButtonTooltip = None):
732 self._anim = animation(self._base, -20, 25, 1)
733 self.setHidden(False)
734 self._label.setLabel(text)
735 self._buttonExtra.setHidden(extraButtonCallback is None)
736 self._buttonExtra._imageID = extraButtonIcon
737 self._buttonExtra._tooltip = extraButtonTooltip
738 self._extraButtonCallback = extraButtonCallback
739 self._base._queueRefresh()
742 def onExtraButton(self, button):
744 self._extraButtonCallback()
746 def onClose(self, button):
747 if self._anim is not None:
748 self._anim = animation(self._base, self._anim.getPosition(), -20, 1)
750 self._anim = animation(self._base, 25, -20, 1)
752 class glLabel(glGuiControl):
753 def __init__(self, parent, label, pos):
755 super(glLabel, self).__init__(parent, pos)
757 def setLabel(self, label):
760 def getMinSize(self):
761 w, h = opengl.glGetStringSize(self._label)
764 def _getPixelPos(self):
765 x0, y0, w, h = self.getSize()
769 x, y, w, h = self.getSize()
772 glTranslatef(x, y, 0)
774 # glColor4ub(255,255,255,128)
786 glTranslate(5, h - 5, 0)
787 glColor4ub(255,255,255,255)
788 opengl.glDrawStringLeft(self._label)
791 def _checkHit(self, x, y):
794 def OnMouseMotion(self, x, y):
797 def OnMouseDown(self, x, y, button):
800 class glNumberCtrl(glGuiControl):
801 def __init__(self, parent, value, pos, callback):
802 self._callback = callback
803 self._value = str(value)
806 self._inCallback = False
807 super(glNumberCtrl, self).__init__(parent, pos)
809 def setValue(self, value):
812 self._value = str(value)
814 def getMinSize(self):
815 w, h = opengl.glGetStringSize("VALUES")
818 def _getPixelPos(self):
819 x0, y0, w, h = self.getSize()
823 x, y, w, h = self.getSize()
826 glTranslatef(x, y, 0)
829 glColor4ub(255,255,255,255)
831 glColor4ub(255,255,255,192)
843 glTranslate(5, h - 5, 0)
844 glColor4ub(0,0,0,255)
845 opengl.glDrawStringLeft(self._value)
847 glTranslate(opengl.glGetStringSize(self._value[0:self._selectPos])[0] - 2, -1, 0)
848 opengl.glDrawStringLeft('|')
851 def _checkHit(self, x, y):
852 x1, y1, w, h = self.getSize()
853 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
855 def OnMouseMotion(self, x, y):
858 def OnMouseDown(self, x, y, button):
859 if self._checkHit(x, y):
864 def OnKeyChar(self, c):
865 self._inCallback = True
868 self._selectPos = max(0, self._selectPos)
869 if c == wx.WXK_RIGHT:
871 self._selectPos = min(self._selectPos, len(self._value))
874 value = float(self._value)
879 self._value = str(value)
880 self._callback(self._value)
883 value = float(self._value)
889 self._value = str(value)
890 self._callback(self._value)
891 if c == wx.WXK_BACK and self._selectPos > 0:
892 self._value = self._value[0:self._selectPos - 1] + self._value[self._selectPos:]
894 self._callback(self._value)
895 if c == wx.WXK_DELETE:
896 self._value = self._value[0:self._selectPos] + self._value[self._selectPos + 1:]
897 self._callback(self._value)
898 if c == wx.WXK_TAB or c == wx.WXK_NUMPAD_ENTER or c == wx.WXK_RETURN:
899 if wx.GetKeyState(wx.WXK_SHIFT):
903 if (ord('0') <= c <= ord('9') or c == ord('.')) and len(self._value) < self._maxLen:
904 self._value = self._value[0:self._selectPos] + chr(c) + self._value[self._selectPos:]
906 self._callback(self._value)
907 self._inCallback = False
910 self._base._focus = self
911 self._selectPos = len(self._value)
914 class glCheckbox(glGuiControl):
915 def __init__(self, parent, value, pos, callback):
916 self._callback = callback
920 self._inCallback = False
921 super(glCheckbox, self).__init__(parent, pos)
923 def setValue(self, value):
926 self._value = str(value)
931 def getMinSize(self):
934 def _getPixelPos(self):
935 x0, y0, w, h = self.getSize()
939 x, y, w, h = self.getSize()
942 glTranslatef(x, y, 0)
944 glColor3ub(255,255,255)
946 opengl.glDrawTexturedQuad(w/2-h/2,0, h, h, 28)
948 opengl.glDrawTexturedQuad(w/2-h/2,0, h, h, 29)
952 def _checkHit(self, x, y):
953 x1, y1, w, h = self.getSize()
954 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
956 def OnMouseMotion(self, x, y):
959 def OnMouseDown(self, x, y, button):
960 if self._checkHit(x, y):
961 self._value = not self._value
965 class glSlider(glGuiControl):
966 def __init__(self, parent, value, minValue, maxValue, pos, callback):
967 super(glSlider, self).__init__(parent, pos)
968 self._callback = callback
972 self._minValue = minValue
973 self._maxValue = maxValue
975 def setValue(self, value):
979 if self._value < self._minValue:
980 return self._minValue
981 if self._value > self._maxValue:
982 return self._maxValue
985 def setRange(self, minValue, maxValue):
986 if maxValue < minValue:
988 self._minValue = minValue
989 self._maxValue = maxValue
991 def getMinValue(self):
992 return self._minValue
994 def getMaxValue(self):
995 return self._maxValue
997 def setHidden(self, value):
1000 def getMinSize(self):
1001 return self._base._buttonSize * 0.2, self._base._buttonSize * 4
1003 def _getPixelPos(self):
1004 x0, y0, w, h = self.getSize()
1005 minSize = self.getMinSize()
1006 return x0 + w / 2 - minSize[0] / 2, y0 + h / 2 - minSize[1] / 2
1012 w, h = self.getMinSize()
1013 pos = self._getPixelPos()
1016 glTranslatef(pos[0], pos[1], 0)
1017 glDisable(GL_TEXTURE_2D)
1019 glColor4ub(60,60,60,255)
1021 glColor4ub(60,60,60,192)
1023 glVertex2f( w/2,-h/2)
1024 glVertex2f(-w/2,-h/2)
1025 glVertex2f(-w/2, h/2)
1026 glVertex2f( w/2, h/2)
1028 scrollLength = h - w
1029 if self._maxValue-self._minValue != 0:
1030 valueNormalized = ((self.getValue()-self._minValue)/(self._maxValue-self._minValue))
1033 glTranslate(0.0,scrollLength/2,0)
1034 if True: # self._focus:
1035 glColor4ub(0,0,0,255)
1037 glTranslate(-w/2,opengl.glGetStringSize(str(self._minValue))[1]/2,0)
1038 opengl.glDrawStringRight(str(self._minValue))
1039 glTranslate(0,-scrollLength,0)
1040 opengl.glDrawStringRight(str(self._maxValue))
1041 glTranslate(w,scrollLength-scrollLength*valueNormalized,0)
1042 opengl.glDrawStringLeft(str(self.getValue()))
1044 glColor4ub(255,255,255,240)
1045 glTranslate(0.0,-scrollLength*valueNormalized,0)
1047 glVertex2f( w/2,-w/2)
1048 glVertex2f(-w/2,-w/2)
1049 glVertex2f(-w/2, w/2)
1050 glVertex2f( w/2, w/2)
1054 def _checkHit(self, x, y):
1057 pos = self._getPixelPos()
1058 w, h = self.getMinSize()
1059 return -w/2 <= x - pos[0] <= w/2 and -h/2 <= y - pos[1] <= h/2
1062 self._base._focus = self
1065 def OnMouseMotion(self, x, y):
1067 w, h = self.getMinSize()
1068 scrollLength = h - w
1069 pos = self._getPixelPos()
1070 self.setValue(int(self._minValue + (self._maxValue - self._minValue) * -(y - pos[1] - scrollLength/2) / scrollLength))
1073 if self._checkHit(x, y):
1079 def OnMouseDown(self, x, y, button):
1080 if self._checkHit(x, y):
1082 self.OnMouseMotion(x, y)
1086 def OnMouseUp(self, x, y):
1088 self._base._focus = None