struct CGroupBonding;
struct CGroupAttribute;
+typedef struct Unit Unit;
+
#include "list.h"
#include "util.h"
bool non_blocking;
bool private_tmp;
bool private_network;
+ char *tmp_dir;
+ char *var_tmp_dir;
bool no_new_privileges;
int exec_spawn(ExecCommand *command,
char **argv,
- const ExecContext *context,
+ ExecContext *context,
int fds[], unsigned n_fds,
char **environment,
bool apply_permissions,
int exec_command_set(ExecCommand *c, const char *path, ...);
void exec_context_init(ExecContext *c);
-void exec_context_done(ExecContext *c);
+void exec_context_done(ExecContext *c, bool reloading_or_reexecuting);
+void exec_context_tmp_dirs_done(ExecContext *c);
void exec_context_dump(ExecContext *c, FILE* f, const char *prefix);
void exec_context_tty_reset(const ExecContext *context);
int exec_context_load_environment(const ExecContext *c, char ***l);
bool exec_context_may_touch_console(ExecContext *c);
+void exec_context_serialize(const ExecContext *c, Unit *u, FILE *f);
void exec_status_start(ExecStatus *s, pid_t pid);
void exec_status_exit(ExecStatus *s, ExecContext *context, pid_t pid, int code, int status);