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Fix a UI glitch where dragging an existing arrow could change what it
author
Jacob Nevins
<jacobn@chiark.greenend.org.uk>
Sun, 25 Feb 2007 12:54:46 +0000
(12:54 +0000)
committer
Jacob Nevins
<jacobn@chiark.greenend.org.uk>
Sun, 25 Feb 2007 12:54:46 +0000
(12:54 +0000)
referred to.
[originally from svn r7331]
galaxies.c
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diff --git
a/galaxies.c
b/galaxies.c
index 9e4f4fd588c47fc49224cbb7e2eb5e1695de3789..e10db3ac220bec2255ce1712fd141b5b1e39c4d5 100644
(file)
--- a/
galaxies.c
+++ b/
galaxies.c
@@
-2245,8
+2245,8
@@
static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
* Found a dot. Begin a drag from it.
*/
dot = &SPACE(state, px1, py1);
- ui->srcx = px;
- ui->srcy = py;
+ ui->srcx = px
1
;
+ ui->srcy = py
1
;
goto done; /* multi-level break */
}
}