chiark / gitweb /
Fix very strange indentation issue!
authorSimon Tatham <anakin@pobox.com>
Fri, 23 Sep 2005 12:43:42 +0000 (12:43 +0000)
committerSimon Tatham <anakin@pobox.com>
Fri, 23 Sep 2005 12:43:42 +0000 (12:43 +0000)
[originally from svn r6339]

flip.c
netslide.c

diff --git a/flip.c b/flip.c
index 2d1a27166bb3b7019696cd7b170e4786a076d42a..ad4502dac2bd52c62098ec41f8fb6e324ed5c2ad 100644 (file)
--- a/flip.c
+++ b/flip.c
@@ -1244,14 +1244,14 @@ static int game_timing_state(game_state *state, game_ui *ui)
     return TRUE;
 }
 
-    static void game_print_size(game_params *params, float *x, float *y)
-    {
-    }
-    
-    static void game_print(drawing *dr, game_state *state, int tilesize)
-    {
-    }
-    
+static void game_print_size(game_params *params, float *x, float *y)
+{
+}
+
+static void game_print(drawing *dr, game_state *state, int tilesize)
+{
+}
+
 #ifdef COMBINED
 #define thegame flip
 #endif
index 4be890fbf43a05fcef525686b8a230e3da14b955..c51a1e3b5560f765aabc8b4fcc675647369e653c 100644 (file)
@@ -1781,14 +1781,14 @@ static int game_timing_state(game_state *state, game_ui *ui)
     return FALSE;
 }
 
-                     static void game_print_size(game_params *params, float *x, float *y)
-                 {
-                 }
-                     
-                     static void game_print(drawing *dr, game_state *state, int tilesize)
-                 {
-                 }
-                     
+static void game_print_size(game_params *params, float *x, float *y)
+{
+}
+
+static void game_print(drawing *dr, game_state *state, int tilesize)
+{
+}
+
 #ifdef COMBINED
 #define thegame netslide
 #endif