failed to point out a declaration after a statement, and gcc's
linker was clever enough to optimise the call to divvy_rectangle()
out of solosolver so that I didn't have to include divvy.c in that.)
[originally from svn r7975]
solo : [G] WINDOWS COMMON SOLO solo.res|noicon.res
-solosolver : [U] solo[STANDALONE_SOLVER] dsf STANDALONE
-solosolver : [C] solo[STANDALONE_SOLVER] dsf STANDALONE
+solosolver : [U] solo[STANDALONE_SOLVER] divvy dsf STANDALONE
+solosolver : [C] solo[STANDALONE_SOLVER] divvy dsf STANDALONE
ALL += SOLO
return "Too much data to fit in grid";
if (params->r == 1) {
+ int pos;
+
/*
* Now we expect a suffix giving the jigsaw block
* structure. Parse it and validate that it divides the
*/
if (*desc != ',')
return "Expected jigsaw block structure in game description";
- int pos = 0;
+ pos = 0;
dsf = snew_dsf(area);
desc++;