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Add more keyboard controls to Slant.
author
Jonas Kölker
<jonaskoelker@yahoo.com>
Mon, 21 Sep 2015 16:34:53 +0000
(18:34 +0200)
committer
Simon Tatham
<anakin@pobox.com>
Sat, 3 Oct 2015 15:59:04 +0000
(16:59 +0100)
puzzles.but
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slant.c
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diff --git
a/puzzles.but
b/puzzles.but
index d0b51de6faf289fa4a9208cd420f0172eb176d93..65782af8145c8b4d252f15ab8c411cc48e78dd8b 100644
(file)
--- a/
puzzles.but
+++ b/
puzzles.but
@@
-1709,7
+1709,10
@@
the game entirely with one button if you need to.)
You can also use the cursor keys to move around the grid. Pressing the
return or space keys will place a \cw{\\} or a \cw{/}, respectively,
You can also use the cursor keys to move around the grid. Pressing the
return or space keys will place a \cw{\\} or a \cw{/}, respectively,
-and will then cycle them as above.
+and will then cycle them as above. You can also press \cw{/} or
+\cw{\\} to place a \cw{/} or \cw{\\}, respectively, independent of
+what is already in the cursor square. Backspace removes any line from
+the cursor square.
(All the actions described in \k{common-actions} are also available.)
(All the actions described in \k{common-actions} are also available.)
diff --git
a/slant.c
b/slant.c
index 6210d01af17da5f52976f3eee9ccf221d3e8cd23..a7a37921c326aea7df14f77e8b2bc89db3eb610b 100644
(file)
--- a/
slant.c
+++ b/
slant.c
@@
-1719,6
+1719,11
@@
static char *interpret_move(const game_state *state, game_ui *ui,
move_cursor(button, &ui->cur_x, &ui->cur_y, w, h, 0);
ui->cur_visible = 1;
return "";
move_cursor(button, &ui->cur_x, &ui->cur_y, w, h, 0);
ui->cur_visible = 1;
return "";
+ } else if (button == '\\' || button == '\b' || button == '/') {
+ int x = ui->cur_x, y = ui->cur_y;
+ if (button == ("\\" "\b" "/")[state->soln[y*w + x] + 1]) return NULL;
+ sprintf(buf, "%c%d,%d", button == '\b' ? 'C' : button, x, y);
+ return dupstr(buf);
}
if (action != NONE) {
}
if (action != NONE) {