return ret;
}
-static char *validate_params(const game_params *params, int full)
+static const char *validate_params(const game_params *params, int full)
{
if (params->w < 3 || params->w > 9)
return "Grid size must be between 3 and 9";
* Gameplay.
*/
-static char *validate_desc(const game_params *params, const char *desc)
+static const char *validate_desc(const game_params *params, const char *desc)
{
int w = params->w, a = w*w;
const char *p = desc;
}
static char *solve_game(const game_state *state, const game_state *currstate,
- const char *aux, char **error)
+ const char *aux, const char **error)
{
int w = state->par.w, a = w*w;
int i, ret;
{
game_params *p;
game_state *s;
- char *id = NULL, *desc, *err;
+ char *id = NULL, *desc;
+ const char *err;
int grade = FALSE;
int ret, diff, really_show_working = FALSE;