return ret;
}
-static char *validate_params(const game_params *params, int full)
+static const char *validate_params(const game_params *params, int full)
{
if (params->w < 2 || params->h < 2)
return "Width and neight must be at least two";
}
static char *solve_game(const game_state *state, const game_state *currstate,
- const char *aux, char **error)
+ const char *aux, const char **error)
{
game_state *solved = dup_game(currstate);
char *move = NULL;
return ret;
}
-static char *validate_desc(const game_params *params, const char *desc)
+static const char *validate_desc(const game_params *params, const char *desc)
{
char *ret = NULL;
int main(int argc, char **argv)
{
- char *id = NULL, *desc, *desc_gen = NULL, *tgame, *err, *aux;
+ char *id = NULL, *desc, *desc_gen = NULL, *tgame, *aux;
+ const char *err;
game_state *s = NULL;
game_params *p = NULL;
int soln, soak = 0, ret = 1;