chiark / gitweb /
Annoying special cases for Mines.
[sgt-puzzles.git] / mines.c
diff --git a/mines.c b/mines.c
index 4fd0e218c2c7f5930dd16b55fe39b06c33807cf6..6aee39f0f581d4a8ab9ab8065d80c84cfb240b3b 100644 (file)
--- a/mines.c
+++ b/mines.c
@@ -1855,7 +1855,7 @@ static char *describe_layout(char *grid, int area, int x, int y,
      */
     ret = snewn((area+3)/4 + 100, char);
     p = ret + sprintf(ret, "%d,%d,%s", x, y,
-                      obfuscate ? "m" : "");   /* 'm' == masked */
+                      obfuscate ? "m" : "u");   /* 'm' == masked */
     for (i = 0; i < (area+3)/4; i++) {
         int v = bmp[i/2];
         if (i % 2 == 0)
@@ -2009,28 +2009,28 @@ static char *validate_desc(game_params *params, char *desc)
            return "No ',' after uniqueness specifier in game description";
        /* now ignore the rest */
     } else {
-       if (!*desc || !isdigit((unsigned char)*desc))
-           return "No initial x-coordinate in game description";
-       x = atoi(desc);
-       if (x < 0 || x >= params->w)
-           return "Initial x-coordinate was out of range";
-       while (*desc && isdigit((unsigned char)*desc))
-           desc++;                    /* skip over x coordinate */
-       if (*desc != ',')
-           return "No ',' after initial x-coordinate in game description";
-       desc++;                        /* eat comma */
-       if (!*desc || !isdigit((unsigned char)*desc))
-           return "No initial y-coordinate in game description";
-       y = atoi(desc);
-       if (y < 0 || y >= params->h)
-           return "Initial y-coordinate was out of range";
-       while (*desc && isdigit((unsigned char)*desc))
-           desc++;                    /* skip over y coordinate */
-       if (*desc != ',')
-           return "No ',' after initial y-coordinate in game description";
-       desc++;                        /* eat comma */
-       /* eat `m', meaning `masked', if present */
-       if (*desc == 'm')
+       if (*desc && isdigit((unsigned char)*desc)) {
+           x = atoi(desc);
+           if (x < 0 || x >= params->w)
+               return "Initial x-coordinate was out of range";
+           while (*desc && isdigit((unsigned char)*desc))
+               desc++;                /* skip over x coordinate */
+           if (*desc != ',')
+               return "No ',' after initial x-coordinate in game description";
+           desc++;                    /* eat comma */
+           if (!*desc || !isdigit((unsigned char)*desc))
+               return "No initial y-coordinate in game description";
+           y = atoi(desc);
+           if (y < 0 || y >= params->h)
+               return "Initial y-coordinate was out of range";
+           while (*desc && isdigit((unsigned char)*desc))
+               desc++;                /* skip over y coordinate */
+           if (*desc != ',')
+               return "No ',' after initial y-coordinate in game description";
+           desc++;                    /* eat comma */
+       }
+       /* eat `m' for `masked' or `u' for `unmasked', if present */
+       if (*desc == 'm' || *desc == 'u')
            desc++;
        /* now just check length of remainder */
        if (strlen(desc) != (wh+3)/4)
@@ -2051,12 +2051,23 @@ static int open_square(game_state *state, int x, int y)
         * hasn't been generated yet. Generate it based on the
         * initial click location.
         */
-       char *desc;
+       char *desc, *privdesc;
        state->layout->mines = new_mine_layout(w, h, state->layout->n,
                                               x, y, state->layout->unique,
                                               state->layout->rs,
                                               &desc);
-       midend_supersede_game_desc(state->layout->me, desc);
+       /*
+        * Find the trailing substring of the game description
+        * corresponding to just the mine layout; we will use this
+        * as our second `private' game ID for serialisation.
+        */
+       privdesc = desc;
+       while (*privdesc && isdigit((unsigned char)*privdesc)) privdesc++;
+       if (*privdesc == ',') privdesc++;
+       while (*privdesc && isdigit((unsigned char)*privdesc)) privdesc++;
+       if (*privdesc == ',') privdesc++;
+       assert(*privdesc == 'm');
+       midend_supersede_game_desc(state->layout->me, desc, privdesc);
        sfree(desc);
        random_free(state->layout->rs);
        state->layout->rs = NULL;
@@ -2191,21 +2202,27 @@ static game_state *new_game(midend_data *me, game_params *params, char *desc)
     } else {
        state->layout->rs = NULL;
        state->layout->me = NULL;
-
        state->layout->mines = snewn(wh, char);
-       x = atoi(desc);
-       while (*desc && isdigit((unsigned char)*desc))
-           desc++;                    /* skip over x coordinate */
-       if (*desc) desc++;             /* eat comma */
-       y = atoi(desc);
-       while (*desc && isdigit((unsigned char)*desc))
-           desc++;                    /* skip over y coordinate */
-       if (*desc) desc++;             /* eat comma */
+
+       if (*desc && isdigit((unsigned char)*desc)) {
+           x = atoi(desc);
+           while (*desc && isdigit((unsigned char)*desc))
+               desc++;                /* skip over x coordinate */
+           if (*desc) desc++;         /* eat comma */
+           y = atoi(desc);
+           while (*desc && isdigit((unsigned char)*desc))
+               desc++;                /* skip over y coordinate */
+           if (*desc) desc++;         /* eat comma */
+       } else {
+           x = y = -1;
+       }
 
        if (*desc == 'm') {
            masked = TRUE;
            desc++;
        } else {
+           if (*desc == 'u')
+               desc++;
            /*
             * We permit game IDs to be entered by hand without the
             * masking transformation.
@@ -2241,7 +2258,8 @@ static game_state *new_game(midend_data *me, game_params *params, char *desc)
                state->layout->mines[i] = 1;
        }
 
-       ret = open_square(state, x, y);
+       if (x >= 0 && y >= 0)
+           ret = open_square(state, x, y);
         sfree(bmp);
     }