#define NUM_GRID_TYPES (sizeof(grid_types) / sizeof(grid_types[0]))
static const struct {
int amin, omin;
- char *aerr, *oerr;
+ const char *aerr, *oerr;
} grid_size_limits[] = { GRIDLIST(GRID_SIZES) };
/* Generates a (dynamically allocated) new grid, according to the
{
int count = 0;
grid *g;
- char *grid_desc, *ret;
+ char *grid_desc;
+ const char *ret;
/* It's pretty inefficient to do this just for validation. All we need to
* know is the precise number of faces. */