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Cleanup: the `mouse_priorities' field in the back end has been a
[sgt-puzzles.git]
/
inertia.c
diff --git
a/inertia.c
b/inertia.c
index 6774ca2abae59373fbbbfacb1f3855d2ff7bef88..055d264252b66b4b7feeb021ba98bd792912d9fe 100644
(file)
--- a/
inertia.c
+++ b/
inertia.c
@@
-2178,5
+2178,5
@@
const struct game thegame = {
FALSE, FALSE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
- 0, /*
mouse_prioritie
s */
+ 0, /*
flag
s */
};