}
static const struct {
- char *name;
+ const char *name;
game_params params;
} guess_presets[] = {
{"Standard", {6, 4, 10, FALSE, TRUE}},
static char *encode_ui(const game_ui *ui)
{
- char *ret, *p, *sep;
+ char *ret, *p;
+ const char *sep;
int i;
/*
static char *encode_move(const game_state *from, game_ui *ui)
{
- char *buf, *p, *sep;
+ char *buf, *p;
+ const char *sep;
int len, i;
len = ui->curr_pegs->npegs * 20 + 2;