+/* Deliver a packet _to_ client; used after we have decided
+ * what to do with it. */
+static void netlink_client_deliver(struct netlink *st,
+ struct netlink_client *client,
+ uint32_t source, uint32_t dest,
+ struct buffer_if *buf)
+{
+ client->deliver(client->dst, buf);
+ client->outcount++;
+}
+