#!/usr/bin/perl -w
+#
+# generate-board - program for generating playing board images
+# for games very like Pandemic Rising Tide
+#
+# Copyright (C) 2019 Ian Jackson
+#
+# This program is dual licensed, GPv3+ or CC-BY-SA 4.0+.
+# It copies bits of itself into its output; those parts are CC-BY 4.0+.
+# Only to the Pandemic Rising Tide folks, it is permissively licensed.
+#
+# This program is free software.
+#
+# You can redistribute it and/or modify it under the terms of the
+# GNU General Public License as published by the Free Software
+# Foundation, either version 3 of the License, or (at your option)
+# any later version; or (at your option), under the terms of the
+# Creative Commons Attribution-ShareAlike International License,
+# version 4.0 of that License, or (at your option), any later
+# version.
+#
+# This program copies pieces itself into the output. Those pieces,
+# when copied into the output, are additionally (at your option)
+# available under a difference licence: they are made available
+# under the Creative Commons Attribution International License,
+# version 4.0 of that License, or (at your option), any later
+# version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# General Public License Creative Commons Attribution-ShareAlike
+# License or the for more details.
+#
+# You should have received a copy of these licenses along with this
+# program. If not, see <https://www.gnu.org/licenses/> and
+# <https://creativecommons.org/licenses/>.
+#
+# Pandemic and Pandemic Rising Tide are (I think) trademarks of Z-Man
+# games and I use them without permission.
+#
+# For the avoidance of doubt, I do not consider this program to be a
+# derivative work of the game Pandemic Rising Tide. However, it is
+# not very useful without a pair of game description files and the
+# only nontrivial game description files I know of are indeed such
+# derivatives.
+
use strict;
use Carp;
sub pos_plus_dy_adjunct ($) {
my ($cval) = @_;
my ($x,$y,$whadjunct) = @$cval;
- my $adjunct = $adjuncts_dy_from_boundings{ $whadjunct };
- return "$x $y ".( defined $adjunct and "$adjunct add translate" );
+ my $adjunct = $adjuncts_dy_from_boundings{ $whadjunct//'' };
+ return "$x $y".( defined $adjunct and " $adjunct add translate" );
}
sub adjust_sea() {
sub sea_track(){
o("% sea level track\n");
- o(" gsave 11 700 translate\n");
+ o(" gsave ",pos_plus_dy_adjunct($c{PA}{SeaTrack})," translate\n");
my $track = $c{SeaTrack};
my $token_sz = $hs_sz;
my $dy = $token_sz * 1.25;
sub play_hint () {
my $sz = 20;
o(" gsave ",miscpscolour('hinttext'),
- " 260 1715 $adjuncts_dy_from_boundings{$c{PlayHintdyAdjunct}} add translate\n");
+ " ",pos_plus_dy_adjunct($c{PA}{PlayHint}),"\n");
o(" /Helvetica-Bold findfont $sz scalefont setfont\n");
my @t = split /\n/, $c{PlayHint};
foreach my $i (0..$#t) {