#!/usr/bin/perl -w # # generate-board - program for generating playing board images # for games very like Pandemic Rising Tide # # Copyright (C) 2019 Ian Jackson # # This program is dual licensed, GPv3+ or CC-BY-SA 4.0+. # It copies bits of itself into its output; those parts are CC-BY 4.0+. # Only to the Pandemic Rising Tide folks, it is permissively licensed. # # This program is free software. # # You can redistribute it and/or modify it under the terms of the # GNU General Public License as published by the Free Software # Foundation, either version 3 of the License, or (at your option) # any later version; or (at your option), under the terms of the # Creative Commons Attribution-ShareAlike International License, # version 4.0 of that License, or (at your option), any later # version. # # This program copies pieces itself into the output. Those pieces, # when copied into the output, are additionally (at your option) # available under a difference licence: they are made available # under the Creative Commons Attribution International License, # version 4.0 of that License, or (at your option), any later # version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License Creative Commons Attribution-ShareAlike # License or the for more details. # # You should have received a copy of these licenses along with this # program. If not, see and # . # # Pandemic and Pandemic Rising Tide are (I think) trademarks of Z-Man # games and I use them without permission. # # For the avoidance of doubt, I do not consider this program to be a # derivative work of the game Pandemic Rising Tide. However, it is # not very useful without a pair of game description files and the # only nontrivial game description files I know of are indeed such # derivatives. use strict; use Carp; use Data::Dumper; use Math::GSL::Vector qw/:all/; use Math::GSL::Matrix qw/:all/; use Math::GSL::Const; use Math::GSL::BLAS qw/:all/; use Math::GSL::CBLAS qw/:all/; use Math::GSL::Machine qw/:all/; use POSIX qw(M_PI); BEGIN { unshift @INC, qw(.); } use Parse; our $xopts = ''; our $bounding = 'Entire'; our $facesf; our %vxname2pos; # $vxname2pos{VXNAME} = Math::GSL::Vector our %bb; # $r{Bounding...}[0..3] = points our $maxpaper = 'a3'; my $a1sfactor = 1/sqrt(8); sub TAU { M_PI * 2.0; } sub MM2PT { 72.0 / 25.4; } our $mid; our $a4_w = 595; our $a4_h = 842; our $a3_h = 1190; our $a1_w = 1684; our $a1_h = 2384; our $max_printeredge = 5.50 * MM2PT; our $a1m_pasteedge = 3.5 * MM2PT; # along each edge our $preamble_from_boundings = ''; our %adjuncts_dy_from_boundings = (Top => 0, Bottom => 0); # ----- region names from plag, incl. reverse mapping ----- our %prs2region; sub prep_region_rmap () { foreach my $rn (keys %region) { my $prs = plag_prs($rn); die if $prs2region{$prs}; $prs2region{$prs} = $rn; } } our $sre = qr{(?:(\")|(?=\w))(.*)\1$}; # 2 captures, $2 is the name sub prs2r ($) { # bodgery for the sea and land return $c{Sea} if m/ \| / && !grep { !m{^$c{OuterfaceRe}$} } split / \| /, $_[0]; $prs2region{$_[0]} // confess "@_ ?" } sub prs2rr ($) { $region{prs2r($_[0])} } #----- file reader for plag output ----- sub read_faces () { # Sets # $region{NAME}{Adj}[]{Ends}[]{VxName} # $region{NAME}{Adj}[]{Ends}[]{Pos} # $region{NAME}{Polygon}{Pos} # $region{NAME}{Special} # # also incidentally # $region{NAME}{Adj}[]{Ends}[]{Adjoins} # $region{NAME}{Polygon}{Adjoins} # which should be ignored open P, "<", $facesf or die $!; while (

) { last if m/^\&faces$/; } my $rr; my @edges; my $process_rr = sub { my $last_ai; if ($rr->{Name} eq $c{Sea}) { # We combined land and sea; now we must split them again # in fact, we just throw away all L entirely. # Here, when processing sea, we keep only vertices that # are part of the sea. @edges = grep { my $evxname = $_->{VxName}; my @eregions = split / \| ?/, $evxname; grep { $_ eq $c{Sea} } @eregions } @edges; } $rr->{Polygon} = [ @edges ]; if ($rr->{Name} ne $c{Sea}) { for my $ei (0..$#edges) { if (!defined $last_ai) { my $ai; for my $ai (0..$#{ $rr->{Adj} }) { next unless $rr->{Adj}[$ai]{Name} eq $edges[$ei]{Adjoins}; $last_ai = $ai+1; } confess $edges[$ei]{Adjoins}.' ?' unless defined $last_ai; } my $ai = ($last_ai-1+@edges) % @edges; $last_ai = $ai; my $adj = $rr->{Adj}[$ai]; confess Dumper($adj->{Name}, $edges[$ei]{Adjoins}, $rr, \@edges, $ei, $adj, $last_ai, $ai)." ?" unless $adj->{Name} eq $edges[$ei]{Adjoins}; for my $endi (0..1) { $adj->{Ends}[$endi] = $edges[ ($ei + $endi) % @edges ]; } } } @edges = (); $rr = undef; }; my $vxname; for (;;) { $!=0; $_=

// confess $!; last if m/^\&$/; if (m/^$sre$/) { my $new_face= $2; $process_rr->() if $rr; $rr= prs2rr($new_face); } elsif (m/^\s+$sre$/) { confess unless $rr; $vxname = $2; push @edges, { VxName => $vxname }; } elsif (m/^\s+\^adjoins\s+$sre$/) { $edges[-1]{Adjoins} = prs2r($2); } elsif (m/^\s+\^\@([-e.0-9]+)\,([-e.0-9]+)$/) { my $pos = mkvec($1,$2); confess unless defined $vxname; $edges[-1]{Pos} = $pos; $vxname2pos{$vxname} = $pos; } } $process_rr->(); $region{$_}{Special} = 1 foreach @{ $c{SpecialRegions} }; } #----- geometry mangling ----- sub adj_ends ($) { my ($adj) = @_; map { $_->{Pos} } @{ $adj->{Ends} }; } sub calculate_centres () { # Sets # $region{NAME}{Centre} foreach my $rr (values %region) { next if $rr->{Special}; my $sum = Math::GSL::Vector->new(2); my $wsum = 0; foreach my $adj (@{ $rr->{Adj} }) { my @ends = adj_ends($adj); my $w = ($ends[1] - $ends[0])->norm(); $sum += $w * $_ foreach @ends; $wsum += $w; } $rr->{Centre} = $sum * (0.5 / $wsum); } } sub for_each_pos ($) { my ($f) = @_; my $call = sub { my ($pr,$rr,$why) = @_; return unless defined $$pr; $f->($pr,$rr,$why); }; foreach my $rr (values %region) { $call->( \ $rr->{Centre}, $rr, $rr->{Name}." C" ); foreach my $vertex (@{ $rr->{Polygon} }) { $call->( \ $vertex->{Pos}, $rr, $rr->{Name}." | ".$vertex->{Adjoins} ); } } } sub prvec ($) { my ($v) = @_; confess unless $v; sprintf "%g,%g", $v->get(0), $v->get(1); } sub mkvec ($$) { Math::GSL::Vector->new(\@_) } sub vec2atan ($) { my ($dir) = @_; atan2 $dir->get(1), $dir->get(0); } sub transform_coordinates () { # Adjusts coordinates in graph to be [0,0] .. top right (scaled) # until it's all in PostScript points my @or = map { $region{$_}{Centre} } @{ $c{OrientRegions} }; my $dir = $or[1] - $or[0]; my $theta = vec2atan($dir); my $rotateby = (90. - $c{OrientBearing}) * ((TAU)/360.) - $theta; my $s = sin($rotateby); my $c = cos($rotateby); my $transform = Math::GSL::Matrix->new(2,2); $transform->set_row(0, [ $c, -$s ]); $transform->set_row(1, [ $s, $c ]); # print STDERR "rotate was=",prvec($dir)," theta=$theta", # " rotateby=$rotateby s=$s c=$c\n"; my @lims; foreach my $topend (qw(0 1)) { my $v = $topend ? -$GSL_DBL_MAX : $GSL_DBL_MAX; $lims[$topend] = mkvec($v,$v); } for_each_pos(sub { my ($pr, $rr, $why) = @_; my $y = Math::GSL::Vector->new(2); gsl_blas_dgemv($CblasNoTrans, 1.0, $transform->raw, $$pr->raw, 0, $y->raw) and confess; #print STDERR "gsl_blas_dgemv ",prvec($$pr)," => ",prvec($y),"\n"; gsl_blas_dcopy($y->raw, $$pr->raw) and confess; foreach my $topend (qw(0 1)) { foreach my $xy (qw(0 1)) { my $now = $y->get($xy); my $lim = $lims[$topend]->get($xy); #print STDERR "?set $topend $xy $now $lim\n"; next if $topend ? ($now <= $lim) : ($now >= $lim); $lims[$topend]->set([$xy], [$now]); #print STDERR "set $topend $xy $now\n"; } } }); #print STDERR "lims ",prvec($lims[0])," .. ",prvec($lims[1]),"\n"; my $translate = -$lims[0]; #print STDERR "translate ",prvec($translate),"\n"; my $scale = $c{GraphScale} * MM2PT; for_each_pos(sub { my ($pr) = @_; gsl_vector_add($$pr->raw, $translate->raw) and confess; gsl_vector_scale($$pr->raw, $scale) and confess; }); $mid = ($lims[1] - $lims[0]) * 0.5; } sub pos_plus_dy_adjunct ($) { my ($cval) = @_; my ($x,$y,$whadjunct) = @$cval; my $adjunct = $adjuncts_dy_from_boundings{ $whadjunct//'' }; return "$x $y".( defined $adjunct and " $adjunct add translate" ); } sub adjust_sea() { # Adjusts the top and bottom edges of the sea my $poly = $region{$c{Sea}}{Polygon}; my %occurs; foreach my $v (@$poly) { $occurs{$v->{VxName}}++ } foreach my $v (@$poly) { $v->{SeaOccurs} = $occurs{$v->{VxName}}; } #print STDERR " sea ".(scalar @$poly)."\n"; my $occurs_m = sub { my ($ei) = @_; $poly->[($ei+@$poly) % @$poly]{SeaOccurs} > 1 }; for my $ei (0..$#$poly) { next if $occurs_m->($ei); next unless $occurs_m->($ei-1); next unless $occurs_m->($ei+1); #print STDERR " sea would adjust $poly->[$ei]{VxName}\n"; # adjust coord outwards } for my $ei (0..$#$poly) { next unless $occurs_m->($ei); #print STDERR " sea occurs_m $ei $poly->[$ei]{VxName}\n"; next unless $occurs_m->($ei-1); my $delta = &mkvec(@{ $c{PA}{OuterCoastDelta} }); foreach my $which (0,-1) { my $ej = ($ei + $which + @$poly) % @$poly; my $ek = ($ei + +1 + 3*$which + @$poly) % @$poly; my $posj = \ $poly->[$ej]{Pos}; my $posk = \ $poly->[$ek]{Pos}; my $dout = $$posk - $$posj; #print STDERR " sea adj j=$ej ",prvec($$posj)," $poly->[$ej]{VxName}\n"; #print STDERR " sea adj k=$ek ",prvec($$posk)," $poly->[$ek]{VxName}\n"; foreach my $paocv (@{ $c{PA_Outercoast_Vertices} }) { if ($poly->[$ej]{VxName} =~ m{$paocv->{Re}}) { #print STDERR " sea adj extra\n"; $$posk = $$posj + 10 * &mkvec(@{ $paocv->{PA} }); } } $$posj = $$posj + $delta + $dout*10; $$posk = $$posk + $dout*10; } } } sub psvec ($) { my ($pos) = @_; sprintf "%20.6f %20.6f", $pos->get(0),$pos->get(1) } sub face_path ($) { my ($rr) = @_; o("% $rr->{Name}\n"); o(" newpath\n"); my $xto = 'moveto'; foreach my $vertex (@{ $rr->{Polygon} }) { my $pos = $vertex->{Pos}; o(sprintf " %s %s\n", psvec($pos), $xto); $xto = 'lineto'; } o(" closepath\n"); } sub computeboundings() { $bb{Entire} = [ 0,0, $a4_h, $a4_w + $a3_h ]; my $submargins = sub { my ($margin, $pr) = @_; my @p = @$pr; [ $p[0] + $margin, $p[1] + $margin, $p[2] - $margin, $p[3] - $margin ]; }; my $somepage = sub { my $id = shift @_; print STDERR "defining page Page$id\n"; $bb{"Page$id"} = [ @_ ]; $bb{"Printable$id"} = $submargins->($max_printeredge, $bb{"Page$id"}); }; my $pageb_a4 = sub { $somepage->('B', 0,0, $a4_h, $a4_w ); }; if ($maxpaper eq 'a3') { $pageb_a4->(); my $mt_offset = $bb{PrintableB}[3] - $max_printeredge; $somepage->('MT', 0, $mt_offset, $a4_h, $mt_offset + $a3_h ); $bb{PrintableAll} = [ @{ $bb{PrintableB} }[0..1], @{ $bb{PrintableMT} }[2..3], ]; } elsif ($maxpaper eq 'a4') { $pageb_a4->(); my $m_offset = $bb{PrintableB}[3] - $max_printeredge; $somepage->('M', 0, $m_offset, $a4_h, $m_offset + $a4_w ); my $t_offset = $bb{PrintableM}[3] - $max_printeredge; $somepage->('T', 0, $t_offset, $a4_h, $t_offset + $a4_w ); $bb{PrintableAll} = [ @{ $bb{PrintableB} }[0..1], @{ $bb{PrintableT} }[2..3], ]; } elsif ($maxpaper =~ m/^a1/) { my $offx = ($a1_w - $bb{Entire}[2] * (1 + $a1sfactor)) / 3; my $offy = 0.5*($a1_h - $bb{Entire}[3]); $somepage->('P', -$offx,-$offy, $a1_w-$offx, $a1_h-$offy); my $hairs = 30 * MM2PT; my $hairsw = $bb{Entire}[2]; my $hairsh = $bb{Entire}[3]; my $surround = 5 * MM2PT; my $surroundw = $bb{Entire}[2] + $surround*2; my $surroundh = $bb{Entire}[3] + $surround*2; my @hrect = @{ $bb{Entire} }; if ($maxpaper eq 'a1m') { @hrect = @{ $submargins->($a1m_pasteedge, \@hrect) }; $bb{Cutout} = \@hrect; } my $w_stroke = $xopts =~ m/W/ ? ' gsave 3 setlinewidth stroke grestore ' : ''; $preamble_from_boundings = <[0] neg $bb->[1] neg translate\n"); my $i = 0; my $on = 2; my $off = 9; foreach my $bname (sort keys %bb) { o(sprintf " 1 %d %d setrgbcolor\n", !!($bname =~ m/^Page/), !!($bname =~ m/B$/), ); o(" % $bname\n"); o(" [ $on $off ] ".($i * ($on+$off))," setdash newpath\n"); my @p = @{ $bb{$bname} }; o(" $p[0] $p[1] moveto\n"); o(" $p[2] $p[1] lineto\n"); o(" $p[2] $p[3] lineto\n"); o(" $p[0] $p[3] lineto\n"); o(" closepath stroke\n"); $i++; } o(" grestore"); } sub o_amble (@) { # CPerl-mode does a really awful thing with %s in the preamble # and postamble, causing constant useless flashing # So we write & in the here docs and transform them back: my ($t) = join '', @_; $t =~ s/^\&+/ '%' x length $& /mge; o($t); } sub preamble() { my $bb = $bb{$bounding}; confess $bounding unless $bb; my $sz = [ $bb->[2] - $bb->[0], $bb->[3] - $bb->[1] ]; o_amble(<> setpagedevice /all { gsave $bb->[0] neg $bb->[1] neg translate $preamble_from_boundings board grestore showboundings } def /showboundings { END showboundings(); o_amble(<{Name} =~ m/^L2?$/; face_path($rr); o(" ", facepscolour($rr->{Colour}), " eofill\n"); } } our $edge_lw = 5; sub some_edge_faces (@) { o("$edge_lw setlinewidth 1 setlinejoin ",miscpscolour('edge'),"\n"); foreach my $rr (@_) { next if $rr->{Name} =~ m/^L2?$/; face_path($rr); o(" stroke\n"); } } sub dashedwithhs ($$$) { my ($inner, $comment, $colour) = @_; my ($adj) = grep { $_->{Name} eq $c{Sea} } @{ $region{$inner}{Adj} }; my $dash = 20; my (@pos) = adj_ends($adj); my $mid = 0.5 * ($pos[0] + $pos[1]); my $r = 0.5 * ($pos[1] - $pos[0])->norm(); o(sprintf <<'END', $comment, facepscolour('sea'), psvec($mid), $r); %% %s %s %s %s 0 360 arc closepath fill END some_edge_faces(()); # just sets the colour o(sprintf <{Inner}, $_->{Comment}, $_->{Colour} ) foreach @{ $c{DashedHs} }; } sub edge_faces() { some_edge_faces($region{$c{Sea}}); dashedwithhses(); some_edge_faces(grep { my $n = $_->{Name}; $n !~ m{^$c{OuterfaceRe}$} && !grep { $n eq $_->{Inner} } @{ $c{DashedHs} } } values %region); } our $hs_sz = 17 * MM2PT; our $hs_lw = 3; our $text_sz = 18; sub token_circle ($$$$;$$) { my ($what, $pos, $fillcolour, $edgecolour, $sz,$lw) = @_; $sz //= $hs_sz; $lw //= $hs_lw; o(sprintf < 1 } @{ $c{HS} }; foreach my $rr (values %region) { next if $rr->{Name} =~ m/^L\d?$/; my $words = $rr->{DisplayName}; my $pos; if ($rr->{Name} eq $c{Sea}) { $pos = mkvec(90, 1280); } else { $pos = $rr->{Centre} + mkvec( 0, 0.5 * $sz * @$words ); } if ($hs{$rr->{Name}}) { #print STDERR "adjust hs $rr->{Name}\n"; my $posadj = $c{PA_HS_HS}{$rr->{Colour}}; $posadj //= [0,0]; $pos -= mkvec(0, -$hs_sz * 0.65); $pos += &mkvec(@$posadj) * $hs_sz; my $hspos = $pos - mkvec(0, $sz * @$words + $hs_sz/2 + $hs_lw + $hs_sz*0.15); one_hs($rr->{Colour}, $hspos); } my $adjust = $c{TextAdjust}{$rr->{Name}}; if ($adjust) { $pos += $sz * &mkvec(@$adjust); } my $w = $rr->{Water}; $w = 2 if $rr->{Name} eq $c{Sea}; if ($w) { #print STDERR " water $w in $rr->{Name}\n"; my $down = water_cubes_sz(2) - water_cubes_sz(1) + $cube_gap; $pos -= mkvec(0, -0.5 * $down); my $cube_y = -($sz * @$words); if (grep { $_ eq $rr->{Name} } @{ $c{CubeAbove} }) { $pos -= mkvec(0,+$sz); $cube_y = 0; $down = 0; } o(" gsave\n"); o(" ", psvec($pos), " translate\n"); o(" 0 ", $cube_y, " translate\n"); o(" ", -0.5 * water_cubes_sz($w)," ", -$down, " translate\n"); water_cubes($w, miscpscolour('edge')); o(" grestore\n"); } o(" /words {\n"); foreach my $word (@$words) { $pos += mkvec(0,-$sz); o(" ", psvec($pos), " moveto"); o(<{Colour}),"\n"); o(" gsave ".pos_plus_dy_adjunct($deck->{PosAdy})." "); my $rotate = $deck->{Rotate}; if ($rotate) { o(" $rotate rotate "); } o("deckpairpathx stroke grestore"); } } sub sea_track(){ o("% sea level track\n"); o(" gsave ",pos_plus_dy_adjunct($c{PA}{SeaTrack})," translate\n"); my $track = $c{SeaTrack}; my $token_sz = $hs_sz; my $dy = $token_sz * 1.25; my $dx = $token_sz * 1.25; my $linecolour = seatrackedgepscolour(); my @pos; for my $i (0..$#$track) { $pos[$i] = mkvec(0, ($i - 0.5 * @$track) * $dy); } my $prepline = "$linecolour $hs_lw setlinewidth newpath"; o(" $prepline\n"); o(" ",psvec($pos[0])," moveto ",psvec($pos[-1])," lineto stroke\n"); for my $pos (@pos) { token_circle("SL", $pos, miscpscolour('cube'), $linecolour); } my $last = 0; my $cubeedgecolour = seatrackedgepscolour(); for my $i (0..$#pos) { my $differs = $track->[$i] != $last; $last = $track->[$i]; next unless $differs; o(" $prepline\n"); o(" gsave ", psvec($pos[$i] + mkvec(-0.0 * $token_sz, $dy/2))," translate\n"); my $t_sz = 24; my $shrink = ($hs_sz * 0.75 / $deck_h); o(" gsave % T M $i\n"); o(" -43.5 -6.5 translate\n"); o(" 0.8 .8 scale \n"); o(" ",0.6 * $dx, " ", -0.28 * $dy," translate\n"); o(" gsave"); o(" $shrink dup scale -90 rotate\n"); o(" newpath ", ($hs_lw / $shrink)," setlinewidth\n"); o(" deck1path stroke\n"); o(" grestore"); o(" /Helvetica-Bold findfont $t_sz scalefont setfont\n"); o(" 12 -21.5 moveto ($track->[$i]) show"); o(" grestore\n"); if ($i > 0) { o(" 0 -$dy moveto", " ",psvec(mkvec( $dx + $cube_sz, 0 )), " rlineto stroke\n"); } o(" ",($token_sz * 0.6 + $cube_gap)," ", (-$dy * 0.5 - 0.5 * (water_cubes_sz(2))), " translate\n"); my $bottom = int(($track->[$i+1] + 1) / 2); water_cubes($bottom, $cubeedgecolour); my $new_n = $track->[$i+1] - $bottom; o(" ", 0.5 * (water_cubes_sz($bottom) - water_cubes_sz($new_n)), " ", (water_cubes_sz(2)-water_cubes_sz(1)), " translate\n"); water_cubes($new_n, $cubeedgecolour); o(" grestore\n"); } o(" grestore\n"); } our $dyke_l = 25 * MM2PT;; sub dykes(){ my $l = $dyke_l; my $w = 5 * MM2PT; my $lw = $edge_lw * 0.50; my $l2 = $l/2; my $w2 = $w/2; o(" /dykepath {\n"); o(" -$l2 -$w2 moveto\n"); o(" $l2 -$w2 lineto\n"); o(" $l2 $w2 lineto\n"); o(" -$l2 $w2 lineto closepath\n"); o(" } bind def\n"); o(" /dyke {\n"); o(" newpath dykepath\n"); o(" gsave ",miscpscolour('dykefill')," fill grestore\n"); o(" gsave ",miscpscolour('edge')," $lw setlinewidth stroke grestore\n"); o(" } bind def\n"); my $symbol_sz = $w * 1.50; my $t_sz = $symbol_sz * 1.0; my $t_at = sub { my ($ang) = @_; #print STDERR "ANG $ang\n"; map { $t_sz * 0.5 * $_ } cos($ang), sin($ang); }; my @t0 = $t_at->((TAU) * 0.25 ); my @t1 = $t_at->((TAU) * (0.25 + 1./3) ); my @t2 = $t_at->((TAU) * (0.25 + 2./3) ); o(" /dtriangle {\n"); o(" newpath @t0 moveto\n"); o(" @t1 lineto\n"); o(" @t2 lineto closepath\n"); o(" gsave ",miscpscolour('dykeinit')," fill grestore\n"); o(" gsave ",miscpscolour('edge')," $lw setlinewidth stroke grestore\n"); o(" } bind def\n"); foreach my $rr (values %region) { next if $rr->{Special}; next if grep { $_->{Inner} eq $rr->{Name} } @{ $c{DashedHs} }; next if $rr->{Colour} eq 'high'; foreach my $adj (@{ $rr->{Adj} }) { my $neigh = $adj->{Name}; o(" % dyke $rr->{Name} --- $neigh\n"); next if $neigh lt $rr->{Name} && !$region{$neigh}{Special}; next if $region{$neigh}{Colour} eq 'high'; my @ends = adj_ends($adj); my $dirn = $ends[1] - $ends[0]; my $angle = vec2atan($dirn); $angle = $angle * 360 / TAU; o(" gsave\n"); o(" ", psvec( 0.5 * ($ends[0] + $ends[1]) )," translate\n"); o(" $angle rotate\n"); my $initial = $adj->{Dykes}; for my $ys ($initial ? [ map { $_ - 0.5 * ($initial-1) } 0..$initial-1 ] : [0]) { foreach my $y (@$ys) { o(" gsave 0 ", $y * $w, " translate dyke "); o(" grestore\n"); } my $nsymbols = $initial + !!$adj->{Deltawerk}; o(" ", -0.5 * $symbol_sz * ($nsymbols-1)," 0 translate\n"); my $trans = " $symbol_sz 0 translate"; if ($adj->{Deltawerk}) { one_hs('red', mkvec(0,0), $symbol_sz * 0.8, $lw); o($trans); } foreach my $i (1..$initial) { o(" gsave $angle neg rotate dtriangle grestore\n"); o($trans); } } o(" grestore\n"); } } } sub hs_initial_1 ($) { my ($hs1) = @_; my ($colour) = $hs1->{Colour}; my ($text, $text2); if ($hs1->{Water}) { ($text,$text2) = ('up to '.$hs1->{Water}, 'fewer'); } elsif ($hs1->{Dykes}) { ($text,$text2) = ('up to '.$hs1->{Dykes}, ''); } my $interval = $hs_sz * 1.75; my $demo_h = $hs_sz; #water_cubes_sz(3); my $demo_x0 = $hs_sz * 0.75 + $dyke_l * 0.60; my $demo_w = $demo_x0 + $dyke_l * 0.60; o(" % HS I $colour\n"); o(" gsave\n"); o(" ".pos_plus_dy_adjunct($c{PA}{HS1_initials})."\n"); o(" ", ($hs1->{XIYI}[0]*$interval), " ", (($hs1->{XIYI}[1]-1)*$interval), " translate\n"); if (defined $text) { o(" gsave\n"); o(" $demo_h setlinewidth 0 0 moveto $demo_w 0 rlineto\n"); o(" ", facepscolour($colour), " stroke grestore\n"); } one_hs($colour, mkvec(0,0)); if (defined $text) { o(" /words {\n"); o(" 2 copy moveto ($text) show\n"); o(" 2 copy moveto 0 -$text_sz rmoveto ($text2) show\n"); o(" } bind def\n"); o(" gsave ".($hs_sz * 0.8)." $cube_gap translate wordsshow grestore\n"); o(" $demo_x0 ",($hs_sz * -0.25)," translate\n"); } if ($hs1->{Water}) { o(" ",(water_cubes_sz(1))," 0 translate\n"); o(" 0 ",(-water_cubes_sz(1) * 0.3)," translate\n"); water_cubes(1, miscpscolour('edge')); } elsif ($hs1->{Dykes}) { o(" newpath dykepath\n"); o(" gsave ",miscpscolour('edge')," stroke grestore\n"); o(" gsave ",miscpscolour('dykehsadd')," fill grestore\n"); } o(" grestore\n"); } sub hs_initial () { hs_initial_1($_) foreach @{ $c{HS1} }; } sub play_hint () { my $sz = 20; o(" gsave ",miscpscolour('hinttext'), " ",pos_plus_dy_adjunct($c{PA}{PlayHint}),"\n"); o(" /Helvetica-Bold findfont $sz scalefont setfont\n"); my @t = split /\n/, $c{PlayHint}; foreach my $i (0..$#t) { my $t = $t[$i]; $t =~ s/[\\()]/\\$&/g; o(" 0 ",(-$i * $sz)," moveto ($t) show\n"); } o(" grestore"); } #----- main program ----- $xopts = shift @ARGV if $ARGV[0] =~ s/^-X//; $bounding = $1 if $xopts =~ s/b(\w+)//; $maxpaper = $1 if $xopts =~ s/p(\w+)//; $maxpaper =~ m/^a[134]$|^a1m$/ or confess; ($facesf, @ARGV) = @ARGV or die; parse_input_graph(); prep_region_rmap(); read_faces(); calculate_centres(); transform_coordinates(); adjust_sea(); computeboundings(); preamble(); fill_faces(); edge_faces(); dykes(); label_faces(); decks(); sea_track(); hs_initial(); play_hint(); postamble(); print STDERR Dumper(\%region) if $ENV{'GENERATE_BOARD_DUP'}; # Local variables: # cperl-indent-level: 2 # End.