NCOLOURS
};
-#define FROMCHAR(c) ((c)>='0'&&(c)<='9' ? (c)-'0' : \
- (c)>='A'&&(c)<='Z' ? (c)-'A'+10 : (c)-'a'+10)
-#define ISCHAR(c) (((c)>='0'&&(c)<='9') || \
- ((c)>='A'&&(c)<='Z') || ((c)>='a'&&(c)<='z'))
-#define TOCHAR(c) ((c)>=10 ? (c)-10+'a' : (c)+'0')
+/*
+ * In identity mode, we number the elements e,a,b,c,d,f,g,h,...
+ * Otherwise, they're a,b,c,d,e,f,g,h,... in the obvious way.
+ */
+#define E_TO_FRONT(c,id) ( (id) && (c)<=5 ? (c) % 5 + 1 : (c) )
+#define E_FROM_FRONT(c,id) ( (id) && (c)<=5 ? ((c) + 3) % 5 + 1 : (c) )
+
+#define FROMCHAR(c,id) E_TO_FRONT((((c)-('A'-1)) & ~0x20), id)
+#define ISCHAR(c) (((c)>='A'&&(c)<='Z') || ((c)>='a'&&(c)<='z'))
+#define TOCHAR(c,id) (E_FROM_FRONT(c,id) + ('a'-1))
struct game_params {
int w, diff, id;
unsigned char *immutable;
int *pencil; /* bitmaps using bits 1<<1..1<<n */
int completed, cheated;
+ digit *sequence; /* sequence of group elements shown */
+
+ /*
+ * This array indicates thick lines separating rows and columns
+ * placed and unplaced manually by the user as a visual aid, e.g.
+ * to delineate a subgroup and its cosets.
+ *
+ * When a line is placed, it's deemed to be between the two
+ * particular group elements that are on either side of it at the
+ * time; dragging those two away from each other automatically
+ * gets rid of the line. Hence, for a given element i, dividers[i]
+ * is either -1 (indicating no divider to the right of i), or some
+ * other element (indicating a divider to the right of i iff that
+ * element is the one right of it). These are eagerly cleared
+ * during drags.
+ */
+ int *dividers; /* thick lines between rows/cols */
};
static game_params *default_params(void)
const static struct game_params group_presets[] = {
{ 6, DIFF_NORMAL, TRUE },
{ 6, DIFF_NORMAL, FALSE },
- { 6, DIFF_HARD, TRUE },
- { 6, DIFF_HARD, FALSE },
{ 8, DIFF_NORMAL, TRUE },
{ 8, DIFF_NORMAL, FALSE },
+ { 8, DIFF_HARD, TRUE },
+ { 8, DIFF_HARD, FALSE },
{ 12, DIFF_NORMAL, TRUE },
};
}
} else if (*p == 'i') {
params->id = FALSE;
+ p++;
+ } else {
+ /* unrecognised character */
+ p++;
}
}
}
static char *validate_params(game_params *params, int full)
{
- if (params->w < 3 || params->w > 31)
- return "Grid size must be between 3 and 31";
+ if (params->w < 3 || params->w > 26)
+ return "Grid size must be between 3 and 26";
if (params->diff >= DIFFCOUNT)
return "Unknown difficulty rating";
+ if (!params->id && params->diff == DIFF_TRIVIAL) {
+ /*
+ * We can't have a Trivial-difficulty puzzle (i.e. latin
+ * square deductions only) without a clear identity, because
+ * identityless puzzles always have two rows and two columns
+ * entirely blank, and no latin-square deduction permits the
+ * distinguishing of two such rows.
+ */
+ return "Trivial puzzles must have an identity";
+ }
+ if (!params->id && params->w == 3) {
+ /*
+ * We can't have a 3x3 puzzle without an identity either,
+ * because 3x3 puzzles can't ever be harder than Trivial
+ * (there are no 3x3 latin squares which aren't also valid
+ * group tables, so enabling group-based deductions doesn't
+ * rule out any possible solutions) and - as above - Trivial
+ * puzzles can't not have an identity.
+ */
+ return "3x3 puzzles must have an identity";
+ }
return NULL;
}
static int solver_normal(struct latin_solver *solver, void *vctx)
{
int w = solver->o;
+#ifdef STANDALONE_SOLVER
+ char **names = solver->names;
+#endif
digit *grid = solver->grid;
int i, j, k;
int n = grid[(grid[i*w+j]-1)*w+k];
#ifdef STANDALONE_SOLVER
if (solver_show_working) {
- printf("%*sassociativity on %d,%d,%d: %d*%d = %d*%d\n",
+ printf("%*sassociativity on %s,%s,%s: %s*%s = %s*%s\n",
solver_recurse_depth*4, "",
- i+1, j+1, k+1,
- grid[i*w+j], k+1, i+1, grid[j*w+k]);
- printf("%*s placing %d at (%d,%d)\n",
+ names[i], names[j], names[k],
+ names[grid[i*w+j]-1], names[k],
+ names[i], names[grid[j*w+k]-1]);
+ printf("%*s placing %s at (%d,%d)\n",
solver_recurse_depth*4, "",
- n, x+1, y+1);
+ names[n-1], x+1, y+1);
}
#endif
if (solver->cube[(x*w+y)*w+n-1]) {
int n = grid[i*w+(grid[j*w+k]-1)];
#ifdef STANDALONE_SOLVER
if (solver_show_working) {
- printf("%*sassociativity on %d,%d,%d: %d*%d = %d*%d\n",
+ printf("%*sassociativity on %s,%s,%s: %s*%s = %s*%s\n",
solver_recurse_depth*4, "",
- i+1, j+1, k+1,
- grid[i*w+j], k+1, i+1, grid[j*w+k]);
- printf("%*s placing %d at (%d,%d)\n",
+ names[i], names[j], names[k],
+ names[grid[i*w+j]-1], names[k],
+ names[i], names[grid[j*w+k]-1]);
+ printf("%*s placing %s at (%d,%d)\n",
solver_recurse_depth*4, "",
- n, x+1, y+1);
+ names[n-1], x+1, y+1);
}
#endif
if (solver->cube[(x*w+y)*w+n-1]) {
#define SOLVER(upper,title,func,lower) func,
static usersolver_t const group_solvers[] = { DIFFLIST(SOLVER) };
-static int solver(int w, digit *grid, int maxdiff)
+static int solver(game_params *params, digit *grid, int maxdiff)
{
+ int w = params->w;
int ret;
-
- ret = latin_solver(grid, w, maxdiff,
- DIFF_TRIVIAL, DIFF_HARD, DIFF_EXTREME,
- DIFF_EXTREME, DIFF_UNREASONABLE,
- group_solvers, NULL, NULL, NULL);
+ struct latin_solver solver;
+#ifdef STANDALONE_SOLVER
+ char *p, text[100], *names[50];
+ int i;
+#endif
+
+ latin_solver_alloc(&solver, grid, w);
+#ifdef STANDALONE_SOLVER
+ for (i = 0, p = text; i < w; i++) {
+ names[i] = p;
+ *p++ = TOCHAR(i+1, params->id);
+ *p++ = '\0';
+ }
+ solver.names = names;
+#endif
+
+ ret = latin_solver_main(&solver, maxdiff,
+ DIFF_TRIVIAL, DIFF_HARD, DIFF_EXTREME,
+ DIFF_EXTREME, DIFF_UNREASONABLE,
+ group_solvers, NULL, NULL, NULL);
+
+ latin_solver_free(&solver);
return ret;
}
static const struct group groupdata[] = {
/* order 2 */
- {1L, 2, 1, "21"},
+ {1L, 2, 1, "BA"},
/* order 3 */
- {2L, 3, 1, "231"},
+ {2L, 3, 1, "BCA"},
/* order 4 */
- {2L, 4, 1, "2341"},
- {6L, 4, 2, "2143" "3412"},
+ {2L, 4, 1, "BCDA"},
+ {6L, 4, 2, "BADC" "CDAB"},
/* order 5 */
- {4L, 5, 1, "23451"},
+ {4L, 5, 1, "BCDEA"},
/* order 6 */
- {6L, 6, 2, "365214" "214365"},
- {2L, 6, 1, "436521"},
+ {6L, 6, 2, "CFEBAD" "BADCFE"},
+ {2L, 6, 1, "DCFEBA"},
/* order 7 */
- {6L, 7, 1, "2345671"},
+ {6L, 7, 1, "BCDEFGA"},
/* order 8 */
- {4L, 8, 1, "23564781"},
- {8L, 8, 2, "24567183" "57284361"},
- {8L, 8, 2, "57284361" "21563487"},
- {24L, 8, 2, "24567183" "38472516"},
- {168L, 8, 3, "21563487" "35172846" "46718235"},
+ {4L, 8, 1, "BCEFDGHA"},
+ {8L, 8, 2, "BDEFGAHC" "EGBHDCFA"},
+ {8L, 8, 2, "EGBHDCFA" "BAEFCDHG"},
+ {24L, 8, 2, "BDEFGAHC" "CHDGBEAF"},
+ {168L, 8, 3, "BAEFCDHG" "CEAGBHDF" "DFGAHBCE"},
/* order 9 */
- {6L, 9, 1, "245378691"},
- {48L, 9, 2, "245178396" "356781924"},
+ {6L, 9, 1, "BDECGHFIA"},
+ {48L, 9, 2, "BDEAGHCIF" "CEFGHAIBD"},
/* order 10 */
- {20L, 10, 2, "3A52749618" "21436587A9"},
- {4L, 10, 1, "436587A921"},
+ {20L, 10, 2, "CJEBGDIFAH" "BADCFEHGJI"},
+ {4L, 10, 1, "DCFEHGJIBA"},
/* order 11 */
- {10L, 11, 1, "23456789AB1"},
+ {10L, 11, 1, "BCDEFGHIJKA"},
/* order 12 */
- {12L, 12, 2, "7C4BA5832916" "2356179A4BC8"},
- {4L, 12, 1, "589AB32C4761"},
- {24L, 12, 2, "256719AB34C8" "6A2B8C574391"},
- {12L, 12, 2, "7C4BA5832916" "2156349A78CB"},
- {12L, 12, 2, "649A78C2B153" "794B6C83A512"},
+ {12L, 12, 2, "GLDKJEHCBIAF" "BCEFAGIJDKLH"},
+ {4L, 12, 1, "EHIJKCBLDGFA"},
+ {24L, 12, 2, "BEFGAIJKCDLH" "FJBKHLEGDCIA"},
+ {12L, 12, 2, "GLDKJEHCBIAF" "BAEFCDIJGHLK"},
+ {12L, 12, 2, "FDIJGHLBKAEC" "GIDKFLHCJEAB"},
/* order 13 */
- {12L, 13, 1, "23456789ABCD1"},
+ {12L, 13, 1, "BCDEFGHIJKLMA"},
/* order 14 */
- {42L, 14, 2, "5C7E92B4D6183A" "21436587A9CBED"},
- {6L, 14, 1, "6587A9CBED2143"},
+ {42L, 14, 2, "ELGNIBKDMFAHCJ" "BADCFEHGJILKNM"},
+ {6L, 14, 1, "FEHGJILKNMBADC"},
/* order 15 */
- {8L, 15, 1, "5783AB6DE9F2C41"},
+ {8L, 15, 1, "EGHCJKFMNIOBLDA"},
/* order 16 */
- {8L, 16, 1, "DBEG6F1427C3958A"},
- {96L, 16, 2, "9CB3FE6G54A87D12" "2467891BCDE3F5GA"},
- {32L, 16, 2, "D98G643FE2C1BA75" "25678AB1CDEF34G9"},
- {32L, 16, 2, "9613F7CD45A2EGB8" "25678AB1CDEF34G9"},
- {16L, 16, 2, "DF8G6B39E2C14A75" "2467895BCDEAF1G3"},
- {16L, 16, 2, "D98G64AFE2C5B371" "2467895BCDEAF1G3"},
- {32L, 16, 2, "DF8G6439E2C5BA71" "21678345CDE9ABGF"},
- {16L, 16, 2, "D98G6BAFE2C14375" "74G8EF5B6C2391DA"},
- {32L, 16, 2, "D92G64AF78C5B3E1" "3C59A7DGB1F8E642"},
+ {8L, 16, 1, "MKNPFOADBGLCIEHJ"},
+ {96L, 16, 2, "ILKCONFPEDJHGMAB" "BDFGHIAKLMNCOEPJ"},
+ {32L, 16, 2, "MIHPFDCONBLAKJGE" "BEFGHJKALMNOCDPI"},
+ {32L, 16, 2, "IFACOGLMDEJBNPKH" "BEFGHJKALMNOCDPI"},
+ {16L, 16, 2, "MOHPFKCINBLADJGE" "BDFGHIEKLMNJOAPC"},
+ {16L, 16, 2, "MIHPFDJONBLEKCGA" "BDFGHIEKLMNJOAPC"},
+ {32L, 16, 2, "MOHPFDCINBLEKJGA" "BAFGHCDELMNIJKPO"},
+ {16L, 16, 2, "MIHPFKJONBLADCGE" "GDPHNOEKFLBCIAMJ"},
+ {32L, 16, 2, "MIBPFDJOGHLEKCNA" "CLEIJGMPKAOHNFDB"},
{192L, 16, 3,
- "D38G619AE2C45F7B" "25678AB1CDEF34G9" "7BC2EF546G8A91D3"},
- {64L, 16, 3, "D38G619AE2C45F7B" "CF76GBA92ED54381" "3D19A8G645FE2CB7"},
+ "MCHPFAIJNBLDEOGK" "BEFGHJKALMNOCDPI" "GKLBNOEDFPHJIAMC"},
+ {64L, 16, 3, "MCHPFAIJNBLDEOGK" "LOGFPKJIBNMEDCHA" "CMAIJHPFDEONBLKG"},
{192L, 16, 3,
- "9GB3F7DC54A2E618" "25678AB1CDEF34G9" "3D59A2G6B1F78C4E"},
- {48L, 16, 3, "9G4AFE6C5B327D18" "6A2CD5F378GB19E4" "4795BC8EAF1DG236"},
+ "IPKCOGMLEDJBNFAH" "BEFGHJKALMNOCDPI" "CMEIJBPFKAOGHLDN"},
+ {48L, 16, 3, "IPDJONFLEKCBGMAH" "FJBLMEOCGHPKAIND" "DGIEKLHNJOAMPBCF"},
{20160L, 16, 4,
- "58AB1DE2F34G679C" "21678345CDE9ABGF" "3619A2CD45F78GBE"
- "4791BC2E3F56G8AD"},
+ "EHJKAMNBOCDPFGIL" "BAFGHCDELMNIJKPO" "CFAIJBLMDEOGHPKN"
+ "DGIAKLBNCOEFPHJM"},
/* order 17 */
- {16L, 17, 1, "56789ABCDEFGH1234"},
+ {16L, 17, 1, "EFGHIJKLMNOPQABCD"},
/* order 18 */
- {54L, 18, 2, "DB9HFGE17CI5342A86" "215634ABC789FGDEIH"},
- {6L, 18, 1, "53AB786FG4DECI9H21"},
- {12L, 18, 2, "53AB782FG1DE6I4HC9" "BEFGH36I5978CA1D24"},
+ {54L, 18, 2, "MKIQOPNAGLRECDBJHF" "BAEFCDJKLGHIOPMNRQ"},
+ {6L, 18, 1, "ECJKGHFOPDMNLRIQBA"},
+ {12L, 18, 2, "ECJKGHBOPAMNFRDQLI" "KNOPQCFREIGHLJAMBD"},
{432L, 18, 3,
- "96E1BCH34FG278I5DA" "EFH36I978BCA1DG245" "215634ABC789FGDEIH"},
- {48L, 18, 2, "53AB782FG1DE6I4HC9" "64BC89FG2DE1I5H3A7"},
+ "IFNAKLQCDOPBGHREMJ" "NOQCFRIGHKLJAMPBDE" "BAEFCDJKLGHIOPMNRQ"},
+ {48L, 18, 2, "ECJKGHBOPAMNFRDQLI" "FDKLHIOPBMNAREQCJG"},
/* order 19 */
- {18L, 19, 1, "56789ABCDEFGHIJ1234"},
+ {18L, 19, 1, "EFGHIJKLMNOPQRSABCD"},
/* order 20 */
- {40L, 20, 2, "7K4BI58F29CJ6DG3AH1E" "5129346D78AHBCEKFGIJ"},
- {8L, 20, 1, "589AC3DEG7HIJB2K4F61"},
- {20L, 20, 2, "4AJ8HE3CKI7G52B196FD" "5129346D78AHBCEKFGIJ"},
- {40L, 20, 2, "7K4BI58F29CJ6DG3AH1E" "5329176D4BAH8FEKCJIG"},
- {24L, 20, 2, "976D4BAH8FEKCJI5G321" "649A78DEBCHIFGK2J153"},
+ {40L, 20, 2, "GTDKREHOBILSFMPCJQAN" "EABICDFMGHJQKLNTOPRS"},
+ {8L, 20, 1, "EHIJLCMNPGQRSKBTDOFA"},
+ {20L, 20, 2, "DJSHQNCLTRGPEBKAIFOM" "EABICDFMGHJQKLNTOPRS"},
+ {40L, 20, 2, "GTDKREHOBILSFMPCJQAN" "ECBIAGFMDKJQHONTLSRP"},
+ {24L, 20, 2, "IGFMDKJQHONTLSREPCBA" "FDIJGHMNKLQROPTBSAEC"},
/* order 21 */
- {42L, 21, 2, "9KCJ2FL5I4817B3AE6DHG" "5A8CDBFGEIJH1LK342679"},
- {12L, 21, 1, "5783AB6DE9GHCJKFL2I41"},
+ {42L, 21, 2, "ITLSBOUERDHAGKCJNFMQP" "EJHLMKOPNRSQAUTCDBFGI"},
+ {12L, 21, 1, "EGHCJKFMNIPQLSTOUBRDA"},
/* order 22 */
- {110L, 22, 2, "5K7M92B4D6F8HAJCLE1G3I" "21436587A9CBEDGFIHKJML"},
- {10L, 22, 1, "6587A9CBEDGFIHKJML2143"},
+ {110L, 22, 2, "ETGVIBKDMFOHQJSLUNAPCR" "BADCFEHGJILKNMPORQTSVU"},
+ {10L, 22, 1, "FEHGJILKNMPORQTSVUBADC"},
/* order 23 */
- {22L, 23, 1, "56789ABCDEFGHIJKLMN1234"},
+ {22L, 23, 1, "EFGHIJKLMNOPQRSTUVWABCD"},
/* order 24 */
- {24L, 24, 2, "HO5ANGLDBCI9M26KJ1378E4F" "8IEFGJN3KLM2C49AO671BHD5"},
- {8L, 24, 1, "DH2KL4IN678OA5C9EFGBJ1M3"},
- {24L, 24, 2, "9FHI25LM6N78BC1ODEGJ34KA" "EAOFM74BJDK69GH5C3LI2N18"},
- {48L, 24, 2, "HL5ANMO6BCI9G7DEJ132FK48" "8JEFGNC4KLM2I91BO673H5DA"},
- {24L, 24, 2, "HO5ANGLDBCI9M26KJ1378E4F" "KN8EOCI9FGLDJ13HM2645A7B"},
- {48L, 24, 2, "HL5ANMO6BCI9G7DEJ132FK48" "21678345DEFG9ABCKLMHIJON"},
+ {24L, 24, 2, "QXEJWPUMKLRIVBFTSACGHNDO" "HRNOPSWCTUVBLDIJXFGAKQME"},
+ {8L, 24, 1, "MQBTUDRWFGHXJELINOPKSAVC"},
+ {24L, 24, 2, "IOQRBEUVFWGHKLAXMNPSCDTJ" "NJXOVGDKSMTFIPQELCURBWAH"},
+ {48L, 24, 2, "QUEJWVXFKLRIPGMNSACBOTDH" "HSNOPWLDTUVBRIAKXFGCQEMJ"},
+ {24L, 24, 2, "QXEJWPUMKLRIVBFTSACGHNDO" "TWHNXLRIOPUMSACQVBFDEJGK"},
+ {48L, 24, 2, "QUEJWVXFKLRIPGMNSACBOTDH" "BAFGHCDEMNOPIJKLTUVQRSXW"},
{48L, 24, 3,
- "HOBANMLD5JI9G76KC432FE18" "AL5HIGO6BCN3M2DEJ1978K4F"
- "8JEFGNC4KLM2I91BO673H5DA"},
+ "QXKJWVUMESRIPGFTLDCBONAH" "JUEQRPXFKLWCVBMNSAIGHTDO"
+ "HSNOPWLDTUVBRIAKXFGCQEMJ"},
{24L, 24, 3,
- "HLBANGO65JI9M2DEC4378K1F" "AO5HIMLDBCN3G76KJ192FE48"
- "KIFEOCN38MLDJ19AG7645H2B"},
- {16L, 24, 2, "DI7KLCN9FG6OJ4AH2ME5B381" "MBO8FH1JEKG23N45L679ACDI"},
- {16L, 24, 2, "DI7KLCN9FG6OJ4AH2ME5B381" "IDCN97KLJ4AHFG6O5B32ME18"},
- {48L, 24, 2, "9LCHI7ODJ43NFGEK5BA2M618" "7CDFGIJ4KL2MN95B6O8AH1E3"},
- {24L, 24, 2, "LAGODI3JE87KCN9B6M254HF1" "EIL6MCN9GODFA54H87K3J12B"},
- {24L, 24, 2, "D92KL1HI678O345NEFGABCMJ" "FBOM6NJ37LKE4IHA2GD1C985"},
+ "QUKJWPXFESRIVBMNLDCGHTAO" "JXEQRVUMKLWCPGFTSAIBONDH"
+ "TRONXLWCHVUMSAIJPGFDEQBK"},
+ {16L, 24, 2, "MRGTULWIOPFXSDJQBVNEKCHA" "VKXHOQASNTPBCWDEUFGIJLMR"},
+ {16L, 24, 2, "MRGTULWIOPFXSDJQBVNEKCHA" "RMLWIGTUSDJQOPFXEKCBVNAH"},
+ {48L, 24, 2, "IULQRGXMSDCWOPNTEKJBVFAH" "GLMOPRSDTUBVWIEKFXHJQANC"},
+ {24L, 24, 2, "UJPXMRCSNHGTLWIKFVBEDQOA" "NRUFVLWIPXMOJEDQHGTCSABK"},
+ {24L, 24, 2, "MIBTUAQRFGHXCDEWNOPJKLVS" "OKXVFWSCGUTNDRQJBPMALIHE"},
{144L, 24, 3,
- "HOBANMLD5JI9G76KC432FE18" "AL5HIGO6BCN3M2DEJ1978K4F"
- "21678345DEFG9ABCKLMHIJON"},
+ "QXKJWVUMESRIPGFTLDCBONAH" "JUEQRPXFKLWCVBMNSAIGHTDO"
+ "BAFGHCDEMNOPIJKLTUVQRSXW"},
{336L, 24, 3,
- "HKBANFEO5JI98MLDC43G7612" "AE5HI8KLBCN3FGO6J19M2D47"
- "85EFGABCKLM2HIJ1O67N34D9"},
+ "QTKJWONXESRIHVUMLDCPGFAB" "JNEQRHTUKLWCOPXFSAIVBMDG"
+ "HENOPJKLTUVBQRSAXFGWCDMI"},
/* order 25 */
- {20L, 25, 1, "589CDEGHIJ6KLM2ANO4FP71B3"},
- {480L, 25, 2, "589CDEGHIJ3KLM26NO4AP7FB1" "245789BCDE1GHIJ3KLM6NOAPF"},
+ {20L, 25, 1, "EHILMNPQRSFTUVBJWXDOYGAKC"},
+ {480L, 25, 2, "EHILMNPQRSCTUVBFWXDJYGOKA" "BDEGHIKLMNAPQRSCTUVFWXJYO"},
/* order 26 */
{156L, 26, 2,
- "5O7Q92B4D6F8HAJCLENGPI1K3M" "21436587A9CBEDGFIHKJMLONQP"},
- {12L, 26, 1, "6587A9CBEDGFIHKJMLONQP2143"},
- /* order 27 */
- {18L, 27, 1, "53BC689IJKDE4GHOP7LMANRFQ12"},
- {108L, 27, 2,
- "54BC79AIJKEFGH1OPLM2N3RQ68D" "DI2LG5O67Q4NBCREF9A8JKMH1P3"},
- {432L, 27, 2,
- "51BC234IJK6789AOPDEFGHRLMNQ" "3E89PLM1GHRB7Q64NKIJFDA5O2C"},
- {54L, 27, 2,
- "54BC79AIJKEFGH1OPLM2N3RQ68D" "DR2LNKI67QA8P5OEFH1GBCM34J9"},
- {11232L, 27, 3,
- "51BC234IJK6789AOPDEFGHRLMNQ" "3689BDE1GHIJ2LM4N5OP7QACRFK"
- "479ACEFGH1JKLM2N3OP5Q68RBDI"},
- /* order 28 */
- {84L, 28, 2,
- "7S4BQ58F29CJ6DGNAHKRELO3IP1M" "5129346D78AHBCELFGIPJKMSNOQR"},
- {12L, 28, 1, "589AC3DEG7HIKBLMOFPQRJ2S4N61"},
- {84L, 28, 2,
- "7S4BQ58F29CJ6DGNAHKRELO3IP1M" "5329176D4BAH8FELCJIPGNMSKRQO"},
- {36L, 28, 2,
- "976D4BAH8FELCJIPGNMSKRQ5O321" "649A78DEBCHIFGLMJKPQNOS2R153"},
- /* order 29 */
- {28L, 29, 1, "56789ABCDEFGHIJKLMNOPQRST1234"},
- /* order 30 */
- {24L, 30, 2,
- "LHQ7NOTDERSA9JK6UGF1PBCM34I285" "BFHIL3NO5Q78RSATDE6UG9JKCM1P24"},
- {40L, 30, 2,
- "DU4JOA89PS2GEFT56MKL7BCRQ1HI3N" "BQGHT36MNL78CRS1DEIU54JKOA9P2F"},
- {120L, 30, 2,
- "DS4JU589POABEFT2GHKL76MNQ1CR3I" "215634ABC789GHIDEFMNOJKLRSPQUT"},
- {8L, 30, 1, "HEMNJKCRS9PQIU5FT3OABL782G1D64"},
- /* order 31 */
- {30L, 31, 1, "56789ABCDEFGHIJKLMNOPQRSTUV1234"},
+ "EXGZIBKDMFOHQJSLUNWPYRATCV" "BADCFEHGJILKNMPORQTSVUXWZY"},
+ {12L, 26, 1, "FEHGJILKNMPORQTSVUXWZYBADC"},
};
static const struct groups groups[] = {
- {0, NULL}, /* trivial case: 0 */
- {0, NULL}, /* trivial case: 1 */
- {1, groupdata + 0}, /* 2 */
- {1, groupdata + 1}, /* 3 */
- {2, groupdata + 2}, /* 4 */
- {1, groupdata + 4}, /* 5 */
- {2, groupdata + 5}, /* 6 */
- {1, groupdata + 7}, /* 7 */
- {5, groupdata + 8}, /* 8 */
- {2, groupdata + 13}, /* 9 */
- {2, groupdata + 15}, /* 10 */
- {1, groupdata + 17}, /* 11 */
- {5, groupdata + 18}, /* 12 */
- {1, groupdata + 23}, /* 13 */
- {2, groupdata + 24}, /* 14 */
- {1, groupdata + 26}, /* 15 */
- {14, groupdata + 27}, /* 16 */
- {1, groupdata + 41}, /* 17 */
- {5, groupdata + 42}, /* 18 */
- {1, groupdata + 47}, /* 19 */
- {5, groupdata + 48}, /* 20 */
- {2, groupdata + 53}, /* 21 */
- {2, groupdata + 55}, /* 22 */
- {1, groupdata + 57}, /* 23 */
- {15, groupdata + 58}, /* 24 */
- {2, groupdata + 73}, /* 25 */
- {2, groupdata + 75}, /* 26 */
- {5, groupdata + 77}, /* 27 */
- {4, groupdata + 82}, /* 28 */
- {1, groupdata + 86}, /* 29 */
- {4, groupdata + 87}, /* 30 */
- {1, groupdata + 91}, /* 31 */
+ {0, NULL}, /* trivial case: 0 */
+ {0, NULL}, /* trivial case: 1 */
+ {1, groupdata + 0}, /* 2 */
+ {1, groupdata + 1}, /* 3 */
+ {2, groupdata + 2}, /* 4 */
+ {1, groupdata + 4}, /* 5 */
+ {2, groupdata + 5}, /* 6 */
+ {1, groupdata + 7}, /* 7 */
+ {5, groupdata + 8}, /* 8 */
+ {2, groupdata + 13}, /* 9 */
+ {2, groupdata + 15}, /* 10 */
+ {1, groupdata + 17}, /* 11 */
+ {5, groupdata + 18}, /* 12 */
+ {1, groupdata + 23}, /* 13 */
+ {2, groupdata + 24}, /* 14 */
+ {1, groupdata + 26}, /* 15 */
+ {14, groupdata + 27}, /* 16 */
+ {1, groupdata + 41}, /* 17 */
+ {5, groupdata + 42}, /* 18 */
+ {1, groupdata + 47}, /* 19 */
+ {5, groupdata + 48}, /* 20 */
+ {2, groupdata + 53}, /* 21 */
+ {2, groupdata + 55}, /* 22 */
+ {1, groupdata + 57}, /* 23 */
+ {15, groupdata + 58}, /* 24 */
+ {2, groupdata + 73}, /* 25 */
+ {2, groupdata + 75}, /* 26 */
};
/* ----- data generated by group.gap ends ----- */
* I tested it using the following shell command:
for d in t n h x u; do
- for i in {3..9}; do
- echo ./group --generate 1 ${i}d${d}
- perl -e 'alarm 30; exec @ARGV' ./group --generate 5 ${i}d${d} >/dev/null \
- || echo broken
+ for id in '' i; do
+ for i in {3..9}; do
+ echo -n "./group --generate 1 ${i}d${d}${id}: "
+ perl -e 'alarm 30; exec @ARGV' \
+ ./group --generate 1 ${i}d${d}${id} >/dev/null && echo ok
+ done
done
done
* _out_, so as to detect exceptions that should be removed as
* well as those which should be added.
*/
- if (w <= 9 && diff == DIFF_EXTREME)
+ if (w < 5 && diff == DIFF_UNREASONABLE)
+ diff--;
+ if ((w < 5 || ((w == 6 || w == 8) && params->id)) && diff == DIFF_EXTREME)
diff--;
- if (w <= 6 && diff == DIFF_HARD)
+ if ((w < 6 || (w == 6 && params->id)) && diff == DIFF_HARD)
+ diff--;
+ if ((w < 4 || (w == 4 && params->id)) && diff == DIFF_NORMAL)
diff--;
- if (w <= 4 && diff > DIFF_TRIVIAL)
- diff = DIFF_TRIVIAL;
grid = snewn(a, digit);
soln = snewn(a, digit);
* Apply each group generator to row, constructing a
* new row.
*/
- nri = FROMCHAR(gen[row[0]-1]); /* which row is it? */
+ nri = gen[row[0]-1] - 'A' + 1; /* which row is it? */
newrow = soln + (nri-1)*w;
if (!newrow[0]) { /* not done yet */
for (k = 0; k < w; k++)
- newrow[k] = FROMCHAR(gen[row[k]-1]);
+ newrow[k] = gen[row[k]-1] - 'A' + 1;
grid[qt++] = nri;
}
}
}
memcpy(soln2, grid, a);
- if (solver(w, soln2, diff) > diff)
+ if (solver(params, soln2, diff) > diff)
continue; /* go round again if that didn't work */
}
for (i = 0; i < k; i++) {
memcpy(soln2, grid, a);
soln2[indices[i]] = 0;
- if (solver(w, soln2, diff) <= diff)
+ if (solver(params, soln2, diff) <= diff)
grid[indices[i]] = 0;
}
*/
if (diff > 0) {
memcpy(soln2, grid, a);
- if (solver(w, soln2, diff-1) < diff)
+ if (solver(params, soln2, diff-1) < diff)
continue; /* go round and try again */
}
*aux = snewn(a+2, char);
(*aux)[0] = 'S';
for (i = 0; i < a; i++)
- (*aux)[i+1] = TOCHAR(soln[i]);
+ (*aux)[i+1] = TOCHAR(soln[i], params->id);
(*aux)[a+1] = '\0';
sfree(grid);
state->immutable[i] = 0;
state->pencil[i] = 0;
}
+ state->sequence = snewn(w, digit);
+ state->dividers = snewn(w, int);
+ for (i = 0; i < w; i++) {
+ state->sequence[i] = i;
+ state->dividers[i] = -1;
+ }
desc = spec_to_grid(desc, state->grid, a);
for (i = 0; i < a; i++)
ret->grid = snewn(a, digit);
ret->immutable = snewn(a, unsigned char);
ret->pencil = snewn(a, int);
+ ret->sequence = snewn(w, digit);
+ ret->dividers = snewn(w, int);
memcpy(ret->grid, state->grid, a*sizeof(digit));
memcpy(ret->immutable, state->immutable, a*sizeof(unsigned char));
memcpy(ret->pencil, state->pencil, a*sizeof(int));
+ memcpy(ret->sequence, state->sequence, w*sizeof(digit));
+ memcpy(ret->dividers, state->dividers, w*sizeof(int));
ret->completed = state->completed;
ret->cheated = state->cheated;
sfree(state->grid);
sfree(state->immutable);
sfree(state->pencil);
+ sfree(state->sequence);
sfree(state);
}
soln = snewn(a, digit);
memcpy(soln, state->grid, a*sizeof(digit));
- ret = solver(w, soln, DIFFCOUNT-1);
+ ret = solver(&state->par, soln, DIFFCOUNT-1);
if (ret == diff_impossible) {
*error = "No solution exists for this puzzle";
out = snewn(a+2, char);
out[0] = 'S';
for (i = 0; i < a; i++)
- out[i+1] = TOCHAR(soln[i]);
+ out[i+1] = TOCHAR(soln[i], state->par.id);
out[a+1] = '\0';
}
if (d == 0) {
ch = '.';
} else {
- ch = TOCHAR(d);
+ ch = TOCHAR(d, state->par.id);
}
*p++ = ch;
* allowed on immutable squares.
*/
int hcursor;
+ /*
+ * This indicates whether we're dragging a table header to
+ * reposition an entire row or column.
+ */
+ int drag; /* 0=none 1=row 2=col */
+ int dragnum; /* element being dragged */
+ int dragpos; /* its current position */
+ int edgepos;
};
static game_ui *new_ui(game_state *state)
ui->hx = ui->hy = 0;
ui->hpencil = ui->hshow = ui->hcursor = 0;
+ ui->drag = 0;
return ui;
}
#define FLASH_TIME 0.4F
+#define DF_DIVIDER_TOP 0x1000
+#define DF_DIVIDER_BOT 0x2000
+#define DF_DIVIDER_LEFT 0x4000
+#define DF_DIVIDER_RIGHT 0x8000
#define DF_HIGHLIGHT 0x0400
#define DF_HIGHLIGHT_PENCIL 0x0200
#define DF_IMMUTABLE 0x0100
+#define DF_LEGEND 0x0080
#define DF_DIGIT_MASK 0x001F
#define EF_DIGIT_SHIFT 5
#define EF_LATIN (1UL << (6*EF_DIGIT_SHIFT))
struct game_drawstate {
+ game_params par;
int w, tilesize;
int started;
- long *tiles, *pencil, *errors;
+ long *tiles, *legend, *pencil, *errors;
long *errtmp;
+ digit *sequence;
};
static int check_errors(game_state *state, long *errors)
digit *grid = state->grid;
int i, j, k, x, y, errs = FALSE;
+ /*
+ * To verify that we have a valid group table, it suffices to
+ * test latin-square-hood and associativity only. All the other
+ * group axioms follow from those two.
+ *
+ * Proof:
+ *
+ * Associativity is given; closure is obvious from latin-
+ * square-hood. We need to show that an identity exists and that
+ * every element has an inverse.
+ *
+ * Identity: take any element a. There will be some element e
+ * such that ea=a (in a latin square, every element occurs in
+ * every row and column, so a must occur somewhere in the a
+ * column, say on row e). For any other element b, there must
+ * exist x such that ax=b (same argument from latin-square-hood
+ * again), and then associativity gives us eb = e(ax) = (ea)x =
+ * ax = b. Hence eb=b for all b, i.e. e is a left-identity. A
+ * similar argument tells us that there must be some f which is
+ * a right-identity, and then we show they are the same element
+ * by observing that ef must simultaneously equal e and equal f.
+ *
+ * Inverses: given any a, by the latin-square argument again,
+ * there must exist p and q such that pa=e and aq=e (i.e. left-
+ * and right-inverses). We can show these are equal by
+ * associativity: p = pe = p(aq) = (pa)q = eq = q. []
+ */
+
if (errors)
for (i = 0; i < a; i++)
errors[i] = 0;
tx = FROMCOORD(x);
ty = FROMCOORD(y);
- if (tx >= 0 && tx < w && ty >= 0 && ty < w) {
- if (button == LEFT_BUTTON) {
- if (tx == ui->hx && ty == ui->hy &&
- ui->hshow && ui->hpencil == 0) {
- ui->hshow = 0;
+ if (ui->drag) {
+ if (IS_MOUSE_DRAG(button)) {
+ int tcoord = ((ui->drag &~ 4) == 1 ? ty : tx);
+ ui->drag |= 4; /* some movement has happened */
+ if (tcoord >= 0 && tcoord < w) {
+ ui->dragpos = tcoord;
+ return "";
+ }
+ } else if (IS_MOUSE_RELEASE(button)) {
+ if (ui->drag & 4) {
+ ui->drag = 0; /* end drag */
+ if (state->sequence[ui->dragpos] == ui->dragnum)
+ return ""; /* drag was a no-op overall */
+ sprintf(buf, "D%d,%d", ui->dragnum, ui->dragpos);
+ return dupstr(buf);
} else {
- ui->hx = tx;
- ui->hy = ty;
- ui->hshow = !state->immutable[ty*w+tx];
- ui->hpencil = 0;
+ ui->drag = 0; /* end 'drag' */
+ if (ui->edgepos > 0 && ui->edgepos < w) {
+ sprintf(buf, "V%d,%d",
+ state->sequence[ui->edgepos-1],
+ state->sequence[ui->edgepos]);
+ return dupstr(buf);
+ } else
+ return ""; /* no-op */
}
- ui->hcursor = 0;
- return ""; /* UI activity occurred */
}
- if (button == RIGHT_BUTTON) {
- /*
- * Pencil-mode highlighting for non filled squares.
- */
- if (state->grid[ty*w+tx] == 0) {
+ } else if (IS_MOUSE_DOWN(button)) {
+ if (tx >= 0 && tx < w && ty >= 0 && ty < w) {
+ tx = state->sequence[tx];
+ ty = state->sequence[ty];
+ if (button == LEFT_BUTTON) {
if (tx == ui->hx && ty == ui->hy &&
- ui->hshow && ui->hpencil) {
+ ui->hshow && ui->hpencil == 0) {
ui->hshow = 0;
} else {
- ui->hpencil = 1;
ui->hx = tx;
ui->hy = ty;
- ui->hshow = 1;
+ ui->hshow = !state->immutable[ty*w+tx];
+ ui->hpencil = 0;
}
- } else {
- ui->hshow = 0;
+ ui->hcursor = 0;
+ return ""; /* UI activity occurred */
+ }
+ if (button == RIGHT_BUTTON) {
+ /*
+ * Pencil-mode highlighting for non filled squares.
+ */
+ if (state->grid[ty*w+tx] == 0) {
+ if (tx == ui->hx && ty == ui->hy &&
+ ui->hshow && ui->hpencil) {
+ ui->hshow = 0;
+ } else {
+ ui->hpencil = 1;
+ ui->hx = tx;
+ ui->hy = ty;
+ ui->hshow = 1;
+ }
+ } else {
+ ui->hshow = 0;
+ }
+ ui->hcursor = 0;
+ return ""; /* UI activity occurred */
}
- ui->hcursor = 0;
- return ""; /* UI activity occurred */
+ } else if (tx >= 0 && tx < w && ty == -1) {
+ ui->drag = 2;
+ ui->dragnum = state->sequence[tx];
+ ui->dragpos = tx;
+ ui->edgepos = FROMCOORD(x + TILESIZE/2);
+ return "";
+ } else if (ty >= 0 && ty < w && tx == -1) {
+ ui->drag = 1;
+ ui->dragnum = state->sequence[ty];
+ ui->dragpos = ty;
+ ui->edgepos = FROMCOORD(y + TILESIZE/2);
+ return "";
}
}
+
if (IS_CURSOR_MOVE(button)) {
move_cursor(button, &ui->hx, &ui->hy, w, w, 0);
ui->hshow = ui->hcursor = 1;
}
if (ui->hshow &&
- ((ISCHAR(button) && FROMCHAR(button) <= w) ||
+ ((ISCHAR(button) && FROMCHAR(button, state->par.id) <= w) ||
button == CURSOR_SELECT2 || button == '\b')) {
- int n = FROMCHAR(button);
+ int n = FROMCHAR(button, state->par.id);
if (button == CURSOR_SELECT2 || button == '\b')
n = 0;
{
int w = from->par.w, a = w*w;
game_state *ret;
- int x, y, i, n;
+ int x, y, i, j, n;
if (move[0] == 'S') {
ret = dup_game(from);
ret->completed = ret->cheated = TRUE;
for (i = 0; i < a; i++) {
- if (!ISCHAR(move[i+1]) || FROMCHAR(move[i+1]) > w) {
+ if (!ISCHAR(move[i+1]) || FROMCHAR(move[i+1], from->par.id) > w) {
free_game(ret);
return NULL;
}
- ret->grid[i] = FROMCHAR(move[i+1]);
+ ret->grid[i] = FROMCHAR(move[i+1], from->par.id);
ret->pencil[i] = 0;
}
ret->pencil[i] = (1 << (w+1)) - (1 << 1);
}
return ret;
+ } else if (move[0] == 'D' &&
+ sscanf(move+1, "%d,%d", &x, &y) == 2) {
+ /*
+ * Reorder the rows and columns so that digit x is in position
+ * y.
+ */
+ ret = dup_game(from);
+ for (i = j = 0; i < w; i++) {
+ if (i == y) {
+ ret->sequence[i] = x;
+ } else {
+ if (from->sequence[j] == x)
+ j++;
+ ret->sequence[i] = from->sequence[j++];
+ }
+ }
+ /*
+ * Eliminate any obsoleted dividers.
+ */
+ for (x = 0; x+1 < w; x++) {
+ int i = ret->sequence[x], j = ret->sequence[x+1];
+ if (ret->dividers[i] != j)
+ ret->dividers[i] = -1;
+ }
+ return ret;
+ } else if (move[0] == 'V' &&
+ sscanf(move+1, "%d,%d", &i, &j) == 2) {
+ ret = dup_game(from);
+ if (ret->dividers[i] == j)
+ ret->dividers[i] = -1;
+ else
+ ret->dividers[i] = j;
+ return ret;
} else
return NULL; /* couldn't parse move string */
}
int i;
ds->w = w;
+ ds->par = state->par; /* structure copy */
ds->tilesize = 0;
ds->started = FALSE;
ds->tiles = snewn(a, long);
+ ds->legend = snewn(w, long);
ds->pencil = snewn(a, long);
ds->errors = snewn(a, long);
+ ds->sequence = snewn(a, digit);
for (i = 0; i < a; i++)
ds->tiles[i] = ds->pencil[i] = -1;
+ for (i = 0; i < w; i++)
+ ds->legend[i] = -1;
ds->errtmp = snewn(a, long);
return ds;
sfree(ds->pencil);
sfree(ds->errors);
sfree(ds->errtmp);
+ sfree(ds->sequence);
sfree(ds);
}
cw = tw = TILESIZE-1;
ch = th = TILESIZE-1;
+ if (tile & DF_LEGEND) {
+ cx += TILESIZE/10;
+ cy += TILESIZE/10;
+ cw -= TILESIZE/5;
+ ch -= TILESIZE/5;
+ tile |= DF_IMMUTABLE;
+ }
+
clip(dr, cx, cy, cw, ch);
/* background needs erasing */
draw_rect(dr, cx, cy, cw, ch,
(tile & DF_HIGHLIGHT) ? COL_HIGHLIGHT : COL_BACKGROUND);
+ /* dividers */
+ if (tile & DF_DIVIDER_TOP)
+ draw_rect(dr, cx, cy, cw, 1, COL_GRID);
+ if (tile & DF_DIVIDER_BOT)
+ draw_rect(dr, cx, cy+ch-1, cw, 1, COL_GRID);
+ if (tile & DF_DIVIDER_LEFT)
+ draw_rect(dr, cx, cy, 1, ch, COL_GRID);
+ if (tile & DF_DIVIDER_RIGHT)
+ draw_rect(dr, cx+cw-1, cy, 1, ch, COL_GRID);
+
/* pencil-mode highlight */
if (tile & DF_HIGHLIGHT_PENCIL) {
int coords[6];
/* new number needs drawing? */
if (tile & DF_DIGIT_MASK) {
str[1] = '\0';
- str[0] = TOCHAR(tile & DF_DIGIT_MASK);
+ str[0] = TOCHAR(tile & DF_DIGIT_MASK, ds->par.id);
draw_text(dr, tx + TILESIZE/2, ty + TILESIZE/2,
FONT_VARIABLE, TILESIZE/2, ALIGN_VCENTRE | ALIGN_HCENTRE,
(error & EF_LATIN) ? COL_ERROR :
int b = (error >> (EF_LEFT_SHIFT+1*EF_DIGIT_SHIFT))&EF_DIGIT_MASK;
int c = (error >> (EF_LEFT_SHIFT ))&EF_DIGIT_MASK;
char buf[10];
- sprintf(buf, "(%c%c)%c", TOCHAR(a), TOCHAR(b), TOCHAR(c));
+ sprintf(buf, "(%c%c)%c", TOCHAR(a, ds->par.id),
+ TOCHAR(b, ds->par.id), TOCHAR(c, ds->par.id));
draw_text(dr, tx + TILESIZE/2, ty + TILESIZE/6,
FONT_VARIABLE, TILESIZE/6, ALIGN_VCENTRE | ALIGN_HCENTRE,
COL_ERROR, buf);
int b = (error >> (EF_RIGHT_SHIFT+1*EF_DIGIT_SHIFT))&EF_DIGIT_MASK;
int c = (error >> (EF_RIGHT_SHIFT ))&EF_DIGIT_MASK;
char buf[10];
- sprintf(buf, "%c(%c%c)", TOCHAR(a), TOCHAR(b), TOCHAR(c));
+ sprintf(buf, "%c(%c%c)", TOCHAR(a, ds->par.id),
+ TOCHAR(b, ds->par.id), TOCHAR(c, ds->par.id));
draw_text(dr, tx + TILESIZE/2, ty + TILESIZE - TILESIZE/6,
FONT_VARIABLE, TILESIZE/6, ALIGN_VCENTRE | ALIGN_HCENTRE,
COL_ERROR, buf);
int dx = j % pw, dy = j / pw;
str[1] = '\0';
- str[0] = TOCHAR(i);
+ str[0] = TOCHAR(i, ds->par.id);
draw_text(dr, pl + fontsize * (2*dx+1) / 2,
pt + fontsize * (2*dy+1) / 2,
FONT_VARIABLE, fontsize,
float animtime, float flashtime)
{
int w = state->par.w /*, a = w*w */;
- int x, y;
+ int x, y, i, j;
if (!ds->started) {
/*
w*TILESIZE+1+GRIDEXTRA*2, w*TILESIZE+1+GRIDEXTRA*2,
COL_GRID);
- /*
- * Table legend.
- */
- for (x = 0; x < w; x++) {
- char str[2];
- str[1] = '\0';
- str[0] = TOCHAR(x+1);
- draw_text(dr, COORD(x) + TILESIZE/2, BORDER + TILESIZE/2,
- FONT_VARIABLE, TILESIZE/2,
- ALIGN_VCENTRE | ALIGN_HCENTRE, COL_GRID, str);
- draw_text(dr, BORDER + TILESIZE/2, COORD(x) + TILESIZE/2,
- FONT_VARIABLE, TILESIZE/2,
- ALIGN_VCENTRE | ALIGN_HCENTRE, COL_GRID, str);
- }
-
draw_update(dr, 0, 0, SIZE(w), SIZE(w));
ds->started = TRUE;
check_errors(state, ds->errtmp);
+ /*
+ * Construct a modified version of state->sequence which takes
+ * into account an unfinished drag operation.
+ */
+ if (ui->drag) {
+ x = ui->dragnum;
+ y = ui->dragpos;
+ } else {
+ x = y = -1;
+ }
+ for (i = j = 0; i < w; i++) {
+ if (i == y) {
+ ds->sequence[i] = x;
+ } else {
+ if (state->sequence[j] == x)
+ j++;
+ ds->sequence[i] = state->sequence[j++];
+ }
+ }
+
+ /*
+ * Draw the table legend.
+ */
+ for (x = 0; x < w; x++) {
+ int sx = ds->sequence[x];
+ long tile = (sx+1) | DF_LEGEND;
+ if (ds->legend[x] != tile) {
+ ds->legend[x] = tile;
+ draw_tile(dr, ds, -1, x, tile, 0, 0);
+ draw_tile(dr, ds, x, -1, tile, 0, 0);
+ }
+ }
+
for (y = 0; y < w; y++) {
+ int sy = ds->sequence[y];
for (x = 0; x < w; x++) {
long tile = 0L, pencil = 0L, error;
+ int sx = ds->sequence[x];
- if (state->grid[y*w+x])
- tile = state->grid[y*w+x];
+ if (state->grid[sy*w+sx])
+ tile = state->grid[sy*w+sx];
else
- pencil = (long)state->pencil[y*w+x];
+ pencil = (long)state->pencil[sy*w+sx];
- if (state->immutable[y*w+x])
+ if (state->immutable[sy*w+sx])
tile |= DF_IMMUTABLE;
- if (ui->hshow && ui->hx == x && ui->hy == y)
+ if ((ui->drag == 5 && ui->dragnum == sy) ||
+ (ui->drag == 6 && ui->dragnum == sx))
+ tile |= DF_HIGHLIGHT;
+ else if (ui->hshow && ui->hx == sx && ui->hy == sy)
tile |= (ui->hpencil ? DF_HIGHLIGHT_PENCIL : DF_HIGHLIGHT);
if (flashtime > 0 &&
flashtime >= FLASH_TIME*2/3))
tile |= DF_HIGHLIGHT; /* completion flash */
- error = ds->errtmp[y*w+x];
+ if (y <= 0 || state->dividers[ds->sequence[y-1]] == sy)
+ tile |= DF_DIVIDER_TOP;
+ if (y+1 >= w || state->dividers[sy] == ds->sequence[y+1])
+ tile |= DF_DIVIDER_BOT;
+ if (x <= 0 || state->dividers[ds->sequence[x-1]] == sx)
+ tile |= DF_DIVIDER_LEFT;
+ if (x+1 >= w || state->dividers[sx] == ds->sequence[x+1])
+ tile |= DF_DIVIDER_RIGHT;
+
+ error = ds->errtmp[sy*w+sx];
if (ds->tiles[y*w+x] != tile ||
ds->pencil[y*w+x] != pencil ||
return 0.0F;
}
+static int game_is_solved(game_state *state)
+{
+ return state->completed;
+}
+
static int game_timing_state(game_state *state, game_ui *ui)
{
if (state->completed)
for (x = 0; x < w; x++) {
char str[2];
str[1] = '\0';
- str[0] = TOCHAR(x+1);
+ str[0] = TOCHAR(x+1, state->par.id);
draw_text(dr, BORDER+LEGEND + x*TILESIZE + TILESIZE/2,
BORDER + TILESIZE/2,
FONT_VARIABLE, TILESIZE/2,
if (state->grid[y*w+x]) {
char str[2];
str[1] = '\0';
- str[0] = TOCHAR(state->grid[y*w+x]);
+ str[0] = TOCHAR(state->grid[y*w+x], state->par.id);
draw_text(dr, BORDER+LEGEND + x*TILESIZE + TILESIZE/2,
BORDER+LEGEND + y*TILESIZE + TILESIZE/2,
FONT_VARIABLE, TILESIZE/2,
game_redraw,
game_anim_length,
game_flash_length,
+ game_is_solved,
TRUE, FALSE, game_print_size, game_print,
FALSE, /* wants_statusbar */
FALSE, game_timing_state,
solver_show_working = FALSE;
for (diff = 0; diff < DIFFCOUNT; diff++) {
memcpy(grid, s->grid, p->w * p->w);
- ret = solver(p->w, grid, diff);
+ ret = solver(&s->par, grid, diff);
if (ret <= diff)
break;
}
} else {
solver_show_working = really_show_working;
memcpy(grid, s->grid, p->w * p->w);
- ret = solver(p->w, grid, diff);
+ ret = solver(&s->par, grid, diff);
if (ret != diff)
printf("Puzzle is inconsistent\n");
else {