return ret;
}
-static char *validate_params(const game_params *params, int full)
+static const char *validate_params(const game_params *params, int full)
{
if (params->order < 3 || params->order > 32)
return "Order must be between 3 and 32";
return state;
}
-static char *validate_desc(const game_params *params, const char *desc)
+static const char *validate_desc(const game_params *params, const char *desc)
{
char *why = NULL;
game_state *dummy = load_game(params, desc, &why);
}
static char *solve_game(const game_state *state, const game_state *currstate,
- const char *aux, char **error)
+ const char *aux, const char **error)
{
game_state *solved;
int r;
static void check(game_params *p)
{
- char *msg = validate_params(p, 1);
+ const char *msg = validate_params(p, 1);
if (msg) {
fprintf(stderr, "%s: %s", quis, msg);
exit(1);
int i;
for (i = 0; i < argc; i++) {
const char *id = *argv++;
- char *desc = strchr(id, ':'), *err;
+ char *desc = strchr(id, ':');
+ const char *err;
p = default_params();
if (desc) {
*desc++ = '\0';