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Better mouse button handling in Mines:
[sgt-puzzles.git]
/
twiddle.c
diff --git
a/twiddle.c
b/twiddle.c
index 66e8e954086c4f8cfaf6442b3d056c9bd6fd3cc9..66c4d8b98b38723e72c4acaaefa7e39796c2b4cc 100644
(file)
--- a/
twiddle.c
+++ b/
twiddle.c
@@
-1179,4
+1179,5
@@
const struct game thegame = {
game_flash_length,
game_wants_statusbar,
FALSE, game_timing_state,
+ 0, /* mouse_priorities */
};