return ret;
#ifdef STANDALONE_SOLVER
- if (solver_show_working)
- sprintf(prefix, "%*slower bounds for clue %s %d:\n",
- solver_recurse_depth*4, "",
- cluepos[c/w], c%w+1);
- else
- prefix[0] = '\0'; /* placate optimiser */
+ if (solver_show_working)
+ sprintf(prefix, "%*slower bounds for clue %s %d:\n",
+ solver_recurse_depth*4, "",
+ cluepos[c/w], c%w+1);
+ else
+ prefix[0] = '\0'; /* placate optimiser */
#endif
i = 0;
const struct game thegame = {
"Towers", "games.towers", "towers",
default_params,
- game_fetch_preset,
+ game_fetch_preset, NULL,
decode_params,
encode_params,
free_params,