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Cleanup: the `mouse_priorities' field in the back end has been a
[sgt-puzzles.git]
/
solo.c
diff --git
a/solo.c
b/solo.c
index 2079da952fa0d4a26bc1aeea8bb9de137ffc91e7..eb8ad8042fdccc0fc4ab5e91e7d16fbbbe7c7cdf 100644
(file)
--- a/
solo.c
+++ b/
solo.c
@@
-3090,7
+3090,7
@@
const struct game thegame = {
TRUE, FALSE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
- 0, /*
mouse_prioritie
s */
+ 0, /*
flag
s */
};
#ifdef STANDALONE_SOLVER