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Better mouse button handling in Mines:
[sgt-puzzles.git]
/
sixteen.c
diff --git
a/sixteen.c
b/sixteen.c
index c202de1f129dfddb9aec946a87ec5298197cd21f..70abe13e0655e9b1bf115c6532e5dfab6ff54b65 100644
(file)
--- a/
sixteen.c
+++ b/
sixteen.c
@@
-1011,4
+1011,5
@@
const struct game thegame = {
game_flash_length,
game_wants_statusbar,
FALSE, game_timing_state,
+ 0, /* mouse_priorities */
};