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Cleanup: the `mouse_priorities' field in the back end has been a
[sgt-puzzles.git]
/
samegame.c
diff --git
a/samegame.c
b/samegame.c
index 781cbcc07c0b0f69ed083b58f4d514fd189de374..387216d1407bbf01cae2618d9eae7a0f4c2a8338 100644
(file)
--- a/
samegame.c
+++ b/
samegame.c
@@
-1664,5
+1664,5
@@
const struct game thegame = {
FALSE, FALSE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
- 0, /*
mouse_prioritie
s */
+ 0, /*
flag
s */
};