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Cleanup: the `mouse_priorities' field in the back end has been a
[sgt-puzzles.git]
/
rect.c
diff --git
a/rect.c
b/rect.c
index 9b780891f647090d5271100479a441d5079840d3..60c8e943df35a74d56fa59442bbe45617ee8bcb3 100644
(file)
--- a/
rect.c
+++ b/
rect.c
@@
-2874,5
+2874,5
@@
const struct game thegame = {
TRUE, FALSE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
- 0, /*
mouse_prioritie
s */
+ 0, /*
flag
s */
};