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Better mouse button handling in Mines:
[sgt-puzzles.git]
/
rect.c
diff --git
a/rect.c
b/rect.c
index 9e4204d46469fe8cb89acbe35f1e53ec531453e2..0eeb704502963252cd147d3e8821875458a95ff1 100644
(file)
--- a/
rect.c
+++ b/
rect.c
@@
-2553,4
+2553,5
@@
const struct game thegame = {
game_flash_length,
game_wants_statusbar,
FALSE, game_timing_state,
+ 0, /* mouse_priorities */
};