static int newdesc_strip_clues(game_state *state, int *shuffle_1toN);
static char *newdesc_encode_game_description(int n, puzzle_size *grid);
-static char *new_game_desc(game_params *params, random_state *rs,
+static char *new_game_desc(const game_params *params, random_state *rs,
char **aux, int interactive)
{
int const w = params->w, h = params->h, n = w * h;
return desc;
}
-static char *validate_desc(game_params *params, char *desc)
+static char *validate_desc(const game_params *params, char *desc)
{
int const n = params->w * params->h;
int squares = 0;