int (*wants_statusbar)(void);
};
+/*
+ * Here we include the knowledge of which platforms are of which
+ * type.
+ */
+#ifdef MAC_OS_X /* this must be defined in the OS X Makefile */
+#define COMBINED
+#endif
+
/*
* For one-game-at-a-time platforms, there's a single structure
* like the above, under a fixed name. For all-at-once platforms,