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Cleanup: the `mouse_priorities' field in the back end has been a
[sgt-puzzles.git]
/
pegs.c
diff --git
a/pegs.c
b/pegs.c
index e4549db54778995e3238030eb3fb9b0cd7cb99c0..9b98c700fd93b561e66616ecb5f262c8b5b02e0d 100644
(file)
--- a/
pegs.c
+++ b/
pegs.c
@@
-1224,5
+1224,5
@@
const struct game thegame = {
FALSE, FALSE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
- 0, /*
mouse_prioritie
s */
+ 0, /*
flag
s */
};