#endif
}
-static int new_clues(game_params *params, random_state *rs,
+static int new_clues(const game_params *params, random_state *rs,
char *clues, char *grid)
{
int w = params->w, h = params->h, diff = params->difficulty;
return ngen;
}
-static char *new_game_desc(game_params *params, random_state *rs,
+static char *new_game_desc(const game_params *params, random_state *rs,
char **aux, int interactive)
{
char *grid, *clues;
return desc;
}
-static char *validate_desc(game_params *params, char *desc)
+static char *validate_desc(const game_params *params, char *desc)
{
int i, sizesofar;
const int totalsize = params->w * params->h;