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Cleanup: the `mouse_priorities' field in the back end has been a
[sgt-puzzles.git]
/
nullgame.c
diff --git
a/nullgame.c
b/nullgame.c
index 6463bf7ac44df5971e81a2c94f3895f05b25214b..799a8a5e70a64b8ebd62c86d025af0fc4502d24f 100644
(file)
--- a/
nullgame.c
+++ b/
nullgame.c
@@
-289,5
+289,5
@@
const struct game thegame = {
FALSE, FALSE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
- 0, /*
mouse_prioritie
s */
+ 0, /*
flag
s */
};