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New rule: interpret_move() is passed a pointer to the game_drawstate
[sgt-puzzles.git]
/
nullgame.c
diff --git
a/nullgame.c
b/nullgame.c
index 9e9910939241e10627600fce79bbdf38b79ffa6f..5a0ba42e69c215a6281e9e7b8dc8954f18078252 100644
(file)
--- a/
nullgame.c
+++ b/
nullgame.c
@@
-161,7
+161,7
@@
struct game_drawstate {
int FIXME;
};
-static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
+static char *interpret_move(game_state *state, game_ui *ui,
const
game_drawstate *ds,
int x, int y, int button)
{
return NULL;