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Cleanup: the `mouse_priorities' field in the back end has been a
[sgt-puzzles.git]
/
netslide.c
diff --git
a/netslide.c
b/netslide.c
index c51a1e3b5560f765aabc8b4fcc675647369e653c..c710e71bf9a65d4784b9dd35340e4486f5c60d11 100644
(file)
--- a/
netslide.c
+++ b/
netslide.c
@@
-1827,5
+1827,5
@@
const struct game thegame = {
FALSE, FALSE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
- 0, /*
mouse_prioritie
s */
+ 0, /*
flag
s */
};