chiark / gitweb /
Better mouse button handling in Mines:
[sgt-puzzles.git] / netslide.c
index b81a816703081d4b9c63dad0b3ba8753e6fc4bbc..5697b2ffaa9dcd0429799d0300ee188bc4a91803 100644 (file)
@@ -13,8 +13,6 @@
 #include "puzzles.h"
 #include "tree234.h"
 
-#define PI 3.141592653589793238462643383279502884197169399
-
 #define MATMUL(xr,yr,m,x,y) do { \
     float rx, ry, xx = (x), yy = (y), *mat = (m); \
     rx = mat[0] * xx + mat[2] * yy; \
@@ -1764,4 +1762,5 @@ const struct game thegame = {
     game_flash_length,
     game_wants_statusbar,
     FALSE, game_timing_state,
+    0,                                /* mouse_priorities */
 };