chiark / gitweb /
GTK and Windows appear to handle timers very differently:
[sgt-puzzles.git] / net.c
diff --git a/net.c b/net.c
index cf3fe3dcbb00379981acf727c83d322002958720..b3b0a3949af87d11673dddad270812a1945f8f0d 100644 (file)
--- a/net.c
+++ b/net.c
@@ -56,8 +56,8 @@ const int game_can_configure = TRUE;
 #define TILE_BORDER 1
 #define WINDOW_OFFSET 16
 
-#define ROTATE_TIME 0.1F
-#define FLASH_FRAME 0.05F
+#define ROTATE_TIME 0.13F
+#define FLASH_FRAME 0.07F
 
 enum {
     COL_BACKGROUND,
@@ -254,7 +254,7 @@ char *validate_params(game_params *params)
  * Randomly select a new game seed.
  */
 
-char *new_game_seed(game_params *params)
+char *new_game_seed(game_params *params, random_state *rs)
 {
     /*
      * The full description of a Net game is far too large to
@@ -268,7 +268,7 @@ char *new_game_seed(game_params *params)
      * understand it and do something completely different.)
      */
     char buf[40];
-    sprintf(buf, "%d", rand());
+    sprintf(buf, "%lu", random_bits(rs, 32));
     return dupstr(buf);
 }