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Cleanup: the `mouse_priorities' field in the back end has been a
[sgt-puzzles.git]
/
net.c
diff --git
a/net.c
b/net.c
index 3e49b38651e7213c2815966ef7a33c908d9e1717..82d9ed0b53256732f4fb59deeb93b5695ef515ca 100644
(file)
--- a/
net.c
+++ b/
net.c
@@
-2873,5
+2873,5
@@
const struct game thegame = {
TRUE, FALSE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
- 0, /*
mouse_prioritie
s */
+ 0, /*
flag
s */
};