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New rule: interpret_move() is passed a pointer to the game_drawstate
[sgt-puzzles.git]
/
net.c
diff --git
a/net.c
b/net.c
index 667f9396be9c516f1db99e65bac417b506a6a8ad..2e19f1f0273e06f1cf4baa5825436c2851dac931 100644
(file)
--- a/
net.c
+++ b/
net.c
@@
-1922,7
+1922,7
@@
struct game_drawstate {
* Process a move.
*/
static char *interpret_move(game_state *state, game_ui *ui,
- game_drawstate *ds, int x, int y, int button)
+
const
game_drawstate *ds, int x, int y, int button)
{
char *nullret;
int tx = -1, ty = -1, dir = 0;