char *clue_error;
};
+static int game_can_format_as_text_now(game_params *params)
+{
+ return TRUE;
+}
+
static char *game_text_format(game_state *state);
static char *state_to_text(const game_state *state);
static char *validate_desc(game_params *params, char *desc);
dup_game,
free_game,
1, solve_game,
- TRUE, game_text_format,
+ TRUE, game_can_format_as_text_now, game_text_format,
new_ui,
free_ui,
encode_ui,